255,114 Commits over 3,990 Days - 2.66cph!

7 Days Ago
TTT: clarify Health Station usage hint text (#2215) Changed "Press" in L.hstation_hint to hold
7 Days Ago
Cleanup PlayFundUser table Fix documentation font size Fix comment threads have no gap Fix infinite loop when using syntax highlighting
7 Days Ago
Merge from media_projects
Leaderboard backup, run #17669
7 Days Ago
Mark the UI scale option as applyOnMouseUp, fixes UI scale changing as you move the slider
7 Days Ago
Reapply dof exposer changes, changes got stomped because that script is cursed on this branch
7 Days Ago
Merge from shield_repair_fix
7 Days Ago
Fixed shield staying active when the weapon is holstered
7 Days Ago
Merge from main
7 Days Ago
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7 Days Ago
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7 Days Ago
Merge from hopper
7 Days Ago
Adjusted blood fx, still not 100% working (pooling protobuf related maybe)
7 Days Ago
Fixed hopper breaking if an item was destroyed while it was in motion
7 Days Ago
Poster backups
7 Days Ago
Merge from main
7 Days Ago
Merge from main
7 Days Ago
Codegen
7 Days Ago
Unsaved from last week
7 Days Ago
Merge from main (will need codegen)
7 Days Ago
TilesetComponent now properly updates SceneObjects after an undo. Resolves part of #31 Undoing/Redoing no longer attempts to reference the component from the previous undo snapshot. Inspector also updates accordingly instead of resetting to object mode. Resolves #31
7 Days Ago
Group mesh elements up front instead of doing it every operation
7 Days Ago
zombie attack anim fix Touching invalid things enemy flinch anim more bullet-vs-enemy damage functionality unit subclass player flinch
7 Days Ago
Merge from triangle_planter
7 Days Ago
Box and Sphere colliders default size match default primitive model sizes
7 Days Ago
Adjusted snap position on triangle floor for planter, fixes the planter sticking through the floor on several skins/grades Adjusted prevent building volume on trianlge planter to fix some upgrades/placements not being possible around the planter
7 Days Ago
Add weld uvs operation for vertex and edge https://files.facepunch.com/layla/1b1711b1/sbox-dev_BcyFOAUTch.mp4
7 Days Ago
Compile fixes
7 Days Ago
NanoVDB Support Stub NanoVDB shader stub Iterate VDB https://files.facepunch.com/sampavlovic/1b1611b1/sbox-dev_iaBNlpjQXT.mp4 Iterate volumetrics https://files.facepunch.com/sampavlovic/1b1611b1/sbox-dev_xElahjGBoC.mp4
7 Days Ago
Grass clumping which influences position, height and direction.
7 Days Ago
merge from horse2_fixes/handling
7 Days Ago
Prevent horses from sleeping when towing
7 Days Ago
merge from horse2_fixes/handling
7 Days Ago
Fixed horse steering tip showing up for all clients
7 Days Ago
merge from main
7 Days Ago
merge from hackweek_automatedtesting
7 Days Ago
Fixes and cleanup Item tests very wip
7 Days Ago
Fixed moving and sleeping on chicken sharing a flag Fixed being able to pick up the chicken coop while it has chickens Refactors
7 Days Ago
Don't update animgraph instance with negative delta time, all it does is fuck up the elapsed time
7 Days Ago
Get rid of harmless assert if animation helper gets called on first frame with zero delta time
7 Days Ago
Add more user claims can delete stats
8 Days Ago
Compute texture params from coordinates on new bevel faces to keep uvs intact
8 Days Ago
v_m4a1: fix stock_pin and stock_lever being parented to weapon_root instead of stock
8 Days Ago
All weapons: renamed a couple of Tags for clarity
8 Days Ago
v_mp5: apply the new fire animation method (see previous commit)
8 Days Ago
v_m4a1: rework how fire animations are played. Instead of alternating between picking between 01-05 then 06-09, add two separate randomized (WeightedRandomNoRepeat) animations from the *entire* set together, then halve the result. This results in a much more natural-looking "animated recoil pattern" with no visible repeats
8 Days Ago
FPArms: add Reduce_WeaponRoot_50 weightlist
8 Days Ago
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8 Days Ago
Hide transform gizmos for prefab root in the prefab editor for now.
8 Days Ago
Hide transform widget for prefab root in the prefab editor for now. Related to sbox-issues/issues/7316 sbox-issues/issues/7577 sbox-issues/issues/6785