141,176 Commits over 4,383 Days - 1.34cph!

10 Days Ago
fix typo
10 Days Ago
merge from overfishing
10 Days Ago
Fix dropped loot bags from destroyed containers not being lootable when in safe zone Applied the recent fix for showing a toast when trying to loot corpses in safe zones to player remains too Slightly adjusted the toast phrase Committed ridablehorse because it keeps showing up 🐎
10 Days Ago
Shutter frame audio fixes
11 Days Ago
Codegen
11 Days Ago
▄ ▄▅▋▊▇ ▋▉▅▋ ▊▄▌▊▌▌▍▊▍▌▉▆
11 Days Ago
merge from automated_testing
11 Days Ago
Check isValid instead
11 Days Ago
Compile fix
11 Days Ago
merge from main
11 Days Ago
merge from techtree_multi_unlock
11 Days Ago
Hardcode the multi unlock delay to 0.1s, was agreed to be a good speed, no need to have it convared
11 Days Ago
merge from waterwheel_deployable
11 Days Ago
support for manual use water particles with water height adapt
11 Days Ago
merge from main
11 Days Ago
merge from automated_testing
11 Days Ago
Make ProtectionProperties.IsImmortal available serverside
11 Days Ago
Apartment complex b progress / windows polish and roof
11 Days Ago
▉▉▋▄▋▅▌ ▉█▊█ ▌▊▆█▅▋▍▇▇▉▌▌▆▅▄▋▅▋▋▌▅▆▌▇▉▍▋▉▍▇ ▊▇█▄▆█ ▅▌▄ ▉▋▄▉ █▋▋█ ▍▋█▊▋▊ ▌▇▊▌▌▌▅▄█ ▇▍ ▍█▇▅▌▉▉▇ ▊▅▄ ▅▋▇▊▌█▌▌█▋▌▊▊▋▊▊▇▍▌▉▇▊▉▉▇▇▆ ▄▆▍▆▄▉▋▅▌█▆▄▋▅▉ ▌▆▅▋▋█ ▅▌ ▅█▌▉▊▉ ▅▌▆▉ ▆▋▊▉█▋ ▅▌▊▌▅▅▍▅▇ ▋▋▆▇▉▉▌▍
11 Days Ago
▄▆▄▌▇▆█▄ ▆▆▋▄▍▊▋ █▇▇▆▍█▉▋▍▄▇▌▉█▍█▍▌▌▄▉▄▄█▇▊▇ ▋▇▉█▅ ▅▋▌ █▇▆▇ ▆ █ ▉▄▌▍ █▌▉ ▇▌▌ ▆▅▊ ▆▇▆▍ ▍▇▅▋▇▇▊▆▊▌▉█▅▊▉▉▉▍▍▆█▍▋▋█▉▋ ▅▍▉▉█▅ ▇▇ ▍▅▋▆▋▅ ▋▋▍▄▍▊▅▋▊ ▅▆▇▄█▍▉ ▇▇▋▊ █▆▅▇▄▆ ▋▆▉▇▌▊▆▄▋ ▅▋ ▋▉▌▉█▇▇▆▅▅▌ ▇▇▌▇█▄▋█▊▊▍ ▊▍▍▅▆▆▉▅▍▋▌▌▉▌▍▅▍▍▋▅▍▄▍▍▆▉█ ▆▅▆▇ ▉ ▅▌▌▍▊▇▄▄▊▍ ▆▅▉▉ ▆▉ ▉▍▌▉▌▉ ▄▉▍▍ ▍▊▌▇▍▊▇▆▊▋▍▍▉▉▌▊█▍▌ ▋▇▊▆▍▊ ▆█▋ ▊▉▌ ▇▍▊█▇▆ ▇▄ ▉▋▆▌▉▉ ▉█▆▊ ▆▄▄▋▆▊ ▆█▍▊▋▅▉▊▄ ▍▊▄▌▅█▇▅▍ ▆▄▅▋▋▇▅ ▋▅▅ █▉▋▊ ▋▄ ▅▍▇▊▇▇▅ ▊▌▊ ▍▉▉▅ ▆
11 Days Ago
▉ ▍▇▊▌█▍ ▉▅▌▍ ▆▇▅▄
11 Days Ago
fixed 3p phonebooth hand offset bug
11 Days Ago
exported latest salvaged hammer refresh viewmodel anims and anim controller blend edits
11 Days Ago
basic hookup of visual effects
11 Days Ago
11 Days Ago
Gate the whole feature behind a new server var.
