142,152 Commits over 4,536 Days - 1.31cph!

12 Months Ago
Merge from manual_anchor
12 Months Ago
Merge from parent
12 Months Ago
merge from commandblock_save_lastplayer
12 Months Ago
merge from rps_holster
12 Months Ago
merge from dropbox_wall_loot
12 Months Ago
merge from fix_bradley_apc_debris
12 Months Ago
merge from fix_sleeping_wetness
12 Months Ago
merge from fix_weapon_rearm_noclip
12 Months Ago
merge from qol_hardcore_convars
12 Months Ago
merge from buildingprivlidge
12 Months Ago
merge from bradleyapc_allocs
12 Months Ago
merge from ch47_favouritism
12 Months Ago
Merge from main
1 Year Ago
Codegen + fix compile error
1 Year Ago
Cherrypick CS 129086 & CS 129089, physx debug commands
1 Year Ago
Compile fixes
1 Year Ago
merge from admin_logging -> main
1 Year Ago
TTT: Custom radio button support (Community Contribution) * Add custom T Radio sound support and extra default sounds Reduce healing sound count for TTT radio It can take up to 16 seconds, which feels like way too much. Reduced to 10 seconds. TTT: Russian and Turskish language updates (Community Contributions) TTT: Prevent the round start info box from stacking TTT: Fixed "Tried to create font 'X from a game font" warnings
1 Year Ago
Static versions of deployable prefabs added and replaced in scene. LOD3 of food market shell rebaked. Aircon with no bottom fixed.
1 Year Ago
merge from physics_bounds_commands
1 Year Ago
server commands to set and get physics world bounds for profiling purposes
1 Year Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
1 Year Ago
Completely hide shadow-proxy states affected by agressiveShadowLOD to improve performance
1 Year Ago
Update: augment serverocclusiondebug command to draw the path of occlusion query Written as throw-away code, will clean-up later Tests: used the command to debug, works with disabled ddraw instancing, but the data it displays looks wrong - investigating
1 Year Ago
Rebase on /main
1 Year Ago
LODs, prefab, collision for food barge checkout counter
1 Year Ago
merge from naval_update
1 Year Ago
Supplies barge store LODs and collision. Enabled GPU instancing on some mats.
1 Year Ago
Neutralized the tint on the sand footprints.
1 Year Ago
Scene backup
1 Year Ago
merge from batteringram_impacteffect_fix
1 Year Ago
merge from chandelier_fixes
1 Year Ago
Don't show raise/lower action on chandelier if you dont have building privilege
1 Year Ago
Adding missing bottom mesh to triangle hull prefab
1 Year Ago
fixed boat door pickup and repair, added guide mesh for door
1 Year Ago
Generate proto
1 Year Ago
subtract 130129 decay_scale_ui_fix
1 Year Ago
merge from main
1 Year Ago
split the glass part from boat door mesh to enable convex collision baker to work there
1 Year Ago
merge from emission_queue
1 Year Ago
merge from trailtail
1 Year Ago
merge from fix_artificalwater_flow
1 Year Ago
merge from fix_corpse_storageboxes
1 Year Ago
merge from workshop_wearable_icon_fix
1 Year Ago
Merge from quicksave_to_gamesetup_save
1 Year Ago
Socket name fixes. Manifest Prefab updates.
1 Year Ago
Fixed battering ram impact effect string pool warning
1 Year Ago
merge from steaminventory_descriptions_fix
1 Year Ago
merge from store_typo_fix
1 Year Ago
Fixed a typo in the legacy wood store page Updated shipping container store page desc