reporust_rebootcancel

140,530 Commits over 4,383 Days - 1.34cph!

2 Months Ago
Merge from main
2 Months Ago
merge from shader_variant_cleanup
2 Months Ago
scientist_spawner_new_ai -> main
2 Months Ago
Merge from improve_sail_deploy
2 Months Ago
Merge from wearable_icons_fix
2 Months Ago
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2 Months Ago
More accurate colliders
2 Months Ago
Flip the condition
2 Months Ago
scientist_spawners_enabled now affects Scientist Boat spawning
2 Months Ago
Sail deploy guide will now turn yellow if it's going to block another sail (previously would only turn yellow if it's being blocked by another sail)
2 Months Ago
merge from main
2 Months Ago
merge from skinviewer_cleanup
2 Months Ago
Codegen
2 Months Ago
kill_scientist_boat_fix -> main
2 Months Ago
Fix scientist boats becoming bricked when using killscientists command
2 Months Ago
merge from skinviewer_cleanup
2 Months Ago
Added store.previewskin debug command to preview the skin viewer, opens the skin modal with the given item shortname/skin id/workshop id
2 Months Ago
Added BBQ to the skin viewer, updated thompson to use the VM instead of world model
2 Months Ago
Merge from hackweek_meshlod_qol
2 Months Ago
Server compile fixes
2 Months Ago
Merge from main
2 Months Ago
merge from tropicalprefabs_warning_fix
2 Months Ago
Merge from boat_aim_sway
2 Months Ago
Settings changes
2 Months Ago
Skin viewer clean up: removed unused textures and started replacing the custom meshes to use the game meshes
2 Months Ago
Also clamp the clarity amount so the ADS can never come to a rest while the boat is in motion
2 Months Ago
merge from safezonewarning_fix
2 Months Ago
Compile fix
2 Months Ago
Fixed UI_SettingsTweakConvar editor NRE when entering playmode with no domain reload
2 Months Ago
Increase ADS aim sway when on a moving player boat Sway amount is scaled by boat velocity, so stationary or very slow moving boats will be easier to shoot from
2 Months Ago
Restored warning popup when disconnecting or quitting from a safe zone Updated the popup to match the new UI
2 Months Ago
Merge from main
2 Months Ago
Merge from kapok_branch_col_optim
2 Months Ago
merge from gametips_fix
2 Months Ago
Fixed any toast showing up cancelling the game tip think coroutine forever
2 Months Ago
texturing progress - apartment complex
2 Months Ago
Removed old text.SetAllDirty() in GameTip::Update, was murdering performance when a toast was visible
2 Months Ago
Fixed game tips never showing up, their canvas was not enabled when popping from Think()
2 Months Ago
Add protection for mounted cannon users (50% to all for now)
2 Months Ago
regenerate testlist
2 Months Ago
merge from hackweek_more_tests
2 Months Ago
merge from oldmenu_purge
2 Months Ago
Removed mainmenu show in Client.Connection::CancelLoading, causing NREs
2 Months Ago
Include check for terrain layer in Deployable_GroundWatch_Matches_DeployLayers
2 Months Ago
boat display models rw
2 Months Ago
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2 Months Ago
Compile fix 3/2
2 Months Ago
Compile fix 2/2
2 Months Ago
Compile fix 1/2
2 Months Ago
Guns Box - optimized mesh and LODs