reporust_rebootcancel

114,792 Commits over 3,959 Days - 1.21cph!

3 Months Ago
Codegen, add toggle to options menu
3 Months Ago
▌▊▋▅▇ ▊▄▊▇▅▉▅ ▆█▆ ▄▍▉██▇/▋▋▌▆▉▇▊ █▋▉▍▄▍▉█▋ ▉▆▋▍ ▄▅/▋▅▅▍ ▄▇▍▄ █▄▊▋▅▌▌ ▌▌▆▇▆▊▉▉, ▄▆▌▋ ▆█▆▊▉▆▊▍ ▊▄▉ ▇▇▉▋▅▌█▆█▉ ▌▊█▉▉ ▋█▅▉▅ ▊▆▉ - ▊▊▅█▅█ █▍▅ ▌▆▍▄▊▌█▋▊ ▄▇▆█ ▋ ▌▄▍█▅▋▅▍▍ ▅▋ ▍▅▄▇ - ▆▋▍▊ ▊▌▅▉▉▅ ▉▋▌ █▉▌▇▅▌▆▇▆ ▍▇▅▄ ▌ ▇▌▇▋▋▇▇▇▇ ▇▊▋▍ ▋▉█▇
3 Months Ago
fixed river source prefab
3 Months Ago
merge from hackweek_car_radio
3 Months Ago
Car radio deploy sfx and impact effects
3 Months Ago
Prevent car radios being able to be deployed in eachother
3 Months Ago
sculpting doesn't consume item condition
3 Months Ago
cleaning up deprecated rocks references in prefabs and scenes
3 Months Ago
adjusted binocular lod distance to be a bit more accomodating
3 Months Ago
Refactored the battering ram door to be an interpolated body instead of a sub ent (wip)
3 Months Ago
Mounted length set to 1.0
3 Months Ago
Mounted length set to 1.0
3 Months Ago
Quick burst cloth setup on flag
3 Months Ago
car radio deployment is no longer blocked if the modular car is on a road
3 Months Ago
Restored detail layer albedo alpha to 0 on some battering ram mats
3 Months Ago
merge from main
3 Months Ago
compile fix + cleanup
3 Months Ago
missing v_hammer.mat
3 Months Ago
creation gibs list for floor and wall frames
3 Months Ago
foundation step doesn't need detail collider as it isn't see-through
3 Months Ago
merge from main
3 Months Ago
roof alignment fixes, eliminating zfight in a few places
3 Months Ago
Merge from simple_upgrade
3 Months Ago
Check item blueprint is unlocked.
3 Months Ago
Merge from main
3 Months Ago
Automatically setup temporary approved skins with correct item names. Bunch of debug log cleanup.
3 Months Ago
Update to walkway kit
3 Months Ago
Sculptures respect the Hide/Censor Signs setting
3 Months Ago
Updated the DLSS dll file to version 3.8.10.0
3 Months Ago
added more controls to ugc panel for sculptures
3 Months Ago
icon for twitch rivals flag
3 Months Ago
exported updated wolf ledge attack animation
3 Months Ago
made flag fabirc twitch purple, added world model, rebuilt male and female prefabs to use correct name
3 Months Ago
removed one side of the fabric so it looks more flag like, made backpack dark so it looks unique
3 Months Ago
fixed hammer tool texture after many, many years. no longer has nasty streak going down the side added ao texture and fixed specular texture
3 Months Ago
merge from main -> enable_monument_scenes
3 Months Ago
mp5 temp fix
3 Months Ago
fixed missing strap on lod1
3 Months Ago
fixing some lod distances
3 Months Ago
merge from birthday11
3 Months Ago
Cherry picked blend shader detail layer changes to main
3 Months Ago
tweaked transmission mask on birthday cake to be less glowy, made jam a bit more vibrant. Also reduced transmission mask texture size
3 Months Ago
fixing giblets with incorrect vcolor fixing some zfighting on corner meshes
3 Months Ago
merge from save262 - Staging wipe
3 Months Ago
phrases
3 Months Ago
manifest
3 Months Ago
merge from high_external_wall_crafting
3 Months Ago
Merge from main and restore graphics options UI after conflict
3 Months Ago
merge from underwater_vis_increment
3 Months Ago
High external walls now craft 3 at once. - Stone high external walls now requires 1 sheet metal per craft - Stone high external gate requires 1 sheet metal, reduced gear count to 3 - Reduced crafting cost to 4000 from 4500 wood/stone to make inventory management easier