reporust_rebootcancel

137,782 Commits over 4,352 Days - 1.32cph!

24 Days Ago
Spooky speaker, water catcher, disco floor and strobe light deployable on boats
24 Days Ago
Reapply 143563 as editor test Regenerate testlist
24 Days Ago
merge from main, stomp TestDeployable
24 Days Ago
Leftover uncommitted code
24 Days Ago
Merge from skin_access_improvements
24 Days Ago
Fix compile error
24 Days Ago
Fixed simple light, RF receiver, RF broadcaster and water barrel not parenting to boats (layer issue) Disabled ceiling light on boat, was pushed by accident
24 Days Ago
Manually merge recast logic with new code
24 Days Ago
Merge from skin_access_improvements
24 Days Ago
merge from main
24 Days Ago
Cleanup how skins_access worked, now runs in the base "do we own this DLC" style checks rather than having branches in various different classes Fixes default wallpapers not being available with skins_access -1
24 Days Ago
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24 Days Ago
Try displaying data centre regions instead
24 Days Ago
Meds Box Textures - push attempt nr 2
24 Days Ago
Meds Box - updated colour scheme, icon, gibs, LODs
24 Days Ago
Update rust native dll
24 Days Ago
Fix bad merge
24 Days Ago
Merge from naval_update
24 Days Ago
Merge from naval_missions
24 Days Ago
Revert change to MissionPoint type position generator for now due to error Fix item already added exception in request missions update
24 Days Ago
re-ordered water check to run before terrain anchors in the SpawnHandler, only used by divesites but early exits significantly faster than terrain anchors
24 Days Ago
Matrix display tweaks.
24 Days Ago
divesite spawning improvements - forcing topology to exclude lakes/rivers for reducing wasted processing - significantly reduced number of terrain anchors used in divesites d/e/f
24 Days Ago
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24 Days Ago
Merge from main
24 Days Ago
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24 Days Ago
merge from main
24 Days Ago
Only use the fallback if the sample radius was large
24 Days Ago
Remove unecessary trace in SamplePosition fallback
24 Days Ago
Fix compile error
24 Days Ago
Only call smoke detection code if the target is in the view cone to save on perf, allow seeing through smoke if the target is within touch distance
24 Days Ago
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24 Days Ago
Potential fix for scientists seeing through smoke, will be applied to bushes if it's successful
24 Days Ago
merge from settingsmenu_export_config
24 Days Ago
Compile fix
24 Days Ago
main -> inventory_commands_streamermode
24 Days Ago
Skin pass for tiwtch underwear
24 Days Ago
Kitchen set 1 material settings
24 Days Ago
merge from workshop_animator_controls
24 Days Ago
fix exports with new animator and fx controls
24 Days Ago
Merge: from main
24 Days Ago
Merge: from duplicate_bot_id_fix - Buildfix for missing SERVER guard
24 Days Ago
merging onto my branch, trying to fix local repo problem with missing files
24 Days Ago
Buildfix: add missing SERVER guard
24 Days Ago
Seperated the new UI Settings Export code into it's own partial class (thanks Flavien for the suggestion)