248,578 Commits over 3,928 Days - 2.64cph!

4 Years Ago
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4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
merge from Weather2
4 Years Ago
More material fixes and error fixes Procmap now loads uninterrupted
4 Years Ago
Fixed a bunch of errors in caves prefabs to do with decals
4 Years Ago
Fixed rocks in swamp_b and swamp_c
4 Years Ago
Assigned main' road materials to ringroads in world setup
4 Years Ago
external lighting prefabs for Powerplant, WTP, Trainyard - Currently these are just backups
4 Years Ago
Re-installing sewer branch lighting (now under a external prefab to avoid future loss)
4 Years Ago
Merge from voiceprops
4 Years Ago
Removed lighting prefabs links to HDRP ones in MT, Trainyard, Lighthouse (replaced with non hdrp lighting prefabs already), Satdish, Sewer branch, Sphere tank
4 Years Ago
Adding HDRP lighting prefabs to help with conversion if needed. If not we will remove before merge to main.
4 Years Ago
█▋▉▌▍▋▌ ▉▅▅▊▆▅▄▉ ▇▍ ▆▅▍▉▉▅ ▉▉██▊▆▌ ▉█▇ ▍▊▋▍▄ ▇▄▅▉▌▄▋▄ ▆▅▇▌▆ (▌▆▅▊▌▉▄▇, █▆▆▆▇▊▅▌ ▅▇▋█▌ ▌▄▋ ▄▋▅▌▉▅ ▇▆▇▉▊)
4 Years Ago
fix a couple localized weather ambiences playing under wrong conditions
4 Years Ago
▇▅▅ █▍▍▍▉ ▍█▅▊▋▄▅▄▄▍▄ ▅▆▄▌▌▇ - ▅▋▇▋▅▌ ▍▉▍▍▊▆▊ ▄▍ ▊▍▊▌▊▆▊▄▅ ▊▄▍▋▋ ▆▇ ▆ ▇▄▌▆▊▌▋▊▆ ▄▌▄ █▌█▍ ▅█▇▇▄ ▅▅▉ ▊▅▄▅ ▌▅ ▌▊ ▊█ ▍▉▅ ▋▄▅▍▆█▅▋▄▋▌ ▊▄▊▆▍▍▆▅▍▇▉█▋
4 Years Ago
Assign the correct prefab to the taxi item
4 Years Ago
Add new presets to the chassis entities
4 Years Ago
Added two taxi module vehicle presets
4 Years Ago
Remove random modular spawner since it's broken and unused by anyone except me
4 Years Ago
Added missing module types to the randommodular prefab
4 Years Ago
Add missing asset file
4 Years Ago
Added taxi module item and icon. Set module parameters. Manifest update. Test map edit just to include a taxi module.
4 Years Ago
Scene/anim backups + halloween merge
4 Years Ago
Added a passthrough socket to the phone that passes through power if the phone is ringing or in an active call
4 Years Ago
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4 Years Ago
Backup
4 Years Ago
Better styling for disabled state on phone dialler next/previous page and save contact buttons
4 Years Ago
Northern face sculpting & cliffing. Material consistency improvements.
4 Years Ago
Tweaked local offset of telephone vm so it's not off-screen
4 Years Ago
More player ownership checks
4 Years Ago
WIP taxi module
4 Years Ago
Readded missing PlayerModifiers component to player prefab, fixes teas not working (must have been lost in a merge)
4 Years Ago
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4 Years Ago
unsaved comment (no actual changes)
4 Years Ago
Rerouted and connected together the two northern roads, around the mountain.
4 Years Ago
Review of Harbors, Excavator, Junkyard, Powerplant, Trainyard, Quarries, Ice lakes, MT, Power substations, Powerplant, SatDish, Sewer branch, Dome
4 Years Ago
claw background frame background
4 Years Ago
tweak passenger modules, fixing holes
4 Years Ago
Initial create branch for taxi module
4 Years Ago
Version bump
4 Years Ago
Version bump
4 Years Ago
Update items Update translations
4 Years Ago
Move the vending machine and tool cupboard icons up on the icon list WIP updating to expo-notifications SDK 39 upgrade Handle errors in notification handler code Sentry update fixes Workaround in-app notifications being silent after upgrading to the new notifications API Update items Update translations
4 Years Ago
▆▊▍▆▍▊▍▍ ▇▋▌▄▌▍▌▍▍.▍▆▍.█▍▍.▋▉█▌█▋▌▅▆...▍▅▌█▆, ▍▄██▍▄▉ █▋'▋ ▊▇▋▊▍ ▊▌█▇▊▅?
4 Years Ago
Tidy up, deleted mess from culling experiments
4 Years Ago
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4 Years Ago
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4 Years Ago
merge from Halloween_2020_Patch
4 Years Ago
merge from Halloween_2020_Patch