128,607 Commits over 4,140 Days - 1.29cph!
Brain sense query optimization when exclusively looking for players
Order expiry will now update state after the expiry time
First batch of post-testing fixes
bow holdtype - fix for issue with incorrect arrow material, updated rigged file with latest arrow model
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Lazer mount positioning fix
Road tunnel PHer colliders, layers, and into content bundle
Set up viewmodel attire prefabs
Road tunnel placeholder material fixes.
Set up viewmodel attachments.
Updated monument AI converter tool to also convert the links from the original brain based prefabs to the newest
Coverpoint stuff now uses the ai grid too.
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More junkyard set dressing
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Added Bill's material setup script.
Updated missed containers on first pass
junkyard level design progress
junkyard car stacks prefab collection
extra materials for gas station extension rusty variant
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Removed side padding of scrollable area in skin picker UI (crafting and repair bench)
If skin options don't require scrolling add some padding to centre them in the view
Snap scroll view to the left when opening a skin picker or changing skin (works better now that we're sorting them by recently used)