192,974 Commits over 4,049 Days - 1.99cph!

7 Years Ago
chainsaw work
7 Years Ago
made separate animation for starting the chainsaw engine; fixed clipping issues with chainsaw anims
7 Years Ago
chainsaw work
7 Years Ago
Hooked up the spell charging bar
7 Years Ago
Relationships system sense's threat change callback is gated by a threshold on the threat delta Relationships component uses pooling, reduced GC allocs
7 Years Ago
Stat lookup uses generated enums instead of strings
7 Years Ago
chainsaw engine work
7 Years Ago
starting to remove old erroneous materials and textures. updated hairstyle 1 and 2 to new versions, added hat morphs and lods, working with new system ready to assign dyesets
7 Years Ago
Added a StatusEffectFullscreenFX manager that enables/disables fullscreen UI roots as necessary
7 Years Ago
AI work
7 Years Ago
compile fix
7 Years Ago
b9 Build.cs fix
7 Years Ago
chainsaw work spas12 sound adjustments
7 Years Ago
missed a bit
7 Years Ago
Merge from main
7 Years Ago
UI tweaks
7 Years Ago
merge into main
7 Years Ago
merge from main
7 Years Ago
chainsaw work gieger counter item
7 Years Ago
Spellcasting fx script stuff
7 Years Ago
New spell channeling bar & cooldown timers on the hud slots
7 Years Ago
Minor navmesh tweak
7 Years Ago
Birch trees imposters setup and files
7 Years Ago
fix/change mod icon in the market tab WIP detail card updating the proper info per unit
7 Years Ago
Fixed some stuff, shit's still broken though.
7 Years Ago
created female pubic capmask and set up, unwrapped female torso and legs lods 0,1,2,3 for female pubic capmask implementation
7 Years Ago
fixed what I just broke
7 Years Ago
More UnitView culling stuff Replaced dictionary system for animation state callbacks in unit.Animation with something faster
7 Years Ago
changed
7 Years Ago
trying to make tutu1 work on females
7 Years Ago
removed tutu 02
7 Years Ago
Nuked core/speedtree shaders
7 Years Ago
Added core/skin hair-layer/cap base color for both masks Added skin hair-layer/cap mask and color replacement via dye sets Deprecated base color replacement used on older mesh-based caps
7 Years Ago
Fixed stutter whenever a painted sign texture is stored in the file cache on the client
7 Years Ago
update slot icon/ mini unit frame tweak portrait color mat
7 Years Ago
stopped spas12 dryfire from playing sounds twice
7 Years Ago
Culling group bits in UnitView
7 Years Ago
grass legs viw model
7 Years Ago
chinook locked storage crate model, fbx/textures/prefab
7 Years Ago
Slightly harder to wall off southern convoy (Hapis)
7 Years Ago
water meshes meta files changed on reimport
7 Years Ago
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7 Years Ago
Fixed NRE when terrain topo map isn't set
7 Years Ago
Data
7 Years Ago
Merge from ai behaviour 12
7 Years Ago
Code gen
7 Years Ago
Merged from main
7 Years Ago
More work on AI
7 Years Ago
CraftItemProcess takes entities from sibling stockpile component when crafter order is assigned, if possible
7 Years Ago
Birch trees models/LODs/Prefabs wip