244,558 Commits over 3,898 Days - 2.61cph!

3 Months Ago
- Switched HAB from Continuous Dynamic to Continuous Speculative - Changed cassette tape world item material from Generic to Dropped Item
3 Months Ago
3 Months Ago
Bunch of assorted error fixing
3 Months Ago
this'll probably still happen, so putting IsValid here
3 Months Ago
Don't place tile at -MaxValue,-MaxValue when using Line Tool or Rect Tool on a single position
3 Months Ago
Added Place Block SFX BlockPlacer OnUpdate error fix Hopefully fix VoxelParticles.Spawn error WorldItem NRE fix
3 Months Ago
Allow changing state and transition classes, currently breaks when undo
3 Months Ago
Don't build faces for empty vox
3 Months Ago
Revert vertex_color shader for now
3 Months Ago
Allow state renaming
3 Months Ago
Clean up FSM ui code, fix bug when removing state would corrupt the asset
3 Months Ago
Prevent duplication state connections, add method to deep copy a fsm
3 Months Ago
Allow fsm transition editing in the new UI
3 Months Ago
Add WIP fsm editor
3 Months Ago
Allow vertex_color shader to be tinted
3 Months Ago
Fix crash in SetFlexOverride
3 Months Ago
Hide vox preview model in inspector
3 Months Ago
Disable vox drop object for now
3 Months Ago
Give engine game resources a chance to load from other resource blocks so we can save binary data Vox game resource Vox compiler Vox asset preview Modernize vertex_color shader Vox drop object as model renderer until a voxel renderer has been promoted to engine Fix vox model bounds
3 Months Ago
Leaderboard backup, run #13276
3 Months Ago
blood donation recycle bin clipboard juicebox run timer final score panel chocolate
3 Months Ago
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3 Months Ago
Dispose ByteStream properly
3 Months Ago
Read snapshot immediately - no need for this prop
3 Months Ago
Explicit ISnapshotWriter interface
3 Months Ago
Some docs
3 Months Ago
Set Orphaned Mode on the Cue to Host Do the same for other runtime spawned network objects
3 Months Ago
Adjust cubemap fog
3 Months Ago
Adjust bothy frequency
3 Months Ago
Introduce a few metal nodes to the worldgen
3 Months Ago
Fixed alignment for node_rock, it was spawning inside the world 90% of the time
3 Months Ago
Reduced duck detection height a lot
3 Months Ago
Redo bothy feature, spawn a prefab with a flattening area
3 Months Ago
Add farmhouse_02 feature
3 Months Ago
Update .sbproj
3 Months Ago
Crafted items will try to go to the hotbar first, and then try to craft into the overflow container
3 Months Ago
Adjust imported drone vmdl, fixed drone size/orientation
3 Months Ago
Fixed text size in settings, worlds page
3 Months Ago
Add custom cursor
3 Months Ago
Validate against a null biome?
3 Months Ago
Update MaxPlayers
3 Months Ago
Fix somehow having multiple players for one connection
3 Months Ago
Disconnect from server when quitting to main menu
3 Months Ago
Shrink the world back down again, remote clients are choking hard, so let's do networking properly first before doing this, version++
3 Months Ago
Fixed first spawn error
3 Months Ago
Add basic Server List page to Main Menu
3 Months Ago
Backport some more gpu profiling for scenesystem
3 Months Ago
Spawn a camera in procgen so the player will acquire it on spawn, lets us see our desired post-processing in editor scene view
3 Months Ago
Sword can't gather wood
3 Months Ago
Adjusted world bloom