reporust_rebootcancel

154,401 Commits over 4,536 Days - 1.42cph!

46 Days Ago
Update default nexus endpoint
46 Days Ago
add dolly preview window in the dolly editor
46 Days Ago
Finally fixed the deployable netting sounding like chainlink fence when struck
46 Days Ago
workbench upgrade world models each workbench upgrade item has its own world model now instead of a burlap sack in some cases, i've created simplified versions of an upgrade so they visually make sense as a dropped item
46 Days Ago
Can connect wires to the new powerline IO even without building privilege
46 Days Ago
Add vertical scrolling to the timeline
46 Days Ago
set up events to hide flare when thrown in 3p
46 Days Ago
Disable being able to swap heavy fuses from the power plant fuseboxes. Get zapped for trying
46 Days Ago
elite, bradley and large wooden crate + variants now all have gibs. greatly improved the gibs on the basic crate and the visuals.
46 Days Ago
Merge: from mt_snapshot_saving - Bugfix for exception when saving ApartmentRooms in Jobs 4 mode Tests: rented a room in Jobs 4 mode, verified with debugger that code was hit and no exception produced
46 Days Ago
Bugfix: use transform handles when saving ApartmentRoom.GetDailyUpkeepCost in Jobs 4 mode Bypasses transform access which avoids tripping up on unity MT checks Tests: rented a room in Jobs 4 mode, had a breakpoint in the code - no exceptions
46 Days Ago
merge from main
46 Days Ago
merge from fix_reload_anim
46 Days Ago
scaled masterkey in source, now proper size and rotation. zero'd out the .worldmodel prefab.
46 Days Ago
merge from sculpt_admingui_fix
46 Days Ago
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46 Days Ago
Merge: from main
46 Days Ago
Basic spline setup for new stations
46 Days Ago
Apply roll when switching from dolly view to editor
46 Days Ago
Fix dof not showing up hi-res screenshots.
46 Days Ago
Fix sandbox clone NRE
46 Days Ago
merge from unixtimestamp_boundary_fix
46 Days Ago
update from main
46 Days Ago
Fix clan leaderboard never refreshing after it loads once
46 Days Ago
Fix reload animations not working on remote players
46 Days Ago
Fix some incorrect pooling in RentableShop and DeepSeaManager
46 Days Ago
Fix alt looking while breaking in sometimes cancelling the break-in progress bar
46 Days Ago
fixed snapping in 3p hatchet aiming anim
46 Days Ago
- worldmodel, static and projectile prefabs now updated with new model - override controller updated to use throw anim - removed old model from .weapon prefab - removed erroneous worldmodel prefab
46 Days Ago
fix stupid auto inserted using
46 Days Ago
merge from main
46 Days Ago
merge from hackweek_parented_ddraw
46 Days Ago
Updated DDrawCommand wrapper to include the new optional entityId and identifier arguments
46 Days Ago
- fix broken deferred decal culling (cull distance was being scaled up by integer object quality value rather than percentage, so cull distance became way too far for any culling to happen) - avoid redundant localToWorld calculation in the same frame for each deferred decal
46 Days Ago
Merge from PlayerMaintainedMonuments
46 Days Ago
Merge from PlayerMaintainedMonuments/powergrid
46 Days Ago
Powerplant new loot fixes
46 Days Ago
merge from main
Rin
46 Days Ago
Increased Stone Sculpture protection properties
46 Days Ago
merge from main
46 Days Ago
Stone sculpture store page media
46 Days Ago
Allow player to alt look around while unlocking the door
46 Days Ago
merge from PlayerMaintainedMonuments
46 Days Ago
merge from airfield_maintainabled_features
46 Days Ago
Add airfield call check to StateThink of DropCrate, so it can now interrupt dropping in other monuments Ingore drop timeout timer when airfield call is active and unassigned
46 Days Ago
New Darts UI: - New setup for controls, leaderboard etc - New instruction setup (still to add leaderboard entries)
46 Days Ago
merge from PlayerMaintainedMonuments
46 Days Ago
S2P launchsite again
46 Days Ago
merge from main
46 Days Ago
merge from balance