11 Days Ago
Move settle timeout to a convar.
11 Days Ago
merge from main
11 Days Ago
merge from render_pipeline_testing
11 Days Ago
Rejigged hierarchy of Kiosk E FBX. Applied kiosk-specific shutter material with correct TD to shutters.
11 Days Ago
▆ ▌▉▊ ▉▅▊██▋▊▇ ▊▌▆▅▄▄
11 Days Ago
Refactor duplicated code
11 Days Ago
handle another case
11 Days Ago
▅ ▋▋▋▋▊▌█ ▍▆▋▆ ▍▌█▊▇▉▋▊▍▌ █▆▅▅▉▋ ▅▊█▍▆▇▇ ▊▇▅ ▅▉▄▄▍▆ ▉▊▊▌▌▇▆▋█ ██ ▆▆█▊
11 Days Ago
Merge from main
11 Days Ago
Patrol heli gibs now set mesh colliders to non-convex and kinematic once at rest (sleep or 10s timeout), synced to clients.
11 Days Ago
Buoyancy ResetStaticFields to fix error spam with skip domain reload
11 Days Ago
updated water wheel: maxPowerGenerationFromWater: 30 maxPowerGenerationFromManualUse: 60 Updated crafting cost IO techtree progression
11 Days Ago
Clean(tests): add messages to new checks to know which permutation and player diverged Tests: ran the modified test
11 Days Ago
Updating player model skinning
11 Days Ago
▌ ▋▋▊▆▍█ █▊▉▇█▄▊ █▇▅▇▉▋▉█▌▋▅▋▍▉█▉▋▆ ▅▄▍▆▄▆█ ▍▇ ▆▅▄▆ ▌▆ ▋▌▄▄▆▅█ ██▍▍██ ▄▌▄▅▌ ▅▆▍▋ ▅▆ ▌▍ ▊█ ▇▆▋▉▇█▅▋▇██▄▋▊█▆▅▌▍▌▉▆ ▄▆▅▊▇ ▄▋▋▆▆▉▄ ▅▆▆█▅▄
11 Days Ago
Update(tests): TestIsFlyingConsistency now also compares computed flying states - Reset flying state between test runs Tests: ran tests, level 1 passes but level 3 now fails
11 Days Ago
Create BatchRendererGroup on startup
11 Days Ago
Establish basic compatibility with SRP/RRP
11 Days Ago
RRP: Prevent NRE from destroyed cameras
11 Days Ago
Bugfix(tests): make AntiHack tests spawn players with colliders Tests: ran all AH tests, all pass except for 1 already known
11 Days Ago
2k version of garage door diff/nrm. Rentable shop specific shutter material to correct TD. Reexport Kiosk F shutters
11 Days Ago
▍ ▆█▉ ▊▇▍▍▇▉ ▇▉▍▋▅▉ ▅▊▍█▄▋ ▉▅ ▇▉▉▌▅▆▋▆▉ ▊▆█▇▇▅ ▅▋▄▇▍▆▅ ▌█▄ ▉▌▊▇▉▊ ▅▊▇▆▅▋▄▋▄ ▌▅ ▄▇█▊
11 Days Ago
Update(tests): rewrite TestIsFlyingConsistency to better mix various players Need to figure out why playerr-on-player test doesn't detect player, will do next Tests: ran unit test, detects an issue on level 1
11 Days Ago
FX prefab applied