223,486 Commits over 3,684 Days - 2.53cph!

9 Days Ago
Init JsonUpgrade early (fixes sbox/issues/1513)
9 Days Ago
Render dynamic envmap probes in editor sceneviews too
9 Days Ago
steal chat box + display items picked up
9 Days Ago
Increase air movement correct name on item printer fix glow showing when not looking update scene
9 Days Ago
merge from io_entity_snapping/fixes/2
9 Days Ago
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Update base.fgd Update main_menu.properties Minor fixes via LuaLS Deprecated function fixes, type mismatches, extra unused arguments, etc. Convar descriptions Fixed NPC related kill achievements Prevent tiny amounts of damage (< 0.1) taking a whole armor point Fixed inflator tool not working on NPCs (Regression from #1890) Improvements to Spawnicon Editor Convenience buttons to rotate the model, set LOD to highest. Fixed addon presets not importing correctly DCategoryCollapse disabled state visual support Fixed depth issues with DModelPanel when 2+ are overlayed Fixes and changes regarding "Demo To Video" functionality Fix Lua errors when Spawnicon context menu is used after icon removal Visually disable server disabled Sandbox tools Permission system related UI improvements
9 Days Ago
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9 Days Ago
Remove full paths from "Adding Filesystem Addon" Fix floating GMAs not loading correctly
9 Days Ago
Variable renaming fix
9 Days Ago
9 Days Ago
merge from electricity_power_fixes/2
9 Days Ago
Danger zone backend now supports a parent and handles local positions
9 Days Ago
Compile fix again, codegen
9 Days Ago
Proposed fix for heli clipping through the map when the server has low fps
9 Days Ago
Variable renaming
9 Days Ago
9 Days Ago
merge from electricity_power_fixes/2
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merge from tc_reskin_storageadaptor_fix
9 Days Ago
restoring 95641
9 Days Ago
Compile fix
9 Days Ago
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9 Days Ago
Compile fix
9 Days Ago
Make control sheet labels draggable (Facepunch/sbox-issues#5129)
9 Days Ago
Merge property or variable get / set nodes (#1507)
9 Days Ago
Make control sheet labels draggable
9 Days Ago
Further changes to LODing
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Merge property or variable get / set nodes
9 Days Ago
Additional Bradley AI data
9 Days Ago
Force alternate chase/take cover states when spawning scientists sequentially isntead of 50/50 chance
9 Days Ago
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More aggressive chase behaviour
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Add heavy scientists to spawns
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Logging Refactor
9 Days Ago
subtracting tc_reskin_storageadaptor_fix - compile
Leaderboard backup, run #10948
9 Days Ago
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merge from tc_reskin_storageadaptor_fix
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merge from binoculars_nre_2
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Add .flac sound compiler https://files.facepunch.com/layla/1b1011b1/sbox-dev_trygOXu7s7.mp4
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Clean up item interaction Remove on update, clean up whitespace Fix some NREs in BaseWeaponitem Merge pull request #1 from Geeknerd1337/main Fix Bug where Interaction Text Stayed on Screen and Clean Up `InteractorUse.cs`
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Remove +jumps from fire attack
9 Days Ago
Fall damage wip Fall damage reduction item clean up
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And another