194,094 Commits over 4,079 Days - 1.98cph!

43 Days Ago
erosion adjustments - fixed evaporation rate being stupidly high - cache ocean indices on the start and refill the ocean each step, stops it seeping out the world border - smoothstep sediment adjustment with water depth and threshold to stop erosion from high velocity deep water - properly adjust water height by sediment adjustments
43 Days Ago
▉▊-▇▄▌ ▇▌▉ ▍▋▆▆ ▉▍▌▅▌▆▅▌▉ ▋▌ ▆▅▋▉ ▍▍▆▅ █▋▅▆▇ ▊▅ ▍▊▊▋█▍▄ ▇▅█▅ ▋▅▅▌▌ ▄▌▋▅▍▅ ▌▌▉▊▊ ▋█▇▊█ ▉▋ ▆█▆▋ ▆ ▍▆▋▉▄ ▋▆▄▄▊ ▍▅█▊▉▅▋▋▋ ▅▋ ▆▆ ▍▌ ▌▊▆█▌▇▊▆▊ ▋▌▅ ▉▋▅▇ ▊▊▅█▆ ▅▌▍▉█▋█▊█ ▋▍▌▋ ▅▄ ▄▊
43 Days Ago
Let's try that again, merge from obisidian knife
43 Days Ago
merge from obisianknife
43 Days Ago
Merge from discord_item (with item ID filled in)
43 Days Ago
jungle gantry fixes
43 Days Ago
█▌▅▋▅▅: ▅▉▅▉▌ ▉▇▋▊▇▇█▍▉▋ ▆▌▅▉▌▇ ▆▇ █▍▌▇▄▆▅▊▄▌▆▄▄▄▆▌▄ ▅█▉▍ ███▊ ▌▅ ▍▄▆▆▋▍▆ ▋▊▍▅ ▇▉ ▉▋▆▉▋ █▊▆▊▆█▋▍ ▊▇▍██▋▅▄▅▊▋▊█▅▌▆▉▍▌ ▋▌▄▆▅, ▌▋▅▅▍ ▇▋ ▌▉▋ ▆▌▌ ▅▉█▅▉ █▄▉▍▆ ▇▌▍ ▄▇▉▍▅ ▊▅▋▊▊: ▊▍▄ ▋▍▍▅ ▊▌▄█
43 Days Ago
merge from softcore_update (groundwatch_caching branch)
43 Days Ago
merge from softcore_update/deployable_corpse/groundwatch_caching
43 Days Ago
Merge from jungle_update (fix croc hitting when very far, make croc a bit more angry by you having the audacity to place twig foundations)
43 Days Ago
Speed croc a bit when it's on its way to destroy a twig foundation or attack a player that's barely out of navmesh
43 Days Ago
Fix croc attack damaging even when not connecting when player is unreachable
43 Days Ago
animator updates
43 Days Ago
Cherry pick 118253: Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
43 Days Ago
▊▄▅▄▆▋: ▇▄▉ ▋▆██▄▉▆ ▌█▉▉▍ ▄▊ ▊▆▉▅▅▋ ▍▅█▅▊▊▉▌▅▊ ▌▄█▊▋▄▊ ▋▆▇▆▍ ▉▄▍▆▉▇ █▋▋▉▅▆▊▊▋▆ ▋▇ ▄▇▊▋▋ - █▉█▍ ▉▊▌▍ ▌▉▍▉ █▅█▄▅ ██▌▆ ▍▅ ▍▄▆ ▇▍▌ ▇▌▆▌ ▆▉ ▋▅█▌▅▍▉ ▆▋▊▅▇▄▇▆ ▌▍▆▌ ▉▉▇█▌ ▇▆▌▅▉▊▋▋▅▊▋▍▋ ▉▇▍ ▋▊▇▇▍▌▆▊▉█ ▌▍▍▋ ▄▇▊▊▉▌▄█▋ ▅▍▇ ▅▇▉▇ ▅█▍▍ - ▋▌▍▅▌ █▍ ▆▊▄▋▋ ▋█▊ ▇▆▅. ▄█▌▆▍ ▆▇▉▋▌ ▄▅▇█▄ ▄▍▅▇█▋▄▌▌ ▋▊▇▅▉'▋ ▋▅▄▄█▉ ▄█ ▍▋▌▆▋ ▄▅█▋ ▇▊ ▋▉█▄▌▇▍▉▄█▆▍▆. ▄▄▅▌▅: ▆▄▉ ▄█▆▊ ▊█▇▌▊ ▇▌▍ █▌▅▆▅▆▊ ▉▍▍▍▊▋▉ ▆▊▍▆▇█▇▅ ▋▄▆█ ▆▌▉▋▇▅ ▇▍▋ ▅▌▍▋▌▊▉▊
43 Days Ago
Fix npc movement potentially continuing to tick past their death if the invoke handler cleanup is delayed
44 Days Ago
▉▌▇▅█▆: ▉▄▄▇▆▆ ▊▍▋▋▅▍█▍█ ▄▄▆▌ ▍▋▊▊▋ ▊▇▉ ▉▆▇▉█▍▉▄.▇▇▆▍▅▇▅▍▊█▋▅ ▅██ ▌▄▆▉▉▌▇▇.▊▌▋▄▊▇▅▋▍▍▍▅▋ - ▋▇▋▊ ▊▋ ▍▆ ▌▆█ ▅▋██▅█▄ ▅▍▍▊ ▄ ▇▆█▉█ ▋▌ ▅▅▇▋▅▋▉ ▍▌▄█▅ ▋▊▇▍ ▍▌ ▊▉▉ ▌▋▅▌▄▆█ ▇▅▆██▄▅▆▌▄▇▋▊ ▉▅ ▅▉ ▌▌█▄▆▉ - ▊▌▅▆▆ █▅ ▌▅█▅ ▉▋▌▄▊: ▋█▅ ▅▌▉ ▍▍▍ ▋▊▊▄ ▆▌▇▄▉
