reporust_rebootcancel

154,399 Commits over 4,536 Days - 1.42cph!

2 Months Ago
Fix compile error + rename field
2 Months Ago
Founders Door - lowpoly, textures, lods, gibs
2 Months Ago
fixed issue of commands writing SDF data directly to the client entity instead of the server - change default value of 0 to mean unitiailized
2 Months Ago
Added another test to make sure that when alt looting with a full inventory, the extra clothing will go into the body bag
2 Months Ago
Update testlist
2 Months Ago
Start of snapping to existing fences. Fix delete visuals.
2 Months Ago
Update test list
2 Months Ago
Add new tests to TestItems for alt looting behavior I fixed & ensuring corpses still block input correctly
2 Months Ago
Merge from main
2 Months Ago
Add ability for RPCFactory.MoveItem() to supply ItemMoveModifier parameters
2 Months Ago
Fix NRE from ConstructionError.Log() for players without connections (for tests)
2 Months Ago
Create method for PlayerOpenLoot() inside DroppedItemContainer outside of the looting RPC (same idea as what StorageContainer has)
2 Months Ago
Whitespace fix for BRP_BloomPass
2 Months Ago
Update(tests): patch MapMarkerMissionProvider Tests: TestMTSave passes (down to 2)
2 Months Ago
Codegen
2 Months Ago
Update: TestServer now initializes PaintballColorLookup.instance Tests: TestMTSave - 5 -> 3 fails
2 Months Ago
Bugfix: make TravelingVendor.Save MT friendly - get rid of wheel flags processing, they were updated on server and sent over, but not used - cache linear velocity every fixed step (we're missing on interpolation, but we only send the snapshot every fixed update anyway) - use manually interpolated steeringAngle instead of querying the wheel collider Tests: TestMTSave(down to 5 remaining), ran TravelingVendorTest scene and looked at the vendor as it drove around
2 Months Ago
merge from main
2 Months Ago
Snap render reduced size. halved fence height.
2 Months Ago
merge from main
2 Months Ago
Add more items to ItemManager.Items to make tests easier
2 Months Ago
added final textures for bar games wallpaper01 , changed it to floorpaper, renamed, set up materials and desctiption etc. Still needs icon
2 Months Ago
Prototype/wip
2 Months Ago
▊ ▊▅▉█▅ ▉▇▄▄ ▅▉█▆
2 Months Ago
Added new collision mesh for problem prefab
2 Months Ago
Add convar for "bypassiteminputrestriction" to allow the server to be put in a mode where you can move items into input blocked containers
2 Months Ago
merge from skinviewer_charityplushies
2 Months Ago
Added charity plushies to the skin viewer Fixed plushie 04 wrong shortname in the sitem
2 Months Ago
merge from minifridge_reskin_fix
2 Months Ago
Fix reskinning mini fridge not preserving storage adaptor
2 Months Ago
some more tweaks to the art in lootroom
2 Months Ago
re-oriented door in powerplant_dependant_loot_room prefab
2 Months Ago
Bugfix: move tin can updates out of Save, as it's not MT safe Tests: TestMTSave and placed it on the ground, walked over and opened inventory
2 Months Ago
Remove obsolete potato subshaders to reclaim memory
2 Months Ago
merge from main
2 Months Ago
helper server commands for testing, `basesculpture.applyrandomshapes` and `basesculpture.printcrc` both take optional radius arg
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Update(tests): TestServer now also initialized TrainWagonLootData and Translate classes Tests: TestMTSave - 13 -> 7 fails
2 Months Ago
Merge from PlayerMaintainedMonuments/powergrid
2 Months Ago
IO setup for generic powergrid connected lootroom
2 Months Ago
Bar Stools - Updated models with LOD0, updated materials with bake textures, updated prefabs with new models
2 Months Ago
▉ ▊ ▆▋▆▉ █▌▋▅▆ █▌▆█▇▄▋▆▆ ▅▍ ▌▊█ ▋▇▅ ▅▆▋▄█▅█▉▉▄▄▇▆▍▋ ▌▆▆▅ ▇ ▍▋▊▋▇▍▊ ▉▌▊▇▉▆ ▆▊▉▇▅▍▊▌▌▋▍ ▋▍▄▅▆ ▍▇▆▉▍ ▆█▉▄▋▉▉▌▋▍ ▋▉ ▄▍▇▆▉▅▆▉ ▉▄▍▋▄▇▌█ ▇▍ ▇▅▍▆▄▅ ▍▇█▇▄▍▅▌▆ ▆▍ ▄▌▄ █▅▍▄ █▅▉▌▄▇▋ ▅▉▌▉ ▊▉▋▌ ▅▆▆▋▍ █▉▌▄█ ▌█ ▋▉▆▉▅▅▍▌ ▌▊▅▆▄▊▍ █▇▆▊▊▅▆ ▋▌▅█ ▄▉▌▇▉▇▆▌▍▉▇▆██ ▊▍▍█ ▄▍ ▊ ▆▉▅█▋▌ ▅▇ ▉▌ █▇▊▄ ▇▍ ▉▅▌▄▅▋▇ ▅▄▌▅
2 Months Ago
set up finished tictactoe sprays and added variations to possibly be hooked up later
2 Months Ago
Fixed some issues with the tone mapping and the lift gamma gain
2 Months Ago
merge from canvasrenderer_warning_fix
2 Months Ago
Removed all the unnecessary canvas renderer components from prefabs using 3D tmp texts S2P apartment complex
2 Months Ago
blocker gib rename
2 Months Ago
Testlist
2 Months Ago
Merge from PlayerMaintainedMonuments
2 Months Ago
Bugfix: batch of bugfixes to Save being not MT safe - removed more Time dependency - replaced Transform access with TransformHandle bypass Tests: TestMTSave - 20 -> 13 fails