133,317 Commits over 4,262 Days - 1.30cph!

19 Days Ago
arcade placeholder temp texture
19 Days Ago
merge from main
19 Days Ago
merge from hit_guides
19 Days Ago
removed all hitguide stuff from BaseSculpture, it all lives in the GUI now
19 Days Ago
multiple hitguide shapes in sculpting gui with basic tempdev materials (fresnel shader doesn't work well with the cube)
19 Days Ago
Setup for 4 branches on tech tree. V1 of Tier 1 weapon tab. Width adjustment on ui.dialog.techtree so it can support longer words
19 Days Ago
Sculpt backup
19 Days Ago
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19 Days Ago
ripping out on-mesh hit guide MPB stuff
19 Days Ago
Better autocomplete styling
19 Days Ago
New autocomplete system - still needs some work
19 Days Ago
Terrain progress
19 Days Ago
tweaked material of boat building station to use new texture
19 Days Ago
Update: couple improvements to JIT viewer display - relative jumps are shown as "signed hex" offsets, to avoid jnz 0xffffffffffffffe cases - avoid duplication of address when we have a method name for a jitted address Tests: viewed BasePlayer::BoxTest and BasePlayer::ServerUpdateParallel
19 Days Ago
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19 Days Ago
server runs marching cubes and generates collider
19 Days Ago
fixed save not working in sculpting
19 Days Ago
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19 Days Ago
Fixed some tests, improved some tests, added some more tests 2 of them intentionally failing as they test current bugs
19 Days Ago
missing change
19 Days Ago
Fixed mirroring issue
19 Days Ago
Hide Boots repose male/female
19 Days Ago
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19 Days Ago
Added server tab
19 Days Ago
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19 Days Ago
Loadout and commands view styling
19 Days Ago
more loadout styles that didnt pick up
19 Days Ago
Removed the escape capture from the item list search bar, its cancelling the escape to close and its annoying
19 Days Ago
Restore consoletoggle arg to open a specific tab
19 Days Ago
Info tab tweaks
19 Days Ago
merge from main
19 Days Ago
Fixed menu tooltip icon not being marked as non static
19 Days Ago
Added a button to toggle hidden items
19 Days Ago
further cleanup
19 Days Ago
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19 Days Ago
Fully removed PointGrid3D and associated jobs
19 Days Ago
Use flex columns for the itemlist, instead of a grid
19 Days Ago
HideVest male/female
19 Days Ago
missing TankTop file
19 Days Ago
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19 Days Ago
merge from main
19 Days Ago
removing more unused prefab setup
19 Days Ago
merge from gui_cleanup
19 Days Ago
removing more dead code
19 Days Ago
got the admin panel working for sculptures again
19 Days Ago
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19 Days Ago
Naval scientist variation art
19 Days Ago
removed a bunch of disabled stuff from the dialogue prefab
19 Days Ago
Possibly fixed MeshCull objects not being affected by occlusion culling
19 Days Ago
routed saving properly