194,037 Commits over 4,079 Days - 1.98cph!

7 Years Ago
Added BaseEntity.IsOlderThan Added DecayEntity.GetBuilding
7 Years Ago
added CareerMarket class, refreshes a list of units available to buy each career week. wip market tab, lists the week's units. (can't buy any yet)
7 Years Ago
Controllers pause inputs setup. Pause button now toggles on controllers and keyboard
7 Years Ago
Made culling lod selection more conservative to fix edge cases
7 Years Ago
fixed some issues with fulfillment and creation of find desires that should improve crafting for said find desires
7 Years Ago
Added DM filter for blackboard building requirements
7 Years Ago
undone
7 Years Ago
Fixed particle systems being affected by culling
7 Years Ago
...
7 Years Ago
Fixed group knowledge propogation updating distance when it shouldn't
7 Years Ago
Work continues on AI Behaviour.
7 Years Ago
Ice sheets / fixed visual issues at very low graphical settings
7 Years Ago
Added gather desired item goal. Testing parent desires not being fulfilled by child desires.
7 Years Ago
...
7 Years Ago
Northern cliff side road loot spawns (Hapis)
7 Years Ago
redid build settings (fix not building?)
7 Years Ago
Pause menu buttons do their stuff
7 Years Ago
WorldSetup tweak
7 Years Ago
Added pause menu Added pause state and gamestart state (separate from InPlay state)
7 Years Ago
Potential NRE fix
7 Years Ago
unit stat bar animation for fame/durability on match outcome screen
7 Years Ago
redo spawner change
7 Years Ago
Can no longer stack wall frames with 0.5 vertical offset
7 Years Ago
Fixed invisible colider in harbor_1
7 Years Ago
Fixed invisible colider in harbor_1
7 Years Ago
Undone prev change
7 Years Ago
Can no longer connect two buildings if both have a cupboard
7 Years Ago
Nuked old un-used statistical modelling condition/consideration
7 Years Ago
Unit.Desires tracks fullfillment history Added TimeSinceDesireFulfillment consideration
7 Years Ago
Stripped P2P stuff Player voice chat is done via the server Network Protocol ++ Added BaseNetworkable.GetConnectionsWithin( vec, float ) (used with SendInfo)
7 Years Ago
Added CareerStat generic class, trakcs current and previous values on value change. Converted career unit it durability and fame to CareerStat.
7 Years Ago
Network++
7 Years Ago
Some more quarry / survey charge loot table updates
7 Years Ago
Forgot mine crates
7 Years Ago
Removed survey charge from loot table
7 Years Ago
ScenarioData.TribeMembers count includes leader
7 Years Ago
Default scenario starts with 3 people
7 Years Ago
Merged in quarry fixes Network++
7 Years Ago
Merge from Player&LevelSelectRework
7 Years Ago
scene?
7 Years Ago
removed playerarrayID and just use playerID for everything
7 Years Ago
bunch of stuff
7 Years Ago
Added playerarrayID to playerinstance
7 Years Ago
Hapis quarry tweaks
7 Years Ago
made camera min tilt angle check correct
7 Years Ago
protocol++
7 Years Ago
gulp - merge into main
7 Years Ago
rebuilt plugins
7 Years Ago
merge from main
7 Years Ago
majority of upkeep completed