130,574 Commits over 4,232 Days - 1.29cph!

11 Years Ago
Use only map in beltbar Follow player until click
11 Years Ago
Added NeedsMouseWheel Added UIEx (extensions for UI) Misc performance and profiling
11 Years Ago
Map improvement branch.
11 Years Ago
Fixed phrases fucking up if newline
11 Years Ago
Cleanup
11 Years Ago
Cleaning
11 Years Ago
Manifest update
11 Years Ago
Merged with main
11 Years Ago
Missing meta files
11 Years Ago
Map v1 (just fog of war, no drawing yet)
11 Years Ago
NRE fixes
11 Years Ago
Missing #if CLIENTs
11 Years Ago
Setup.
11 Years Ago
Fixed the most extreme floating rocks/flowers. Part1/2.
11 Years Ago
Delete fix.
11 Years Ago
Fixed the most extreme floating rocks/flowers. Part 2/2.
11 Years Ago
Forests cluttered.
11 Years Ago
increased the size of the horse by 20%
11 Years Ago
Biome mask backup.
11 Years Ago
wip
11 Years Ago
Refactored water tests
11 Years Ago
Map NREs Removed some redundant raycasters Switch off some raycasters when not being used
11 Years Ago
ban command also bans ownerid if using family share status command now shows family share ownerid status command takes an optional argument (player search filter)
11 Years Ago
Converted water checks to a baked water map lookup for better performance and river support Network++
11 Years Ago
fixed bullets in pistol texture
11 Years Ago
Map painting
11 Years Ago
Fixed main menu NRE Added "debugmode" start parameter
11 Years Ago
rigged up the SMG and did some animations (deploy/idle)
11 Years Ago
merge from main
11 Years Ago
Randomize monument placement order
11 Years Ago
Merge from main
11 Years Ago
Reapplied lighthouse change from changeset 7789
11 Years Ago
Various scene stuff.
11 Years Ago
wip
11 Years Ago
Spawntables. Climate. Stuff.
11 Years Ago
shaderlod clamp
11 Years Ago
Now on 5.0.1p3
11 Years Ago
Player animator perf
11 Years Ago
research bench 90% done ( minus artwork )
11 Years Ago
WIP artwork
11 Years Ago
merge from main
11 Years Ago
Fixed blue shirt collision being scaled by 100x Fixed metal plate collision being scaled by 0.3x Fixed hazmat helmet collision being scaled by 10x Added warnings if skinnedcollider is scaled
11 Years Ago
Added missing world setup object to PlayerModel scene
11 Years Ago
Huge UI performance increase Added eraser to map Map drawing always enabled, pan around with right mouse button Made console history culling less terrible
11 Years Ago
Merge from main
11 Years Ago
RPG type 3 fbx + prefab + textures + material + LODs
11 Years Ago
Merge from main
11 Years Ago
Smoother cross blending of terrain features, prefab mountains and monument terrain requirements
11 Years Ago
Tweaks menu - timings boilerplate
11 Years Ago
merge from main