198,730 Commits over 4,140 Days - 2.00cph!

6 Years Ago
dunes model update + lod chain
6 Years Ago
[D11] Fix for debug camera (side effect of disabling mouse)
6 Years Ago
chainlink fence 3x1 LODs/COLs/Prefabs excavator scene update
6 Years Ago
Burner max height set to 0, enabled terrain LOS check.
6 Years Ago
[D11] DTLS native logging now available in the release plugin for the server.
6 Years Ago
[D11][Tutorial] Added D11_FINAL_BUILD to client+server builds
6 Years Ago
Reduce max prison time, edit NPC counts
6 Years Ago
[D11][Tutorial] Fixed overlapping issue with tutorial objectives when opening inventory
6 Years Ago
BATTLE ROYALE
6 Years Ago
Unity 2019.1.1
6 Years Ago
[D11] Checking in before merging with main. Need to merge as server protocol has changed.
6 Years Ago
Fix old comment
6 Years Ago
Fix AI fleeing code for bot players
6 Years Ago
Merge from main
6 Years Ago
project settings from upgrade
6 Years Ago
Skin bundle update
6 Years Ago
Skin update
6 Years Ago
Meta files
6 Years Ago
Icon sprites use "full rect" mesh type
6 Years Ago
[D11] UI wardrobe malfunction fix
6 Years Ago
prefab'd the rest of the excavator structure pre set dressing scene organazing
6 Years Ago
Merge from main
6 Years Ago
[D11] DTLS allow self-signed certificates with the release plugin for local server dev convenience.
6 Years Ago
buildings
6 Years Ago
[D11] Support for win64 standalone D11 build
6 Years Ago
[D11] Update to latest version of LiteNetLib
6 Years Ago
[D11] Generate build features and pooled strings JSON during build for use in Rustworks.
6 Years Ago
stairs prefabs
6 Years Ago
Fixed disconnected players not getting their position updated on the client. IsActive checks on the client (active meaning connected) were overzealous.
6 Years Ago
fixed some UI shader see thru highlight shader stuff
6 Years Ago
Fix build, update shadow and render scale options
6 Years Ago
Combined drug dealer character into a batch, and fixed missing teeth in all other batches.
6 Years Ago
Close UI if interactor dies
6 Years Ago
Pedestrian AI
6 Years Ago
Break out of NPC interaction if they move too far from the player
6 Years Ago
6 Years Ago
Rocketlauncher Pump source textures not as massive.
6 Years Ago
surface.CreateFont's maximum size is now 255 (from 128)
6 Years Ago
Backup/More weapons
6 Years Ago
Cache combined meshes in TileView, enable GPU instancing on some materials
6 Years Ago
DHorizontalScroller no longer errors when its children are missing the ApplySchemeSettings hook definition
6 Years Ago
HandleAnimEvent now works for "ai" NPCs too
6 Years Ago
6 Years Ago
Fixed race condition in skin unloading that could corrupt loaded skins
6 Years Ago
WIP 2019 LWRP conversion
6 Years Ago
Merge from main
6 Years Ago
merge
6 Years Ago
merge
6 Years Ago
Room volumes