256,228 Commits over 3,990 Days - 2.68cph!

5 Years Ago
[D11] + Remainder of structures/timber_mine LOD's adjusted.
5 Years Ago
merge from main
5 Years Ago
merge from main
5 Years Ago
+ Added in the prefab replacement script
5 Years Ago
merged from main to get recent team fix changes, fixed merge issues
5 Years Ago
Slightly throttle EacTweetBans Scan for NaughtyServers every 10 minutes
5 Years Ago
Merge from main
5 Years Ago
[D11] Final parts of Tunnel folder LOD's
5 Years Ago
Merge from team_drop_fix
5 Years Ago
Merge from main.
5 Years Ago
Merge from main
5 Years Ago
Fix timeout when querying EAC bans
5 Years Ago
Fix possible NRE
5 Years Ago
Smoother deploys on local player
5 Years Ago
Another guitar flag fix, has visual issues during deploy
5 Years Ago
Fixed some deploy animation issues on guitars
5 Years Ago
Fixed module repairs
5 Years Ago
Rebuild manifest
5 Years Ago
More vehicle garage work
5 Years Ago
Show blogs on the hub, turn the map into its own tab, persist the selected server
5 Years Ago
Updated placement bounding boxes for deployable instruments (fixes them clipping through structures)
5 Years Ago
Mark gibs meshes as read/write
5 Years Ago
Vehicle lift and vehicle editing work
5 Years Ago
Interior
5 Years Ago
Potential fix for flute sfx not ending
5 Years Ago
Run animation null checks
5 Years Ago
Imported properties from main for materials using rust/std and std shaders
5 Years Ago
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5 Years Ago
Fix third person held camera not raycasting
5 Years Ago
Added dummy standard override shaders
5 Years Ago
Merge from main
5 Years Ago
Black foliage fix
5 Years Ago
Subtractive merge on PlayerLoot distance change. I don't need it anymore, so reverting to the previous code.
5 Years Ago
Vehicle lift interaction work
5 Years Ago
Merge from main
5 Years Ago
Merge from Main -> Vehicles
5 Years Ago
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5 Years Ago
Scene
5 Years Ago
New sidebar on MenuUI.prefab
5 Years Ago
Merge from /main/accountalerts
5 Years Ago
Moved diffusion profile script to packages/ASE Renamed ASE package folder to match other packages
5 Years Ago
Show read messages half alpha
5 Years Ago
Fixed reflective/refractive glass rendering in the main view, resulting in PixVis working from main view too causing Lamp Tool's glow (and others) to hide unexpectedly
5 Years Ago
position change on jerrycan guitar prefab
5 Years Ago
Fixed reflections on brushes in Hammer having the checkerboard pattern
5 Years Ago
[D11] Added vertex shaded LODs to assets from Structures\Train_crane and Prefabs\Clothes
5 Years Ago
ENTITY:SetPreventTransmit can override transmit state of TRANSMIT_ALWAYS
5 Years Ago
[D11] + Majority of \structures\timber_mines LODs' adjusted
5 Years Ago
[D11] Added dialog close method - updated ps4 plugin
5 Years Ago
Clothing items use correct avatar (RustPlayerAvatar) Read/write off on all clothing items, index format set to 16.