194,290 Commits over 4,079 Days - 1.98cph!

8 Years Ago
Cleanup
8 Years Ago
Misc refactoring/cleanup
8 Years Ago
EntityTransform stuff re enabled for now
8 Years Ago
updates to vm admire source
8 Years Ago
Fixed bad profiler sampling in BehaviourChain.CreateInteractionBehaviour, UnitAttachments
8 Years Ago
Removed FollowCamera Renamed RTSCamera to GameCamera ScenarioDefinition holds GameCameraProfile Fixed missing StatMeasurementEx.Evaluate profiler sample, improved samples for this method
8 Years Ago
Fixed a bug with DToolTip that prevented Panel.SetTooltipPanel from working properly
8 Years Ago
Item stuff & cleanup. Manifest.
8 Years Ago
Additional building proximity checks
8 Years Ago
wip environment adding some texture/model/mat FX marker
8 Years Ago
Fixed bad target switches for Condition.UnitIsBeingAttacked usage in various combat goal plans
8 Years Ago
opponent action highlight wip
8 Years Ago
junkyard progress backup
8 Years Ago
SaveLoad refactoring
8 Years Ago
Unity 2017.3b9 Session type enum moved to Session PersistedSessionMetadata stores Session.Type, custom scenario path SaveLoad.GetSaves can specify session type Remove duplicate .animator field in UnitRoleWidget, RadialMenuWidget
8 Years Ago
Talent screen stuff.
8 Years Ago
Talent level indicators
8 Years Ago
Talents part 2/2
8 Years Ago
Fixed UIWidget activation issues
8 Years Ago
Added game state
8 Years Ago
Talent pass part 1/2
8 Years Ago
merged to main
8 Years Ago
more
8 Years Ago
Take damage sounds now actually works properly when attacks are initiated on server (by npcs).
8 Years Ago
testbox now uses testbox game mode
8 Years Ago
First pass on take damage sounds.
8 Years Ago
Various interface things.
8 Years Ago
primitve loot box fbx update, now has a basic bottom
8 Years Ago
Rust.Data.dll
8 Years Ago
Merge from main
8 Years Ago
New building proximity checks to counteract wallstacking / honeycombing exploits
8 Years Ago
Fix talent highlight.
8 Years Ago
Fixed talent level unlocking.
8 Years Ago
sea edge tweaks
8 Years Ago
tree croc/kdragon seal
8 Years Ago
New writer works. Need to cross reference performance with old writer.
8 Years Ago
Updating NetworkMessages
8 Years Ago
Merge to Main
8 Years Ago
Fix NRE on quit
8 Years Ago
Correctly end previous optional tasks when a later task is completed - Correctly end previous optional tasks when a later task is completed
8 Years Ago
Rename, save
8 Years Ago
Missions: Remember tasks even when they're already done, in preparation of being able to backtrack
8 Years Ago
Fixed a bad target blackboard read in SleepInTerritory Added a Select Random Position in territory so that the animal would actually go to it's territory to sleep
8 Years Ago
merge into main
8 Years Ago
don't do marker effect beyond 30m
8 Years Ago
merge from main
8 Years Ago
tree fall optimizations
8 Years Ago
Fixed some incorrect targets in Interactions
8 Years Ago
fixed target selection in all target filters
8 Years Ago
Fixed crafting search. Some UI widgets behave nicer.