249,893 Commits over 3,959 Days - 2.63cph!

5 Years Ago
batch prefabs setup
5 Years Ago
Removing unused triangle roof cases prefabs Adding named shell prefabs pre-setup for all tiers/cases
5 Years Ago
Error fix
5 Years Ago
Take 4 lights into consideration when calculating ore flare light attenuation.
5 Years Ago
Removed BillboardViaShader property. Every flare is using it anyway.
5 Years Ago
Debounce console StateHasChanged to 30fps when getting spammed Generate ClientCmd for server to send to multiple players
5 Years Ago
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5 Years Ago
Layers and Panels no longer different, merged into a LayerPanel since it can't exist without a root panel anyway
5 Years Ago
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5 Years Ago
Fixed packet size DOS attack
5 Years Ago
merge from main
5 Years Ago
New roof conditional models - LODs/Colliders/Gibs
5 Years Ago
color corrected some atlases
5 Years Ago
building blocks scenes backup
5 Years Ago
Re-enable auto sync transforms
5 Years Ago
Make targetprefabid an accessor with private set
5 Years Ago
Merge from main
5 Years Ago
Only get transform.position once during land direction check
5 Years Ago
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5 Years Ago
Remove distance stat tracking (we never used it) Only get world velocity once
5 Years Ago
Merge from main
5 Years Ago
Use existing server directory method to save and load loadouts Use existing client directory method to save and load midi binds Return a pooled list
5 Years Ago
WaterVolume trigger is now always on so we don't have to do a Vis check to wake up any rigidbodies in the pool Lowered upwards force amount when waking up an inflatable
5 Years Ago
Fixed merge degradation on these prefabs.
5 Years Ago
Missing file
5 Years Ago
Fixed launch site degradation + s2p
5 Years Ago
You can now add a spawnmenu label by right clicking empty space in the spawnlist
5 Years Ago
Increased precision of doubles in util.TableToJSON
5 Years Ago
Increased precision of doubles in util.TableToJSON
5 Years Ago
Added Filter text field to console UI, direct bindings to con_filter_* stuff
5 Years Ago
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5 Years Ago
Fixed main menu background not always being black when in co-op (!) Updated Jenkinsfile Fixed not being able to reset stage while waiting for game over anim Hints can now be per-player Fixed hint positioning when multiple are visible
5 Years Ago
Fixed degradation in modular bunker prefabs.
5 Years Ago
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5 Years Ago
Compile fix
5 Years Ago
Compile fix
5 Years Ago
Added Material:Get/SetVector4D, returns/takes 4 numbers
5 Years Ago
Disabled all ACK packet reliability types (DOS attack)
5 Years Ago
boogie board, inner tube, paddling pool source
5 Years Ago
Fixed Motor tool's Force Limit not functioning
5 Years Ago
nightvisiongoggles source
5 Years Ago
smart alarm and reciever and electric heater source
5 Years Ago
Updated Jenkinsfile !switch
5 Years Ago
missing nest_hat_source
5 Years Ago
nest hat source
5 Years Ago
chinese_throwable_firecrackers source
5 Years Ago
Added gong source
5 Years Ago
Another audio bundle experiment
5 Years Ago
fireworks igniter source