250,871 Commits over 3,959 Days - 2.64cph!

4 Years Ago
Can left click on an occupied io slot to "solo" that connection and only show the animated guide lines on that wire Once solo'd you can move around freely, left click to cancel the effect and highlight all connections as normal Only works while in TC auth
4 Years Ago
Added a Tunnel building. It has an ability that can connect itself to another Tunnel building, and units that occupy one will vacate the other. Adding the Infrastructure technology and restructured the tech tree.
4 Years Ago
WIP map updates to support multiple underground layers
4 Years Ago
Added two more electrical outputs to the debug generator and increased power output from 100 to 600
4 Years Ago
Increased push force again. Set fuel tank bool on duo sub.
4 Years Ago
Reduce push force by 25%
4 Years Ago
Added a Status Effect system. Statuses such as Burning can be applied to units or structures for a certain time. Any Flamethrower will apply this to units in range, including your own units!
4 Years Ago
Comment out the WaterFactor debug print in SubmarineAudio
4 Years Ago
Can press RMB while placing an electrical cable to remove the last placed point, hold RMB for a second to clear the whole line
4 Years Ago
- Keep submarine level unless there's no-one mounted (allows driver to swap seats without it surfacing) - Protections on submarine fuel looting
4 Years Ago
▅▋▅▌▄▅▇ ▉▍█▌▇▌▌
4 Years Ago
Fix local eye pos in car controller
4 Years Ago
WIP submarine sounds
4 Years Ago
Scale air control calculations
4 Years Ago
Give the buggy a smaller node size
4 Years Ago
Added the Buggy, a vehicle that some units can enter and attack from. Added a system to allow unit definitions to specify a custom entity type (that must extend UnitEntity) for specialized behavior.
4 Years Ago
Remove left over debug overlay
4 Years Ago
Fix inconsistent car camera when scaled
4 Years Ago
Player use distance respects scale
4 Years Ago
Add a short cooldown before player can enter car again
4 Years Ago
Ducking respects player scale
4 Years Ago
Compile fixes
4 Years Ago
Merge Main->Submarine
4 Years Ago
Updated train map renderers for all the updated train stations
4 Years Ago
Merge from voiceprops/dlc
4 Years Ago
Set the maintenance side tracks to be secondary splines
4 Years Ago
Only apply extra car camera pitch when car is grounded
4 Years Ago
Moved Work Cart spawns to the new maintenance rooms
4 Years Ago
Add car_accelspeed convar
4 Years Ago
Smooth out extra car camera pitch. Add screenshake when going very fast.
4 Years Ago
Car camera adds clamped car pitch to orbit pitch
4 Years Ago
▅▊▉ ▇▉▋▌▍'▇ ▊▇▍▇▌▉▅▍ ▌▋ ▆▊▍▊▉▆.
4 Years Ago
Procmap underwater fix
4 Years Ago
Procedural Map Underwater scene
4 Years Ago
Update CarCamera.cs
4 Years Ago
Disable self collisions on car and pickup trigger so they never interact with each other when driving
4 Years Ago
Don't ignore owner hierarchy when using tracing with physgun or gravgun Copy car model to this repo
4 Years Ago
Trace.Ignore can optionally ignore hierarchy or not
4 Years Ago
Added Temp Buggy Temp buggy model Merge branch 'master' of sbox-rts
4 Years Ago
Getting somewhere
4 Years Ago
Add pawn animator for when driving vehicle Disable collisions on PickupTrigger when weapon is carried so it doesn't intersect with the car Parent player to car to avoid clients jittering while driving
4 Years Ago
Reworked lighting in all train tunnel entrance bunker modules to fix wall bleed and other issues
4 Years Ago
Added the Watchtower and Pillbox structures that can have occupant units that can attack from the structure
4 Years Ago
Use multiply blender mode for 2D color editor gradient
4 Years Ago
Remove borders from box panel drawing routine
4 Years Ago
Fixed pause screen leaderboard sometimes ignoring mouse input !redux_all !ecs
4 Years Ago
Added temp pillbox model Temp model for pillbox Merge branch 'master' of sbox-rts
4 Years Ago
Added `muzzle` attachment to the Watchtower
4 Years Ago
Don't re-use patterns until bullets are spawned Put unit index in pxc GameObject name for debugging Merge branch 'minion-suicide'
4 Years Ago
adding pavement trim texture, updated WIP construct map