248,578 Commits over 3,928 Days - 2.64cph!
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merge from Halloween_2020_Patch
More material fixes and error fixes
Procmap now loads uninterrupted
Fixed a bunch of errors in caves prefabs to do with decals
Fixed rocks in swamp_b and swamp_c
Assigned main' road materials to ringroads in world setup
external lighting prefabs for Powerplant, WTP, Trainyard - Currently these are just backups
Re-installing sewer branch lighting (now under a external prefab to avoid future loss)
Removed lighting prefabs links to HDRP ones in MT, Trainyard, Lighthouse (replaced with non hdrp lighting prefabs already), Satdish, Sewer branch, Sphere tank
Adding HDRP lighting prefabs to help with conversion if needed. If not we will remove before merge to main.
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fix a couple localized weather ambiences playing under wrong conditions
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Assign the correct prefab to the taxi item
Add new presets to the chassis entities
Added two taxi module vehicle presets
Remove random modular spawner since it's broken and unused by anyone except me
Added missing module types to the randommodular prefab
Added taxi module item and icon. Set module parameters. Manifest update. Test map edit just to include a taxi module.
Scene/anim backups + halloween merge
Added a passthrough socket to the phone that passes through power if the phone is ringing or in an active call
Better styling for disabled state on phone dialler next/previous page and save contact buttons
Northern face sculpting & cliffing.
Material consistency improvements.
Tweaked local offset of telephone vm so it's not off-screen
More player ownership checks
Readded missing PlayerModifiers component to player prefab, fixes teas not working (must have been lost in a merge)
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unsaved comment (no actual changes)
Rerouted and connected together the two northern roads, around the mountain.
Review of Harbors, Excavator, Junkyard, Powerplant, Trainyard, Quarries, Ice lakes, MT, Power substations, Powerplant, SatDish, Sewer branch, Dome
claw background
frame background
tweak passenger modules, fixing holes
Initial create branch for taxi module
Update items
Update translations
Move the vending machine and tool cupboard icons up on the icon list
WIP updating to expo-notifications
SDK 39 upgrade
Handle errors in notification handler code
Sentry update fixes
Workaround in-app notifications being silent after upgrading to the new notifications API
Update items
Update translations
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Tidy up, deleted mess from culling experiments
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merge from Halloween_2020_Patch
merge from Halloween_2020_Patch