reporust_rebootcancel

133,442 Commits over 4,293 Days - 1.30cph!

2 Years Ago
Add more crafting propmts to help text (low grade and hammer) Add a sprinting help popup
2 Years Ago
Reduce crafting times by 75% while in tutorial
2 Years Ago
Split tutorial help prompt triggers out into standalone gameobjects per trigger, loading multiple onto the same trigger volume seems unreliable
2 Years Ago
Added ability for deploy objectives to look up using item defs instead of just BaseEntity (still need to support BaseEntity due to building blocks) TutorialBuildTargets can now detect redirect skins
2 Years Ago
Ensure backpack panel is disabled when it is transparent
2 Years Ago
Make initial crafting objective use proper item names eg. "Stone Pickaxe" rather than just "pickaxe" Update dialogue for NPC in build base convo to more accurately reflect where the base is now Update soft side help text to mention x shaped structure Capitalise bandage on kill the bear mission
2 Years Ago
Fade out player name, underwear pick icon & protection values instead of instant disappearing
2 Years Ago
Merge from main
2 Years Ago
Prevented vendor listings stretching to fit whole section Reduced font sizes Realigned scrollbar
2 Years Ago
Switch from Lerping to animation curves when opening UI
2 Years Ago
Skin bundle update
2 Years Ago
Fixed scrollview with flexbox
2 Years Ago
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2 Years Ago
merge from texture-memory-review2
2 Years Ago
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2 Years Ago
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2 Years Ago
Fix "Painting UI is not open" spam when typing something that starts with P in the F1 console
2 Years Ago
Don't even create the ConsoleWindow or ConsoleInput instances if -noconsole is specified, add null checks Fixes NRE when making sure the console handling is turned off
2 Years Ago
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2 Years Ago
added wind to rope bridges
2 Years Ago
Condensed check down to just checking if there are any markers - not bothering about active state
2 Years Ago
compound level flow update (rooftop rope bridges)
2 Years Ago
netting_b texture set rope bridges set WIP models
2 Years Ago
decal layer 1 for graveyard fence
2 Years Ago
orange van pink mat fix
2 Years Ago
tweaked rope ladder wind adherence (lower)
2 Years Ago
Item drop player remains placeholder models
2 Years Ago
Prevented shelter markers persisting between servers
2 Years Ago
Optimized another 90 textures
2 Years Ago
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2 Years Ago
Chanfed backpack icons to HQ compression
2 Years Ago
Merge from main
2 Years Ago
Loot wip
2 Years Ago
Twitch Drop Render scene updated with test scene
2 Years Ago
Merge from main
2 Years Ago
merge from 3p_speargun_offset_fix
2 Years Ago
merge from teleport2marker_improvements
2 Years Ago
merge from mesh-memory-review
2 Years Ago
merge from 3p_eject_shell_fx_missing_weapons
2 Years Ago
merge from analytics_more_gpu_info
2 Years Ago
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2 Years Ago
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2 Years Ago
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2 Years Ago
Fixed SS ragdolls flickering (briefly invisible) when entering and leaving parenting triggers
2 Years Ago
Fixed bardoors loading in the incorrect location, sometimes when entering network range on the client and sometimes when loading a save on the server
2 Years Ago
More timeline tweaks
2 Years Ago
Use a pooled list for triggersOnDeath
2 Years Ago
Add UNITY_EDITOR area in Buoyancy
2 Years Ago
Show paddle tutorial prompt the whole time the player is in the kayak
2 Years Ago
Fix diving tanks replacing backpack when picked up (ideal slots tedious) Add bool to `ItemModWearable` to allow any wearable to be equipped by default when picked up Removed custom logic to equip backpacks on right click & instead use the same logic other wearables use