141,027 Commits over 4,505 Days - 1.30cph!

6 Years Ago
InfoBar code, prefab links.
6 Years Ago
Created InfoBar prefab. Added icon files.
6 Years Ago
headers and sections blockout
6 Years Ago
Added Glass_Type_1, Glass_Type_Industrial, Glass_Type_Reinforced prefabs for map makers
6 Years Ago
plant ui: header
6 Years Ago
merge from main
6 Years Ago
TAB key to cycle between the different bones of the target entity
6 Years Ago
backup
6 Years Ago
convar for camera guide color
6 Years Ago
Camera framing guide overlay and commands to toggle (rule of thirds, golden ratio, crosshair)
7 Years Ago
server compile fix
7 Years Ago
vehicle sound progress
7 Years Ago
skin approval
7 Years Ago
Fixed bugs with instance management. Pretty much ready to start comparisons.
7 Years Ago
Pine saplings LODs / prefabs / billboards Dead pines / LODs / COL / prefab setup Tweaked the size of all trees in spawn v3 folders to be more realistic Tweaks to decor.v3 and spawn.v3 prefabs Various other foliage tweaks
7 Years Ago
[D11][UI] Removed Debug code from find join game screen
7 Years Ago
Set composter crafting costs and updated description.
7 Years Ago
[D11] + Fix to issue 3396 along with a set of fixes to cactus's in the bundled folder
7 Years Ago
subtract commit to wrong branch
7 Years Ago
cherry pick 47321 to the correct branch
7 Years Ago
More accurate yield info.
7 Years Ago
Hooked up IndirectRenderer, managing each chunk of the instance array properly
7 Years Ago
[D11] More Asset Optimisations
7 Years Ago
Icon uploader
7 Years Ago
[D11] Updated Sewer LOD distances.
7 Years Ago
[D11][Graphics][#3612] Beancan granade particles fixed
7 Years Ago
[D11][UI] Fixed issue Options remaining open ingame
7 Years Ago
Player movement interpolation from FP branch - reduces juddering due to camera vs. physics tick
7 Years Ago
[D11] Define fix
7 Years Ago
[D11] GPU instancing on particle materials
7 Years Ago
[D11][UI] Changes to stats menu (in game and frontend)
7 Years Ago
[D11] Asset Optimisations
7 Years Ago
merge from playerstate
7 Years Ago
Removed BRG
7 Years Ago
Added FoliageIndirectRenderer to manage a group of instances
7 Years Ago
[D11] Weapon/ViewModel update - Including ScreenShake changes & debug info for num of Sounds/Effects
7 Years Ago
[D11] + Fixed awning_900_green culling on PS4 again
7 Years Ago
[D11] Asset Optimisations
7 Years Ago
MediaIsland server startup error+warning fixes Removed missing prefabs Removed broken prefabs
7 Years Ago
Edits to storage interaction
7 Years Ago
[D11] Undo MattP's changes
7 Years Ago
Fix engine storage parenting on 1mod_engine
7 Years Ago
Initial commit of engine internal items work
7 Years Ago
Scene backup
7 Years Ago
Demo name formatting changes
7 Years Ago
Demo browser
7 Years Ago
Another fluid switch fix change, simplify planter sensor for now
7 Years Ago
Merge from farming2
7 Years Ago
Subtract 47282, it didn't fix things
7 Years Ago
Merge from farming2