254,980 Commits over 3,990 Days - 2.66cph!
Added rock/torch to v4 loadout
Temporarily wrapped the BaseAnimalNPC error, will print out the offending npc every 10s to stop overwhelming the logs
Can now deploy small box under cooking workbench
Fix cooling/warming/crafting quality tea item modifier enums
Fix frontiersman pack not opening view
Merge from armor_slots, fix modifier enum and phrase conflicts
Don't do terrain hit testing when gizmo selection is disabled
Deselect mesh elements when clicking on nothing
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Allow quad slice to set number of cuts
Additional image media for Medieval Pack store page
Leaderboard backup, run #
17693
Add quad slice operation https://files.facepunch.com/layla/1b1811b1/sbox-dev_cT3NTDDdcH.mp4
Merge from crafting_update
Merge from triangle_planter
Frontier large planter is now a skin of the regular large planter
Applied correct prevent building settings to railroad planter
Spray can now allows planters to preserve children when reskinning, fixes plants getting destroyed when reskinning
Manifest to fix regular triangle planter socket name issues
Add remove bad faces operation
Skinnable can now auto fill the name and Item name if the entity provided is a deployable
Set up the skinnable for the triangle planter
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Fixed blood spray fx not working properly
Better particle effects fade out
Merge from crafting_update (will need codegen)
Merge from io_research_table
Fixed flame positions and prevent building blockers on cooking workbench
Merge from io_research_table
Merge from chicken_update
Fixed sleep animation
Fixed chickens not moving again after sleeping