255,112 Commits over 3,990 Days - 2.66cph!

7 Days Ago
Tentative fix for Ben showing up when you join
7 Days Ago
Merge from cookingv2
7 Days Ago
Names
7 Days Ago
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7 Days Ago
merge from playerlights_culling_fix
7 Days Ago
Fixed AmbientLightLOD fading on and off when near culling distance Prevent redundant fade invokes Added a small buffer to prevent rapid toggling when the light is near its culling distance
7 Days Ago
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7 Days Ago
Rough techtree pass
7 Days Ago
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7 Days Ago
- Proper deployed beehive guide mesh - Proper deployed beehive item icon
7 Days Ago
Material Update Beehive
7 Days Ago
- Setup proper despawn rarities - Remove from loot tables
7 Days Ago
Set ceiling light AmbientLightLOD as dynamic Make sure the light parent gameobjects are disabled by default so they're not added and instantly removed to the lod grid
7 Days Ago
mini crossbow sight alignment fix
7 Days Ago
Protocol++
7 Days Ago
cookingv2 -> bees
7 Days Ago
coop update
7 Days Ago
Fixes
7 Days Ago
Stash this
7 Days Ago
main -> cookingv2
7 Days Ago
CreateLobby async returns active lobby
7 Days Ago
Made the train tunnels environment volume type also block out sunlight. Also moved the indirect lighting shader and flags to their own IndirectLighting folder
7 Days Ago
base palceholder techtree
7 Days Ago
Add bool Editor.WheelEvent.Accepted
7 Days Ago
Groundwork for active lobby info and get / set metadata for lobbies. Dedicated server, tcp and p2p support
7 Days Ago
Groundwork for active lobby info and get / set metadata for lobbies. Dedicated server, tcp and p2p support
7 Days Ago
merge from train_prevent_building
7 Days Ago
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7 Days Ago
7 Days Ago
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7 Days Ago
Fixed heater lights always on following the recent optims
7 Days Ago
Merge from cookingv2
7 Days Ago
Fix server compile error
7 Days Ago
Hook up egg world model and item
7 Days Ago
Fix accept item bug.
7 Days Ago
Deployable setup
7 Days Ago
Merge from cookingv2/coop
7 Days Ago
Merge from parent
7 Days Ago
Merge from main
7 Days Ago
Tweaked motorbike LOD distances so it doesn't look bad half of the time in first person Also increased the culling distance
7 Days Ago
Fixed clearinventory and refillvitals commands not working when ran from a bind
7 Days Ago
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7 Days Ago
Changed the volume buffer to only reallocate if the total enabled volumes changes to prevent GC allocations due to frustum culling
7 Days Ago
Merge from hopper
7 Days Ago
Fixed incorrect stack amounts when harvesting corpses
7 Days Ago
TTT: clarify Health Station usage hint text (#2215) Changed "Press" in L.hstation_hint to hold
7 Days Ago
Cleanup PlayFundUser table Fix documentation font size Fix comment threads have no gap Fix infinite loop when using syntax highlighting