reporust_rebootcancel

133,442 Commits over 4,293 Days - 1.30cph!

2 Years Ago
Merge Main -> CorpseParentingFix
2 Years Ago
Merge NewRagdollImprovements -> Main
2 Years Ago
Some more placeholder cinematic stuff
2 Years Ago
Merge Main -> CorpseParentingFix
2 Years Ago
Realign cinematic entity in protobuf so it doesn't collide with metal detector
2 Years Ago
Merge from texture-memory-review2
2 Years Ago
Protobuf, reapply planner changes, manifest
2 Years Ago
Merge from main
2 Years Ago
Added a ShouldSuppressLeftHandScreenShake option to new ViewmodelCameraAnimation component, disables the automatic left hand screen shake applied during reloads
2 Years Ago
Rework into a standalone component ViewmodelCameraAnimation Applied to paddle viewmodel for testing
2 Years Ago
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2 Years Ago
Null check
2 Years Ago
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2 Years Ago
WIP loot control
2 Years Ago
Layout changes Broke scroll view
2 Years Ago
merge from skip_death_screen (admin only)
2 Years Ago
merge from server_noconsole
2 Years Ago
merge from train_tunnels_railing_fix
2 Years Ago
merge from steam_friends_null_check
2 Years Ago
Prevent diving tank, parachute & future non-backpack items from being dropped when you are wounded / die
2 Years Ago
Merge from backpacks/backpack_ui_2 -> backpacks
2 Years Ago
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2 Years Ago
Single vendor now has new internal layout Single vendor scales properly
2 Years Ago
Updated texture bundle splits to avoid 4GB limit
2 Years Ago
Fixed the layout - now works with flexbox
2 Years Ago
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2 Years Ago
merge from main
2 Years Ago
reworked padding on oilrig trims, disabled crunch compression (texture only changes)
2 Years Ago
Merge from main
2 Years Ago
Added shovel script and set it up on the shovel, incase I need to add any extra functionality later. Improved shovel item check. Flags set to require shovel.
2 Years Ago
Merge from main
2 Years Ago
merge from shelter_limit
2 Years Ago
Show player model to the right of the UI When the backpack UI is open lerp player model 180 degrees, move to the right & lock rotation Backpack UI 6 slots wide -> 4 slots wide Add "backpack" label on top of inventory grid
2 Years Ago
New NPC idle animation
2 Years Ago
Added a cameraModifyBone field to the viewmodel, when a transform is assigned to this its rotation will be added additively to the final camera position Eg. if this bone is rotated 2 degrees on the x and raised 0.1m the camera will do the same Could be used for authored camera animations on viewmodels since the bone could be assigned to a helper bone in the animated hierarchy The bone needs to start at a neutral pos/rot (0,0,0 on both)
2 Years Ago
Player will now look at a designated point during the tutorial cinematic (see postRotationLook and postRotationLook in PlayerEyes)
2 Years Ago
Incendiary ammo additive
2 Years Ago
Set player eye bodyRotation on the server to match their transform rotation on spawn. Fixes spawned players not having their rotation set on the server, causing their corpse ragdolls to not match their angle.
2 Years Ago
Removed all unused tutorial videos
2 Years Ago
Remove descriptions from tutorial missions, they're not used
2 Years Ago
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2 Years Ago
Let blackjack dealer hit on a soft 17
2 Years Ago
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2 Years Ago
Player clothing is now rechecked for changes when a demo is scrubbed, fixes cases where scrubbing past clothing changes woudl result in the player not having the correct clothing equipped visually
2 Years Ago
Added an extra blocker above the tutorial island to stop missiles or flying vehicles
2 Years Ago
Fixed RenderingCommandBuffer error when equipping chainsaw
2 Years Ago
Scene backup
2 Years Ago
Wiped 2 gigs of temp test files.
2 Years Ago
File org.
2 Years Ago
Explosive ammo additive LOD & prefab setup