reporust_rebootcancel

129,585 Commits over 4,140 Days - 1.30cph!

7 Months Ago
Re-added debug capsule rendering 💊
7 Months Ago
Initial single plant pot setup
7 Months Ago
Tech tree updates
7 Months Ago
Era restrict nail gun, pistrol ammo, revolver and waterpipe shot gun - Removed from primative gamemode
7 Months Ago
merge from main
7 Months Ago
Conform crocodile x-axis (roll) rotation to slopes, as even though it looks odd with tall animals it looks natural for them
7 Months Ago
Ballista projectile refactor, we now use the Projectile class (wip) Pitchfork tweaks
7 Months Ago
renamed unclear player ragdoll param force->velocityOverride
7 Months Ago
Setup spine movement
7 Months Ago
* Fix text rendering by converting LineStrip topology to Lines * Allow world-positioned but screen-aligned text like DDraw.Text * Implement distance fade effect
7 Months Ago
fixed BillBTestMap - got rid of old mockup towables - painted ocean topology on bring the water back
7 Months Ago
Made the deferred decals work with the new environment volume system
7 Months Ago
Cherry picking 111833
7 Months Ago
Merge main into spatially_aware_env_volumes
7 Months Ago
▊▇▅▄▊▍▅ ▄▋▌ ▌▉▇▆▍▄ ▌█▊▍▉▍ ▊▉▄▊▊ ▄█▌▍ █▉▇ ▆▇▌▇▊▋ ▊▇▄▆ ▍▌▍▌▅▊▌▉▆.
7 Months Ago
Fixed bottom siege tower drawbridge not having sound
7 Months Ago
Capture shadow mode setting
7 Months Ago
Minicrossbow ClientInit NRE fix
7 Months Ago
Cherry picking 111833
7 Months Ago
Subtracting previous shoreVector fuckery
7 Months Ago
Fixed TerrainTexturing.Instance not being updated in Setup()
7 Months Ago
merge primitive->aux2
7 Months Ago
fixed horse ragdoll not updating horse pos/rot in builds
7 Months Ago
Console autocomplete now works for commands prefixed with "sv"
7 Months Ago
Single plant pot lods and materials have yet to setup scripts
7 Months Ago
reset saddle eye easing values when mount state changes
7 Months Ago
merge from primitive
7 Months Ago
Revert Playground scene, added Playground_Horses
7 Months Ago
Set horse MaxVelocity overrides, fixes the entity_distance rejects when shooting at a player riding a horse
7 Months Ago
Merge from train_tunnel_altitude_2
7 Months Ago
Texture update for ballista
7 Months Ago
Merge from train_tunnel_altitude
7 Months Ago
Added EnvironmetnVolumeCheck to cliff_coastal
7 Months Ago
added printbinds command to print all your binds to the console
7 Months Ago
- decrease acceleration when swimming - increase land sprint speed - charge when injured - fix swim sprint anim playing briefly sometimes when not sprinting - submerge more when swimming
7 Months Ago
Scene terrain order change
7 Months Ago
Switch land or swim attack depending on context
7 Months Ago
Merge from creative_holdToPlaceDuration_bypass
7 Months Ago
Merge from main, rebuild F1 item button after conflicts.
7 Months Ago
Add placeholder audio
7 Months Ago
Merge from primitive
7 Months Ago
Fixed Medieval barricade researchable
7 Months Ago
Reimplement as separate ConVar.Creative.bypassHoldToPlaceDuration
7 Months Ago
Setup the new world models for all cooling and warming tea items
7 Months Ago
Merge from temperature_teas
7 Months Ago
Creative mode freeplacement bypasses holdToPlaceDuration
7 Months Ago
Merge from primitive
7 Months Ago
Merge from primitive
7 Months Ago
Scene backup
7 Months Ago
Scene/map backups