reporust_rebootcancel

111,915 Commits over 3,928 Days - 1.19cph!

2 Months Ago
switched out normal parallel check in simplification with a dirtier cross product based one to remove a couple of normalize calls - 75% perf improvement
2 Months Ago
chicken coup progress better uvs and mesh. now has hay on the inside too.
2 Months Ago
- Added sync var receive code gen (net read method infered from variable type) - Sync var pooled strings added to manifest
2 Months Ago
Bury empty player corpses with a shovel to place a grave, pay respects at grave to view player name, killer name, born and death dates and times and the name of the player who laid them to rest.
2 Months Ago
more cleanup, profiling, and some micro optim
2 Months Ago
adjusted strap for improvised shield
2 Months Ago
Smoke grenade / rocket WIP.
2 Months Ago
cherry pick carve radius change
2 Months Ago
dropped carve radius for testing
2 Months Ago
chicken coup model blockout with temp uv's
2 Months Ago
arctic base s2p
2 Months Ago
fixed some floating rock at arctic base
2 Months Ago
fixed glitchy pump pipes on small oilrig
2 Months Ago
updated tutorial island cliffs, rock formations for new style
2 Months Ago
- ▇█▉▋▆▄▍▋ ▍▊▍ █▊█▍▇▊▅, ▍▅▄▄█▄▇▊▋▄ █▉ ▅▆▅▉▅ ▊█▅▇▇▍ ▋▋▍ ▌▊▌▍ ▅▄▍▍▍▆█▇▍ █▇▊▇▌ ▆▇█ ▋▆▄ ▆▇▍█ ▌▉▅▆▆▉▅▊▌▋ ▍▇▉ ▆▆▌ ▅▋▊▍ ▋▋▄▄▉██▅ █▋▊ ▌▅█▅ ▇▅▅ ▄█▆▊▌ ▉▍▌ ▋▆▉▇▍▉ ▊▍▋ ▄▉ ▄▋▋ ▄▄▆▄ ▅▄▆▄ - ▄▌▋▍▊ ▆▋▅▌▉▄▊ ▋▅ ▊▄▌▅▅▆▋▄ ▌▄█▆▇▆ ▇▌█▌▊▊▅▊▊ ▄▌█▆▉▅▄ ▍▄▄ ▌ █▆▆▍▍ ▄▇▄▍▋▉ ▇▍ ▉▋▄▄ ▆▄▅▄▍▇▌ ▇▊▍▆▌▌▄▇▆ █▋▅▉█▍ ▉▇▅ ▊▌▉ - █▉▋ ▌▄▍▋▍▌▌▉▌ █▊▆▄ ▄▅▅▋▅▅█▋ ▊▉ ▊▆▉▌▍ ▆▉▆▌▅▆▇▋▍▆▇▇▉ ▆▆▅▋▊▉▆ ▍▉▅ ▇▇▄▍▅▉▆ ▉█▄▍▆ ▇▅▌▅▋▋█▅█▋ ▋▍ ▉█▇ ▌▊▍▊▄▋▇ - ▍█▄▇▅▅▊▋ ▌▇▊▄▌ ▄▍▉▋ █▉▇▊▉ ▊▅█▋ ▆█ ▌▉▇▍█▍ ▆▇▄█▉ ▆▉▋▌ ▇▆ █▉▆ ▌▅▅▅ ██▋▇ ▌▍ ▌▇▍▆▌▇▍ ▋▉▍▌ ▊█▇ ▍▆▌▍▋▆▌▍ (▆▍▉▋▇▆█▄▆ ▌▉▄▉▅▇▇▌ ▉█▉▌▉█▆ ▊▌▅ ▆▊▋▊▊), ▄▌▅▍▊▅▄▊ ▇ ▉▋▍▄▇▋▌▍█▄▅ ▋▇▅▋▉▆ ▅▉ ▄▅██▆▍▄▋▄█ ▊▋▉▋▆ ▇▌█▅▆ ▄▇▇ ▅▋█▌▋ ▋▇▇▇ ▄█▊▅▅▇▋▅▇ - ▄▋█▋ ▇▊▄▅▋▍▅▅▌█ ▋▌▆▋▌▄ ▇▄▊▅▇▊▄▅▄ ▆█▋ ▄▌▄▉/▌▇▇▋ (▋▉▍█▆▆ ▅▄▍ ▆▌▉▌▅▄ ▄▅ ▇█▋ ▊▍▄▉█▇ ▅▄▇▅ ▍▍▇▄▆▋▄ ▆▌▅ ▉▄▆▋ ▇▌▌▌▌▄ █▉▍▊/▅▌▉▇▍▌▅)
2 Months Ago
Added a bunch of coloured wood panel tiled cube prefabs for map makers/modders. https://files.facepunch.com/paddy/20241112/woodpanel_tiledcubes_preview.jpg
2 Months Ago
Merge from localcoord-blend-layer
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Update: export snapshots into separate folder Makes it easier to build tooling for it Tests: generated an editor snapshot
2 Months Ago
missing readonly access
2 Months Ago
cleanup and correct ref access to ref readonly access where appropriate
2 Months Ago
- SyncVar write and send methods - Start of codegen
2 Months Ago
move ApplyBlend4WayLayer into StandardLayers
2 Months Ago
Better jump controls Client head IK tweaks
2 Months Ago
add blend layer support to localcoord diffuse shader
2 Months Ago
Added a buryyable loot container. Use the shovel to bury, and metal detector and shovel to find and dig up again.
2 Months Ago
- BaseNetworkable & EntityComponent methods - Remove ServerManager receive method for now - Fill out client receive method for sync var - Handle message case in Client.Connection
2 Months Ago
- Added attribute (toggleable client authority) - Limit SyncVars to a set of 14 specific types - Static helper methods
2 Months Ago
Horses can jump (wip) Tweaked server colliders
2 Months Ago
- Added packet id - Handle message case in ServerManager - Initial OnSyncVarMessage method
2 Months Ago
Updated vine tree greybox
2 Months Ago
Handbrake so we don't slide down slopes Somewhat working gravity
2 Months Ago
merge from main
2 Months Ago
Baseline Horse movements using physics like vehicles
2 Months Ago
Update: allow specifying the name and how many frames to collect for perf snapshot - We support max 10 frames of recording, so frames input gets clamped - Also left a note for future maintenance Tests: exported multiple snapshots in editor with 1 and 11 frames
2 Months Ago
set wip material as current ice material
2 Months Ago
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2 Months Ago
merge from 107278 cctvgib_fix
2 Months Ago
cherrypicking 107578 Reduce wolf population and pack size to 3, until we find a way to make DensityPopulation spawn packs without having to increase the density
2 Months Ago
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2 Months Ago
merge from brzonevis
2 Months Ago
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2 Months Ago
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2 Months Ago
Add Specular map option to Detail Layer, update shader editor GUI, add the changes to additional standard shaders.
2 Months Ago
Have wolves give up stalking after a while if not dealt damage, and give up a lot faster if they see fire
2 Months Ago
Reduce wolf population and pack size to 3, until we find a way to make DensityPopulation spawn packs without having to increase the density
2 Months Ago
Don't return a success status from the position generator as we don't project on nav anymore, so it'll always succeed