132,175 Commits over 4,232 Days - 1.30cph!

3 Months Ago
Undo of previous CL - too many files snuck in
3 Months Ago
Update: LoadMapFile - allow to optionally spawn prefabs only within user provided bounds This stop my pc from exploding Tests: used to spawn a small area around bug location
3 Months Ago
removed carton box collider, purely visual
3 Months Ago
merge from main
3 Months Ago
switched to fuelsmall loot panel, needs its own really
3 Months Ago
added wip drone storage subentity with single slot and ability to remotely drop contents
3 Months Ago
merge from icelake_barricade_fix2
3 Months Ago
Apply icelake barricade fix on new branch
3 Months Ago
merge from siegeweapon_pulling_fix
3 Months Ago
Fixed siege weapon stuck in pulling mode if the server restarts when a player is pulling
3 Months Ago
merge from tmproemoji_nre_fix
3 Months Ago
Fixed TmProEmojiRedirector NRE
3 Months Ago
Merge from main
3 Months Ago
merge from meta_shift
3 Months Ago
merge from rails_barricade_fix2
3 Months Ago
spike trap deployment pass
3 Months Ago
merge from jungle_storepage_fix
3 Months Ago
Added missing wallpaper to jungle store page
3 Months Ago
Forgot trainyard
3 Months Ago
merge from translate_error_fix
3 Months Ago
Fixed Translate.Get error when converting null strings to Phrase
3 Months Ago
S2P Trainyard, Harbor 1&2, Military Tunnel, Launch Site, Excavator, Power Plant
3 Months Ago
Cherrypick 129429
3 Months Ago
Add anchor to test save boat
3 Months Ago
merge from naval_update
3 Months Ago
inital spike trap gameplay pass
3 Months Ago
Full anchor functionality wip
3 Months Ago
Merge from dlc_blueprint_warning
3 Months Ago
merge from small spike trap
3 Months Ago
Removed code from the bootstrap that was disabling texture streaming after the new changes
3 Months Ago
merge from meta_shift
3 Months Ago
merge from physics_bounds_commands_fix
3 Months Ago
combined bounds used for both physx bounds commands
3 Months Ago
shore_crate spawn tweaks
3 Months Ago
Spike Trap Material Fix and texture resize
3 Months Ago
Merge from main
3 Months Ago
manifest
3 Months Ago
Fixed a bunch of colliders having wrong import options and some extraneous scripts referencing LODs instead of cols
3 Months Ago
shore crate now spawns on T0 beach - rare spawn
3 Months Ago
loot generation
3 Months Ago
merge from loot_generation
3 Months Ago
Added shore crate
3 Months Ago
reverted some overrides to the ghost ship art prefab as they were fixed on the source/nested prefabs
3 Months Ago
Merge from Hackweek_Spike_Trap
3 Months Ago
merge from meta_shift
3 Months Ago
reapplying: Wooden barricade cover stack size 5 -> 3 Wooden barricade cover HP 120 -> 80
3 Months Ago
merge from ghostships
3 Months Ago
removed recycle script on fish piles particle set long distance LODs on ghost ship to not cull
3 Months Ago
merge from meta_shift
3 Months Ago
PT Boat Update