44 Days Ago
jungle_update -> Aux3
44 Days Ago
boomerang -> jungle_update
44 Days Ago
viewmodel - ADS reloading fix
44 Days Ago
▇▉▋█▌▆ ▍▍▄▇▇ ▄▅▋
44 Days Ago
merge from softcore_update - 118244 Fixed corpses not decaying because they're immortal - 118245 merge from softcore_update/containers_auth
44 Days Ago
merge from softcore_update/deployable_corpse
44 Days Ago
merge from softcore_update/containers_auth
44 Days Ago
Fixed corpses not decaying because they're immortal
44 Days Ago
▋█▌▍▋: ▅▋█▆▋▆ ▉▇▅▆▇ ▌▊▄▅███▄.▇▇▌▇█▊ ▅█▉▆ ▄▋▅▆ █▄█▅▋▊▄▌▆▍ █▋▋▄▅▄█▇▄▌▉ █▆ █▍▉▊▋▄▅▅▉▆▊▆ ▄▊▇ ▊▌▍█▄▍▍▋▌▄▆█▋ - ▊▋▇▊▄▋▄▅▅ ▍ ▆ ▌▄▋▍ █▄▋▅█▅▊ ▅▌ ▄▇▇█▆▋▉▉ ▊▇█▌▍▍▆▆ ▉▅▉▍▋'▊ ▍▅▄▇▌ ▇▄▄ ▊▄▉ █▊▊█ ▊▍█▇▊, ▅▊▇ ▄▉▅▉▌▌ ▄▅▆▅ ▇▇▅█▍ ▌▆█ ▊▋▇▆█▇▉ ▌▍▅▄▉▄█▇ ▋▍▋▋▋: ▆▅▉ ▍▇▇ ▆▇▆ ▅▄▉▅ ▅▉▌▍
44 Days Ago
Refreshed LODs lighthouse
44 Days Ago
Put some missing vine kits in scene
44 Days Ago
Continuing work on piper nigrum vines
44 Days Ago
merge from softcore_update - 118237 Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
44 Days Ago
merge from softcore_update/deployable_corpse
44 Days Ago
Combined bed corpse gib meshes Fixed bed gibs colliding with corpse Disabled player collisions on bed, towel and bag corpses
44 Days Ago
merge from softcore_update/tc_antigrief_fix
44 Days Ago
Fixed TC purchasing its anti gried upkeep after saving 50% of its loot in a corpse
44 Days Ago
exported updated sprint, run, trot and walk tiger animations that match the latest gait speeds
44 Days Ago
merge from main
44 Days Ago
▇▅▆▅▉ █▋█▄ ▅▍▉▄_▋▊▅▇█_▉▅▄▍█
44 Days Ago
▌█▍▇ ▄▆▅▍▅ ▉▋▇▊▆▇▋▋ ▅▊▉▆▆▉▄▋▇▆ ▌▋▍▌ ▍▊▋▄▍▄▊█▇██▄ ▊▄▍█ ▊ ▋█▋▇▌▊▄ ▊▌▌▉ (▊▄ ▇▅▅ ▊▋▊'▌ ▆▇▋▄ ▊▆▅▋ ▆▍▍▋▍▊)
44 Days Ago
Merge: from parallel_validatemove/stable_playercache Promoting stable player cache version as main dev direction Tests: none, no conflicts
44 Days Ago
Fixed large wood box prefab conflict
44 Days Ago
Adding camera animation to boomerang content
44 Days Ago
Always fully play attack anim. Anim state transition tweaks.
44 Days Ago
Lighting progress
44 Days Ago
Merge from snakes
44 Days Ago
Merge from jungle_update
44 Days Ago
Merge from wip_gameplay
44 Days Ago
Increase client aware trigger size
44 Days Ago
Merge from parent
44 Days Ago
Merge from jungle_update
44 Days Ago
merge from store-ui-2025-April