249,878 Commits over 3,959 Days - 2.63cph!

5 Years Ago
network++
5 Years Ago
merge from wooden_cover_barricade
5 Years Ago
Health, crafting cost, desc update
5 Years Ago
merge from main
5 Years Ago
Fixed skin not getting applied to thrown satchel charge Skin also gets applied when picking up a dud satchel charge
5 Years Ago
merge from farming_optimisation
5 Years Ago
Fixed skins not applying to bone knife and club in third person
5 Years Ago
Padded walls (1mm) laterally to curb precision issues arising away from origin
5 Years Ago
Merge from main
5 Years Ago
Refactor node setup process Fixed failed node connections not saving Setup new node flow Can modify shortname
5 Years Ago
First pass on setting up override gibs for all construction blocks and disabling r/w where possible
5 Years Ago
Fixed spawning gibs for conditional models that aren't active
5 Years Ago
Update HarmonyLoader to auto-create the HarmonyMods folder and load dependencies from it
5 Years Ago
Gib preview sprites in editor UI now appear immediately
5 Years Ago
Added an UI prompt to disable r/w on meshes that are fully overriden by primitives
5 Years Ago
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5 Years Ago
Make sure prefab exists in ConditionalModel attribute setup
5 Years Ago
Updated Jenkinsfile !switch
5 Years Ago
Added safeguard to CMDLCache::GetStudioHdr from CSGO for an unknown cause crash
5 Years Ago
Starting porting over Replicate generators
5 Years Ago
Fixed not being able to scroll in equipment lists when not focussed Fixed leaderboard entry rank text !switch
5 Years Ago
5 Years Ago
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5 Years Ago
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5 Years Ago
Excavator s2p
5 Years Ago
Simple network data (not worth optimizing beyond this)
5 Years Ago
Player-specific hints are now color coded, say which player in title Fixed player 2 hints not showing a button prompt Hint position animation Reverted debug value for BrakeHintShowDelay
5 Years Ago
Merge from main
5 Years Ago
removed comments
5 Years Ago
Run scene2prefab on multiple monuments to save prefab changes.
5 Years Ago
building blocks scene backup
5 Years Ago
batch prefabs setup end
5 Years Ago
Added LOD1 to triangle up side lines conditionals
5 Years Ago
Migrate to Unity2018.4 Fixed TMP mspace values broken by upgrade Merge remote-tracking branch 'origin/master' into unity2018.4 !switch Now on Unity 2018.4.23f1 !switch Updated Jenkinsfile !switch Fixed main menu background not always being black when in co-op (!) Updated Jenkinsfile Fixed not being able to reset stage while waiting for game over anim Hints can now be per-player Fixed hint positioning when multiple are visible Merge branch 'unity2018.4'
5 Years Ago
batch prefabs setup
5 Years Ago
Removing unused triangle roof cases prefabs Adding named shell prefabs pre-setup for all tiers/cases
5 Years Ago
Error fix
5 Years Ago
Take 4 lights into consideration when calculating ore flare light attenuation.
5 Years Ago
Removed BillboardViaShader property. Every flare is using it anyway.
5 Years Ago
Debounce console StateHasChanged to 30fps when getting spammed Generate ClientCmd for server to send to multiple players
5 Years Ago
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5 Years Ago
Layers and Panels no longer different, merged into a LayerPanel since it can't exist without a root panel anyway
5 Years Ago
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5 Years Ago
Fixed packet size DOS attack
5 Years Ago
merge from main
5 Years Ago
New roof conditional models - LODs/Colliders/Gibs
5 Years Ago
color corrected some atlases
5 Years Ago
building blocks scenes backup