250,267 Commits over 3,959 Days - 2.63cph!

4 Years Ago
WIP timeline layout changes Fixed a shot looping issue
4 Years Ago
Fix renderer settings
4 Years Ago
Added WorkCart cover models to the main LOD script, removed the extra Renderer LOD scripts they had
4 Years Ago
Clear the hazard flag properly at the time when we stop checking for hazards
4 Years Ago
Fix light visuals getting set twice
4 Years Ago
Comment only
4 Years Ago
Fix WorkCart rear brake sparks playing on Awake
4 Years Ago
Fixed line in process sometimes not appearing (pooling issues)
4 Years Ago
Code review: Use a tick method that only runs while a train is moving, instead of using LateUpdate
4 Years Ago
Can't change colour while a line is in process
4 Years Ago
Increase the minimum threshold for train collision damage so the train definitely doesn't taking any damage when hitting barriers at low speed
4 Years Ago
Merge from main
4 Years Ago
Fix train brake FX not showing when travelling in reverse and throttling forward
4 Years Ago
Use reload instead of RMB to open colour menu
4 Years Ago
Clean up brake and spark code on workcart, mainly so that we can use the spark FX for junction transitions as well
4 Years Ago
Merge from main
4 Years Ago
Desert progress
4 Years Ago
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4 Years Ago
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4 Years Ago
updated textures/colliders
4 Years Ago
Merge Main -> Workcart
4 Years Ago
Merge Main->Workcart
4 Years Ago
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4 Years Ago
Potential NRE fix when spawning gibs for construction blocks
4 Years Ago
Change packages-lock.json com.unity.ide.rider dependency com.unity.test-framework version back to 1.1.1, and commit missing and changed meta files from the backport merge.
4 Years Ago
Make cardtable_gibs read/write enabled (fix "CollisionMeshData couldn't be created...")
4 Years Ago
Auto sleep AIZ on startup
4 Years Ago
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4 Years Ago
Added ai.sleepwake toggle convar. Codegen.
4 Years Ago
Instantly sleep an entity that gets registered as a sleepable in a currently sleeping AIZ.
4 Years Ago
TriggerWakeAIZ implementation. Calls sleep interface on all AI entities in the AIInformationZone X seconds after there are no players around, and calls wake on them again when players return.
4 Years Ago
