199,289 Commits over 4,140 Days - 2.01cph!

57 Days Ago
Iterating configs.
57 Days Ago
bucket variation blockouts with potato and apple variants
57 Days Ago
Fixed ceiling and flooring skinnable prefab path
57 Days Ago
Remove unneeded buffer flag
57 Days Ago
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57 Days Ago
Merge from main
57 Days Ago
Add `ignoreversiontag` convar that allows the client to show every version of server in the browser - lets you see release servers when on higher network version in the editor
57 Days Ago
- updated compass viewmodel rig with latest mesh, set materials - viewmodel prefab updates
57 Days Ago
merge from main
57 Days Ago
exported v wallpaper deploy_rigid animation
57 Days Ago
Fixed the wallpaper outside check on decay tick
57 Days Ago
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57 Days Ago
jobified splatting, takes a big chunk off of processing time
57 Days Ago
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57 Days Ago
Removed DLSS debug logs
57 Days Ago
Prevented an infinite load loop when loading a scene in Client Server mode that has startServer set to false on the GameSetup component
57 Days Ago
Fix alignment issues with indirect args on different devices
57 Days Ago
Updated beehive outside checks following last changes
57 Days Ago
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57 Days Ago
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57 Days Ago
merge from fix_ammo_count_not_updating -> main
57 Days Ago
Fix "Unload Ammo" button not showing after a gun is reloaded if the ammo is in the main inventory while gun is in hotbar
57 Days Ago
Added missing physimpact sound definition to 26 items
57 Days Ago
Fixed inside socketmod checks orientation
57 Days Ago
Changed old placeholder inventorygrabsound and inventorydropsound from a bunch of items
57 Days Ago
bloody bucket and diy hammock blockouts
57 Days Ago
Continuing colour blockin on floating walkways
57 Days Ago
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57 Days Ago
merge from erosion
57 Days Ago
moved order of erosion to be between cliff placement and medium rock formation placement to get better seated rock placement
57 Days Ago
added wallpaper combined rig and hooked up to wallpaper viewmodel prefab, all are in the same rig now. tweaked ceilingpaper diffuse so the grunge is different to the floorpaper
57 Days Ago
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57 Days Ago
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57 Days Ago
Added indirect lighting back to reflection probe rendering
57 Days Ago
More wallpaper checks
57 Days Ago
Allow modular car population to spawn in forest and forestside at the roadside
57 Days Ago
merge from fixcars_hab_fix
57 Days Ago
merge from jungle_ruins_c terrain fix
57 Days Ago
merge from cave_large_sewers_fix
57 Days Ago
merge from erosion
57 Days Ago
merge from naval update
57 Days Ago
Merge from main
57 Days Ago
floating walkway progress
Rin
58 Days Ago
Phrases
58 Days Ago
Fixed more strange spacing on larger sets of server listings
58 Days Ago
Wire up server entries UI Tag system Precache all tags Fixed some strange spacing on larger server listings
58 Days Ago
Late night refactoring
58 Days Ago
Ensure scroll starts at 0 Ensure server tabs are set to toggle Ensure gamemode tabs are set to toggle
58 Days Ago
More improved scroll behaviour Use absolute scrollbox setup Use padding rather than hardcoding values Fixed scrollbar
58 Days Ago
merge from wallpaper/floor