reporust_rebootcancel

139,299 Commits over 4,383 Days - 1.32cph!

17 Days Ago
Reduce network range to 128m on: IMPORTANT: - item_drop (leaving buoyant as it) (leaving backpack as is) DECOR/MISC: -Heavy Scientist Plushy -Hazmat Plushy -Pinata -Parachute Unpacked -Headbag -Fish Trophy -Wanted Poster -Confetti Cannon -Twitch Trophy
17 Days Ago
moer charm attachment points
17 Days Ago
Added door controller slots to the outside of the armored hatches
17 Days Ago
Expanded renderer bounds on the ladder hatch skinned meshes
17 Days Ago
Fixed pivot on Kiosk E decals
17 Days Ago
Decal work on Kiosk E
17 Days Ago
Backpack is always showing on the 7th slot Open folder button
17 Days Ago
WIP on fishing changes - Add overfishing: catching too many fish in a given area will overfish it, making only junk items come up on subsequent casts (many convars to come, it will be highly configurable do not worry) - Deepsea fishing has better results, low tier fish removed from the fishing loot pool
17 Days Ago
(potentially) Fix signage pooling issues.
17 Days Ago
Fix main menu manager start up error when running with main menu disabled.
17 Days Ago
Merge from main
17 Days Ago
Merge from tunnet_netgroup_fix/launch_site_hole_carve
17 Days Ago
First pass of rentable shop leak decals. Enabled GPU instancing on rentable shop materials. Re-UVd decals on Kiosk F.
17 Days Ago
Another partial fix for small hunting trophy
17 Days Ago
partial fix for point/spot light biasing inconsistency with BiRP
17 Days Ago
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17 Days Ago
Loadout sorting, item count text and added empty item icon background for VirtualItemIcon
17 Days Ago
Add toast error for looting in safe zones
17 Days Ago
Fixed FlexVirtualScroll on disabled gameobjects
17 Days Ago
Fix virtual scroll top and bottom spacers from not being set to the correct height in some instances We werent using min and max height properly
17 Days Ago
repro
18 Days Ago
indirect_instancing.buffer_upload_mode NRE fix
18 Days Ago
merge from main
18 Days Ago
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18 Days Ago
m16a2 viewmodel prefab scale edit and anims
18 Days Ago
merged main -> rust_relay_server
18 Days Ago
pre merge (resolved packet sending issue)
18 Days Ago
kiosk b update
18 Days Ago
fixed check for is in lake
18 Days Ago
S2P both oil rigs
18 Days Ago
Exclude particle systems from S2P flattening, breaks sub emitters like the oil rig flame
18 Days Ago
code clean up and refactor for better ocean/river/lake waterflow calculations
18 Days Ago
lots more charm attachment points
18 Days Ago
Loadout widgets show belt and wearables items
18 Days Ago
merge from reapply_136367
18 Days Ago
Kitchen Mod Set 1 update
18 Days Ago
merge from new_console-ui
18 Days Ago
merge from main
18 Days Ago
merge from iocounter_resetvalue
18 Days Ago
Auto clamp the counter reset value when typing in the input field
18 Days Ago
adding wall_tiles_mosaic tileable textures mapped it on the apartment building facade
18 Days Ago
setting up m16a2 prefbabs
18 Days Ago
merge from iocounter_resetvalue
18 Days Ago
More IO counter code cleanup
18 Days Ago
Phrases, fixed conflict in PressButton.cs
18 Days Ago
Can now change the reset value of IO counters Cleaned up some old code
18 Days Ago
Various final fixes with console input and autocomplete fuckery
18 Days Ago
Added salvaged axe, bunny costume and new egg to the skin viewer
18 Days Ago
Updating female bunny costume prefab with burst cloth and correct mesh
18 Days Ago
Industrial Auto Turret - Initial prefab setup, added blockout model and materials, added skin support for autoturret, manifest, localization