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4 Years Ago
▋▋▊▋▉ ▋▄█▉▉ ▄▄▍▌▌▆▌▇█ ▍▉▇▇▅ █▄▋▄█▍ '▍▇▋▇▊▅' ▋█ ▌▄▋
4 Years Ago
Fixed case where modified scriptable objects aren't reserialized
4 Years Ago
Fixed some cases where stages would load the wrong assets
4 Years Ago
updated textures/ models/ lighting
4 Years Ago
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4 Years Ago
▅▇▅▋▇ ▇▌ ▍▍▊▇▅ ▉▆▇▅▋ ▆▆▄ ▍▅██▍▌█ ▍▄▍▄▄▊▆ ▍▌▉ ▄▍▆▍▉▄ ▍▍▉▌▇▌ ▊▊▌▉▄ █▍▌▊▋ █▍▌▍▍ ▉▆█▆▆ [▉▉▋▇ ▄▅]
4 Years Ago
4 Years Ago
Added pause/resume support for A* navigation
4 Years Ago
Fixed caret not drawing
4 Years Ago
manual merge from my sleep/wake stuff
4 Years Ago
merge from braingrid
4 Years Ago
merge from main
4 Years Ago
adding exr env
4 Years Ago
▍▍▉▍▊█▆▍ ▍▋ █▍▄▄▌▅█ ▆▄▍▌▅▅ ▊▆▊ ▉▄ ▌█▅ ▍█▄ ▅▉▍▊▉▊ ▋▇█▄▋█▄ ▆▄ ▉ ▋▆▋▇▌ ▋▌▌ ▋▄▌▆ ▅█▉█, █▍▌ ▆▆ ▌▋█▅ █▋▅▌▋▊▇ ▍▇▋▌▆▄-▅▇▊▄▌▉▌▉ ▆▄█▆▄▄▇▌▇, ▍▉▇▆▇▄▋, ▍▄▇ ▉▇▋▋ ▋▆▇ ▌▉▉▅▍ ▅▉▊ ▆▊▊▉▊▉▍ ▄▍▋ ▇▍▌▌▇▍▄▋ ▅▆▅█▇▋▄▋▆ ▌▆▆▍ █▋ ▉▄▇▄█▇ ▌▉▆▌▍▇▇█▍, ▅▊▄▅▍▇ ▉▋▇▍▉▍▆▅▌▋▋▍▅ ▇▋ ▍▍▊█▇▊▍▊▇▇ ▋▆▇▊▊▅▋ █▇▄▇▄ ▅▍█ ▊▇█▄▅█▅ ▄▅ ▅▋▇▋ ▉▊▉▄▍ ▊▋▊▍ ▉▅▉▍█▌▇█ ▍▋▋▍▋ ▇█▊▆▌▊▆ ▅█▍▋ ▄▌▋█▆ ▄█▅▋▊ ▌▆ █▅▄▆ ▋▋▆ ▍▊▌▌▇▄█▋▋ ▅█▋▄ ▆▋▍ ▉▄▌▅▍▇▊ (▆▄█ ▆▅▄▌ ▇██▆ ▄▅▆▄▇▇▋ ▆▋▄▇▍▌▍▊ ▅█▆▍▉▆▉▍) ▊▌▍▌ ▇▋ ▍▋▄ ▆▋▆▊ ▋▉ ▋▉█▋ ▉▊▌▄ ▉▇█▌▇▅▉▍▄ █▅▊▆█▉█ ▉▋ ▆▇▋ ▅▋▄ █▍█ ▇ ▄▉▄▇▋ ▋▇ ▉▌▌▉▊█▆ ▊▌ █ ▅▇▆▍▄ ▅▋ ▇▉▇█▉██ █▊ ▅▌▉█▌▌█▄▄▉, ▊▅▉ ▌██▌▊▆▊ ▆█▄▇▆ ▍▅ █▍▍██▅▄ ▇█▅ █▊▆▌▅▍█▉▊▌ ▋▌▍▊▋▅▌█▋ ▋▅▅ ▌▋ ▄▄▄▅ ▅▄▉█▄▆█▄▄ ▋▄█▉▋▊▅ ▇▉▄ ▆ ▊▇▇▉, ▊▊▄▆ ▋█▋▅▍▇█▉▆▆ ▌▋▅▋▄▄ ▇▆▆▇▉ ▊█▉▄▋█▋▊▍ ▌▇▆ ▆▆ ▉▄▍ ▉▆▇ ▄▍▄▊▇▄▍ ▆▇▅ ▇ █▊▊▅▄ ▆▄▅▍▊▍▆██ █▍█▉▄, █▋▍▍▉▋ ▇▌▋▋█, ▉▇▌ █▍▉▊▄█▋▍█ ▇▋▅ ▊▊ ▅▌▅ █▋ ▇▋▊ █▊▄█▋▇ ▆▇█▄ ▊█▍▉▍▆▇▄▆ ▉▇▊▆█ ▄▊▋▍▉▍ ▋▍▄▌'█▌ ▉▊▊█▊▄▌▊ █▆ ▊▊▌ ▌▅ ▊▅▅ ▆▌ "█▊█▄▊" ▇ ▌█▇▊▇▅ ▄▄ ▊▋▇▋▍▇ ▋▉▍▌ ▍▄▄▋▌ ▅▌ ▍▉▊ ▇▍ ▆▉▌ ▇▆ █▇▌ ▌▉ ▉▋▅ █▆▇▆▍▄▍▊▊ ▅▉▆ ▄ ▉▅▌█ (▉█▋ ▋▉▌ ▍▉▅▆▅), ▅▍██▆▉█▌█▊ ▉▉█▇ ▉█▆▄▅▌▆ ▄█▍▅▄█▌█▇ ▊▌▌▋ ▉▊▊▄ ▄▉▅▆ ▇▌▍▌▇▇▍▇ ▋▉▍█▍ ▅ ▉█▇▆▄ ▉█▄▍▋▋▊▌▍ ▋▅▄▊▋▍ ▋▊▄ ▇▋▄▍ ▅▊▅▌▇▌▇▅▆ ▋▋█▉▌▆▌▆▅ ▋▉ ▍▉▉▉▇▋▄ ▇▍█▄▉ ▄▉▇█ ▌▌▇ ▋█▋▉ █▆▅▅▅▉▋▋ ▆▍▉▍▊▅▉█▊ ▌▍▆▌▋▆█▄▉ ▌▍▇▋ ▍▄ ▆▍▄▇▆▉▍▌▅▊ ▌▉█▉▊▆▆▇▋▍█▉ ▋▋▍▋▅▉▋ ▌▇█▄█▋▊ ▄▆▆▅▍ ▅▅▅▌▋ ▍█▌▉▊▍▍, ▍▊▋ ▆▇▇ ██▇▅▆▆'▇ ▉▄▌▄▅▄▅▊ ▄▇▇▉ ▌▆▋▊ ▋▅▅██▄▋▄▇ ▋▍▌▊▉▍▌▌ ▉▆▍▊▋█ ▊▌▇ ▍▇▇▋ █▅▊▋▉▄▄▌ ▌█▆ - ▋▊█▅ ▆▍██ ▉▊▇▍ ▌▄▄▋▉▉▄▄█▋▊▇▋ ▅▍ ▄▍▋▄▊▋▋▌ ▄▄▉▉ █▉▍▋ ▄▅▆▋▊ ▉▆▉ ▇▋▇▋▄▄▄▇ ▅▍ ██▌ ▊▊▅ ▅▅▍▋▄ ▍▊▉▉▍▊▅
4 Years Ago
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4 Years Ago
Use new download schema
4 Years Ago
Fix System.IO.Stream* exploit Merge branch 'master' of sbox
4 Years Ago
Print where LegacyBulletOnly is being violated Fixed 0.1 resolution slider increment with controller