249,845 Commits over 3,959 Days - 2.63cph!

5 Years Ago
Fix expo-linking export
5 Years Ago
surface.DrawTexturedRect(UV) works with poster command nicely surface.DrawCircle looks less shit and it's color argument is now optional
5 Years Ago
Fixed a crash issue with Nextbot's vision module Lua Nextbot's vision module get's created on Spawn Use TransColor, not TransAlpha for prop fading
5 Years Ago
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5 Years Ago
Fixed line spacing in stage card titles Show core icon for unlocked stages that don't support player count Can now select locked campaigns Sort campaigns so unlocked ones are at the top Added text describing how to unlock a locked campaign
5 Years Ago
Moved static prop lighting update to a separate argument of util.RedownloadAllLightmaps, hopefully fixed a rare crash with it
5 Years Ago
"stack" argument for OnLuaError
5 Years Ago
Ignore .gen folders in filewatches Different engine networking strategy [old one caused startup delay] Read network var in clientside when creating entity, or after receiving update Network Var dirty state Enity.IsValid Fixed ClientKillInternal being serverside Replicated vars automatially SetDirty
5 Years Ago
roof.triangle.up.top.line models and prefabs setup
5 Years Ago
swimwear and sunglasses source
5 Years Ago
Merge from main
5 Years Ago
Deleted temp utils etc.
5 Years Ago
assigning temporary prefab to triangle roof up top line
5 Years Ago
recliner chair source
5 Years Ago
re-linking conditional prefabs - end
5 Years Ago
Added grass displacement to wooden barricade cover
5 Years Ago
network++
5 Years Ago
merge from wooden_cover_barricade
5 Years Ago
Health, crafting cost, desc update
5 Years Ago
merge from main
5 Years Ago
Fixed skin not getting applied to thrown satchel charge Skin also gets applied when picking up a dud satchel charge
5 Years Ago
merge from farming_optimisation
5 Years Ago
Fixed skins not applying to bone knife and club in third person
5 Years Ago
Padded walls (1mm) laterally to curb precision issues arising away from origin
5 Years Ago
Merge from main
5 Years Ago
Refactor node setup process Fixed failed node connections not saving Setup new node flow Can modify shortname
5 Years Ago
First pass on setting up override gibs for all construction blocks and disabling r/w where possible
5 Years Ago
Fixed spawning gibs for conditional models that aren't active
5 Years Ago
Update HarmonyLoader to auto-create the HarmonyMods folder and load dependencies from it
5 Years Ago
Gib preview sprites in editor UI now appear immediately
5 Years Ago
Added an UI prompt to disable r/w on meshes that are fully overriden by primitives
5 Years Ago
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5 Years Ago
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5 Years Ago
Make sure prefab exists in ConditionalModel attribute setup
5 Years Ago
Updated Jenkinsfile !switch
5 Years Ago
Added safeguard to CMDLCache::GetStudioHdr from CSGO for an unknown cause crash
5 Years Ago
Starting porting over Replicate generators
5 Years Ago
5 Years Ago
Fixed not being able to scroll in equipment lists when not focussed Fixed leaderboard entry rank text !switch
5 Years Ago
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5 Years Ago
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5 Years Ago
Excavator s2p
5 Years Ago
Simple network data (not worth optimizing beyond this)
5 Years Ago
Player-specific hints are now color coded, say which player in title Fixed player 2 hints not showing a button prompt Hint position animation Reverted debug value for BrakeHintShowDelay
5 Years Ago
Merge from main
5 Years Ago
removed comments
5 Years Ago
Run scene2prefab on multiple monuments to save prefab changes.
5 Years Ago
building blocks scene backup
5 Years Ago
batch prefabs setup end