reporust_rebootcancel

125,756 Commits over 4,109 Days - 1.28cph!

47 Days Ago
outboard motor blockout update
47 Days Ago
Fixed being able to place floating signs with a ladder on top of a tugboat
47 Days Ago
Replaced corner mezzanine piece in zigg due to inverted scale
47 Days Ago
Floating cities greybox progress
47 Days Ago
Adjusted the pickup volumes for all the shelves. - Should now be able to pick up shelves if deployables like the TC is placed as close as possible.
47 Days Ago
merge from ballista_disablelegs_fix
47 Days Ago
Inventory, Limited & General Skins icon bluring
47 Days Ago
Updated source generator to support event generation. Ensured our attribute matches this More tests in the legacy shelter
47 Days Ago
Purchased overlay modal
47 Days Ago
Fixed doorway wallpaper conditional model issues
47 Days Ago
- Render all instanceable submeshes instead of rejecting the whole mesh - Use real LOD thresholds instead of 5 meter increments
48 Days Ago
- Disable LOD fading to be reintroduced when LOD switching is stable - Pass final Mesh instead of MeshFilter to instancing system to allow assets based on MeshLOD to work properly - Restructure RustRenderer for more robust automatic conversion - Fix invisible LODs by merging duplicate entries referring to the same Mesh
48 Days Ago
merge from main
48 Days Ago
Fixed issues with default wallpaper materials, cleaned up icons folder
48 Days Ago
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48 Days Ago
merge from main
48 Days Ago
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48 Days Ago
Added floor materials, cleaned up wallpaper folder, removed test materials, naming convention consistency pass
48 Days Ago
merge from modding_prefabs_May
48 Days Ago
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48 Days Ago
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48 Days Ago
merge from hackweek_spawn_all_deployables_command attempt 2
48 Days Ago
merge from hackweek_spawn_all_deployables_command
48 Days Ago
Merge from foliage_instancing
48 Days Ago
merge from simulate_loot_fix
48 Days Ago
Merge from main
48 Days Ago
Fix burst compile error, change position xz to floats to fix issues on larger maps
48 Days Ago
Fixed enablelegs convar sometimes changing to false by itself (happened when disconnecting while mounted to a ballista) BaseMountable now has a disableLegsWhenMounted option, enabled for ballistas
48 Days Ago
merge from /water-fill-sound-retrigger-adjusted
48 Days Ago
merge from /jungle_update/jungle_update_improvements
48 Days Ago
merge from new_silencers/
48 Days Ago
Merge from main
48 Days Ago
Merge from tugboat_friend_auth and client compile fix
48 Days Ago
Merge from main
48 Days Ago
Fixed NRE spam when enabling legs for the first time
48 Days Ago
Lowered fill retrigger time to 0.2s to fix lost sound when refilling containers
48 Days Ago
Merge from vine_tweaks
Rin
48 Days Ago
Updated Oil filter and Soda can silencer inventory grab, drop, phys impact sounds
48 Days Ago
Merge from foliage_instancing
48 Days Ago
Fix compile issue, correct instanceID for vulkan
48 Days Ago
Merge from main
48 Days Ago
48 Days Ago
Merge from main
48 Days Ago
Merge from pickup_volume
48 Days Ago
Added scene handles for editing pickup volume bounds Adjusted pickup volumes to better fit the shelves
48 Days Ago
Fixed simulate_loot command using the furthest away crate in a 5m radius instead of the closest Added description and improved output formatting
48 Days Ago
Fixed billboard rotation issues on schizolobium
48 Days Ago
Updated schizo sapling billboards
48 Days Ago
More texture work on schizolobium sapling