239,562 Commits over 3,837 Days - 2.60cph!

53 Days Ago
reapplying 102026 102036 102037
53 Days Ago
Misc fixes to jungle ruin wall kits. First pass tests of ruin rubble props
53 Days Ago
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53 Days Ago
Right Click with Rectangle Tool will delete https://files.facepunch.com/CarsonKompon/2024/August/02_12-33-CheerfulAngora.mp4
53 Days Ago
Prevent potential crash with NWVars Fixed a copypaste error in edit_sky Replace debug.getregistry usage with RegisterMetaTable (Pull Request)
53 Days Ago
Initial commit
53 Days Ago
Replace debug.getregistry usage with RegisterMetaTable (#2097)
53 Days Ago
Don't show editor keybind warning when empty. Resolves Facepunch/sbox-issues#6074
53 Days Ago
Fixed copy paste error in edit_sky
53 Days Ago
Fixed performance degradation with lots of static props
53 Days Ago
Nope, get rid.
53 Days Ago
Reduce non-empty reload time, mark if it's a continued reload and fuck the delay off
53 Days Ago
player update rocket launcher reload anim for the weapon speed changed from 0.5 to 1
53 Days Ago
player update. handcuffs setup and anim set export
53 Days Ago
Badly coded anim delay until I rewrite this in a better way
53 Days Ago
Set up basic "b_reloading" loop for shotgun
53 Days Ago
Added Rectangle Tool Tileset Tool Inspector now shows Properties on the currently selected tool. Added Separation to Line Tool and Hollow to Rectangle Tool https://files.facepunch.com/CarsonKompon/2024/August/02_11-11-IllinformedArmyworm.mp4
53 Days Ago
Fixed being able to boost when dead
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53 Days Ago
Fixed initial rotation delay for projectiles
53 Days Ago
Fixed UI absolute/relative issues
53 Days Ago
Round calculated line positions instead of flooring them (prevents lines from looking oddly curved at certain angles)
53 Days Ago
Update: Fixing deprecation warnings from obsolete Pool API use Tests: none, trivial changes
53 Days Ago
Did some minor tileset optimizations. Added Line Tool to Tileset Tool https://files.facepunch.com/CarsonKompon/2024/August/02_10-44-SickBird.mp4 Update example project assets
53 Days Ago
Ignore standalone builds folder Adjust spaghelli reload timings to match new anims (havent implemented single reload anim loop yet)
53 Days Ago
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53 Days Ago
Make AE_CL_BODYGROUP_SET_VALUE work
53 Days Ago
Updated industrial.ceiling.lamp.compact Model and Prefab Added New Textures and Materials for industrial.ceiling.lamp.compact
53 Days Ago
v_spaghellim4: added VMDL & animgraph metadata related to showing/hiding shells bodygroup
53 Days Ago
Citizen: re-enabled upper body component of the lean layer
53 Days Ago
Optim: Avoid unboxing in Pool.Free(ListDictionary) Was reported by Clr Heap Allocation Analyzer and I missed it originally. Tests: none, trivial change
53 Days Ago
Fix mistake in quaternion exp, causing Rotation.SmoothDamp to return incorrect rotation
53 Days Ago
Merge: from main Tests: built all targets, ran around solo on CraggyIsland
53 Days Ago
merge from radtown redux branch
53 Days Ago
Added convar 'global.disable_clouds' to disable clouds
53 Days Ago
Allow more sections 🙈 Show authors on news sections
53 Days Ago
Gitignore exports
53 Days Ago
Update: disabling ServerTests to not mislead that they are working Tests: none, trivial change
53 Days Ago
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53 Days Ago
Merge: from main Tests: ran new unit tests - all green
53 Days Ago
WIP - change from scene to camera attribute var in AmbientOcclusiion.cs (WIP - other bits of test left in comments while trying to get this complete, just need to determine when PP AO is enabled back to pipeline)
53 Days Ago
Game Exporting (#1641)
53 Days Ago
Update: Refactoring code to not need Pool.FreeDynamic Since there's no more users of Pool.FreeDynamic, removing it as well. Tests: Ran CompanionServerTests - all green.
53 Days Ago
subtracting 102026 102036 102037 reapplying 102046
53 Days Ago
Clean: Makign tests available only in CLIENT+SERVER Also adding assert messages to CompanionServerTests for slightly more clarity Tests: built all targets in editor - pass. Ran all CompanionServer tests couple times - all green.
53 Days Ago
Keyboard/swipe navigation for news If > 10% of users got errors, show error rate on card
53 Days Ago
Bugfix: Tests now able to run after a play session - ServerMgr now cleans up players on shutdown in editor - Tests are able to temp overwrite TerrainTexturing - Tests disable gameplay analytics Tests: ran all tests multiple times - all green
53 Days Ago
Add balls to focus view Position text editing palette better
53 Days Ago
Merge from main