reporust_rebootcancel

108,420 Commits over 3,867 Days - 1.17cph!

2 Months Ago
Strip out price
2 Months Ago
Hopefully made WaterBody water level determination work on the server (now using collider instead of renderer)
2 Months Ago
Fix wolf anim not always being cancelled on state transitions, add "or" transitions, wolves will now all flee together instead of separating if one is shot while the player is protected by fire or is very far away
2 Months Ago
Localized Adobe, Brick and Brutalist store pages
2 Months Ago
merge from main
2 Months Ago
Fix subtext on variants
2 Months Ago
Rads are applyed to player motabolism instead
2 Months Ago
added a temporary box to frontier high wall prefab to debug visibility
2 Months Ago
Merge from main
2 Months Ago
-Fire Extinguisher LOD0 -Prefab setup -Materials -Textures
2 Months Ago
Subtracted last commit
2 Months Ago
merge from line_functions
2 Months Ago
corrected closest points function
2 Months Ago
Bugfix: WhatUsesThis - avoid duplciate results It was possible that our recursive search would pick up the same references as AssetDatabase, so exclude those. Tests: Asset used to return 5 results with 2 pairs of dupes - now it's 3 results with no dupes
2 Months Ago
merge from main
2 Months Ago
Localized wallpaper store page
2 Months Ago
merge from main
2 Months Ago
aggressive distance culling for cloth on cny_spear
2 Months Ago
merge from wallpaper
2 Months Ago
More wallpaper skin renames
2 Months Ago
merge from save254 - Staging wipe
Rin
2 Months Ago
phrases
2 Months Ago
Merge TrainCouplingImprovements -> main
2 Months Ago
Always construct a new CompleteTrain with any coupling changes. Allows 'coupledBackwards' etc to refresh correctly
2 Months Ago
Wallpaper.OnFrame NRE fix attempt
2 Months Ago
Updated default wallpaper viewmodel material to match the tiling we set in code
2 Months Ago
Merge world_update_2 -> Aux2
2 Months Ago
some fixes
2 Months Ago
Switched wallpaper health to float so it can take decimal damages Increased wallpaper decay protection so they don't die too quickly when placed on a decaying block
2 Months Ago
item definition
2 Months Ago
Manifest
2 Months Ago
Fixing folders structure Creating the prefabs and item definitions
2 Months Ago
merge from main
2 Months Ago
Backups
2 Months Ago
Merge from quit_changes
2 Months Ago
Pressing Quit in the menu in the editor will no longer force quit the editor The quit convar now requires no arguments to work successfully, "quit grass" will no longer work
2 Months Ago
Parent merge
2 Months Ago
Merge from main
2 Months Ago
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2 Months Ago
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2 Months Ago
Moon size increased a further 0.1, to get it precisely equal to the Sun's size. The game is good now.
2 Months Ago
Fixed burlap sacks being visible on all dropped items in the editor (regression casued by 103243)
2 Months Ago
Slightly tweaked weather ratios for the updated types.
2 Months Ago
Storm tweaks (missing ambient dimming script feature, so lighting too bright atm)
2 Months Ago
More weather fixes/tweaks.
2 Months Ago
Rain profile tweaks.
2 Months Ago
BurstClothConstraint is now part of clientsideOnlyTypes, fixed them getting included on the server Removed the underwater effect root on the server of dropped items, it's unused on the server
2 Months Ago
Parent merge
2 Months Ago
Weather profile iteration.
2 Months Ago
Merge from hackweek_accessibility_colourblind