248,556 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
Sprays now kinda work in singleplayer
4 Years Ago
Phrases
4 Years Ago
Cleaned up duplicate collisiongroup rules
4 Years Ago
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4 Years Ago
▌▍▅▇▊▅▆ ▊▄▅▄ ▌▋ ▍▋▋▇▉▊ + ▉▋▌▅▆▌▊, ▆▊▋▆ ▌▅▆▅ ▆▉▅▉
4 Years Ago
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4 Years Ago
Add sbox to gameinfo SearchPaths so we can target it on dynamic shader compilation Make Vfx files be read from each searchpath rather than just Core and extend it to be supported by addons soon Add test concommand to force enable dynamic shader compilation
4 Years Ago
more profiling events
4 Years Ago
Profiling events
4 Years Ago
Added ModelEntity.CollisionsEnabled tracer particle tweaks EntityEffects binds Added Entity.DrawingEnabled particle updates
4 Years Ago
Added distance fading to foliage shader
4 Years Ago
update assets ios
4 Years Ago
update loading visuals
4 Years Ago
merge from /clothingfixes
4 Years Ago
merge from /Picture Frames
4 Years Ago
merge from main
4 Years Ago
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4 Years Ago
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4 Years Ago
Warning spam cleanup
4 Years Ago
Bind CCollisionProperty Grab collisionproperty on ModelEntity
4 Years Ago
fixing typing fast bug on inputs
4 Years Ago
moved speed/accel/turnspeed to BaseNavigator. stats.
4 Years Ago
Ghost Model: define bounds hull Player - update physics hull after model set player: don't UTIL_SetSize Shoot lasers from alternative eyes
4 Years Ago
Fix TS errors
4 Years Ago
Updated descriptions
4 Years Ago
steam item checks - ready for Steam setup
4 Years Ago
Added prediction scope
4 Years Ago
icon setup
4 Years Ago
Disabled async Steam callbacks, tick them on the main thread instead
4 Years Ago
Item setup
4 Years Ago
▆▇▍▋▌ █▊▊▌ ▉▌▉▌ (█▉▉▇█) ▍█▆█▋▅ ▆▍ ▍▉▉ ▇▆▆▌▉ ▅▇▊▌ █▌▌▍ █▋▋▆▌ █▌ ▅▍▇▌ ▊▋▋▊▋▉
4 Years Ago
Added Player.IsLocalPlayer Particle system attachment basics
4 Years Ago
designs
4 Years Ago
Ground plants translucency tweaks
4 Years Ago
fixed allowing deployment of water purifier inside cauldron
4 Years Ago
Created better trail connections to excavator monument Updated gravel piles
4 Years Ago
targets
4 Years Ago
▉▇▄▆ ▋▇█▅▍▍▋▄. ▄▋▊-▅█▄▌▋ ▇▋▉▋▉▇▌.
4 Years Ago
allow deployment on repairbench
4 Years Ago
merge from codelock_backspace
4 Years Ago
merge from skull_spikes_pickup
4 Years Ago
merge from respawn_button_spacing
4 Years Ago
Merge from main
4 Years Ago
Added an option for phone booths to append their grid code to their name (eg. G4, C2) so we can place them at monuments that are placed multiple times (like gas stations and super markets)
4 Years Ago
Tuned PID values, removed wheel friction
4 Years Ago
Remaining site A refresh
4 Years Ago
Initial work on allowing real physics on the train while also keeping it on the track in normal conditions. Apply PID controller-style corrective forces
4 Years Ago
Basic AI control to fly to a position
4 Years Ago
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