255,019 Commits over 3,990 Days - 2.66cph!

4 Days Ago
Pickup NRE
4 Days Ago
Placeholder beehive crafting costs
4 Days Ago
- Added chance for hives to spawn on other oak trees - Bee grenade requires nucleus to craft - Client compile errors
4 Days Ago
bee_grenade -> bees
4 Days Ago
Ensure Bee Grenades prefabs reference the correct things
4 Days Ago
Missing Files
4 Days Ago
- Basic entity setup - Spawn Bee Swarm on explode - Copy/Paste of Flashbang
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4 Days Ago
Directory setup
4 Days Ago
Better natural beehive collider
4 Days Ago
Missing files: New Damage type
4 Days Ago
- Bees can no longer damage players in Hazmat suits - Bee sting damage type - Beeswarm Damage updates - Beehive Damage updates
4 Days Ago
merge from fonts_fallback
4 Days Ago
Bunch of arabic font tweaks to fix the weird line spacing
4 Days Ago
Crafting menu: fixed item name overlapping with the workbench level in some languages
4 Days Ago
Update phrases
4 Days Ago
Ensure phrase gets translated when shown as a tooltip
4 Days Ago
merge from fonts_fallback
4 Days Ago
Tweaked fonts order
4 Days Ago
First pass on ragdoll for new chicken model
4 Days Ago
Instead of replacing the font fallback list entirely, just re-order it to use the currently selected language first This ensures that texts using any font at any time can work properly (chat, language menu, any input field)
4 Days Ago
Merge from main
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4 Days Ago
Parent merge
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4 Days Ago
Merge from media_projects
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4 Days Ago
Merge from main
4 Days Ago
Change all the hardcoded english strings to phrases
4 Days Ago
Converted mixing table and cooking workbench to rendererlods, normalised their cull distance
4 Days Ago
Added all fonts to the font fallback settings scriptable Removed RobotoCondensed Hotkey TMP asset, was only used in the beltbar
4 Days Ago
Fish & skull ownership item prefab changes
4 Days Ago
Add ownership when gutting item from fish / crushing skulls
4 Days Ago
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4 Days Ago
merge fro io_research_table
4 Days Ago
gibs fix
4 Days Ago
Cherrypick compile fixes
4 Days Ago
Fix compile errors from item ownership
4 Days Ago
Optimized brick_corner meshes for lightmaps
4 Days Ago
Merge from item_ownership -> aux2
4 Days Ago
Updated the language selection dropdown to use proper fonts instead of fallbacks
4 Days Ago
subtract nothing
4 Days Ago
wooden_floor_b_blend .meta
4 Days Ago
added wooden_floor_b blend material https://files.facepunch.com/jason/1b1711b1/sbox-dev_VToHk5RuXf.png
4 Days Ago
Can damage any explosive to blow it up
4 Days Ago
Not sure how this can happen really, but okay..
4 Days Ago
eject_9mm uses our own 9x19 bullet casing instead of Rust
4 Days Ago
Add shotgun eject
4 Days Ago
Tweaked eject particle direction, and mp5 vm eject orientation
4 Days Ago
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4 Days Ago
Use `FileWatch.SuppressWatchers` to prevent error spam while downloading library files.
4 Days Ago
Only download new/changed files when updating a Library, delete any that no longer exist, and download files in parallel.
4 Days Ago
Codegen Protobuf
4 Days Ago
Codegen EntityMenu