158,958 Commits over 4,566 Days - 1.45cph!

1 Year Ago
Merge from sail_rotate
1 Year Ago
Casino bugfixes Interior bounce lights will again be always on Tweaked padding pool area to make it possible to access and leave the padding pool easier Static discoball prefab Progress on the static pool / not fully functional yet Added bar shopkeeper
1 Year Ago
Loading screen and developer tools (console) toggle their canvases Removed the old "UI - Scaled" canvas in EngineUI, has been replaced by "UI - Scaled_1080p"
1 Year Ago
RPG7 - updated sling in world model
1 Year Ago
Now disable their canvas when invisible: - Net graph - UI background - Demo playback UI - Tutorial help popups
1 Year Ago
merge from fix_workshop_bodypart_clipping -> main
1 Year Ago
- Added anims and controller for boat building station - swapped out static for rigged mesh in .deployed - deleted blockout mesh
1 Year Ago
Workshop fix censored player model parts causing clipping
1 Year Ago
Allow diving tank to be refilled and repair bench
1 Year Ago
merge from boat_engine_fuel
1 Year Ago
fixed merge change
1 Year Ago
merge from boat_building
1 Year Ago
Added a sail interaction option to rotate the sail 180 degrees if it's not lowered.
1 Year Ago
merge from boat_physics_pass - generally made boats much faster but retained control on acceleration so they don't go crazy
1 Year Ago
buffed boat propulsion sails 2000 -> 2500 engine 5000 -> 10000 (4x sails)
1 Year Ago
increase accel again
1 Year Ago
merge from fog_drawdistance_fix
1 Year Ago
fix apparent fog density being affected by draw distance
1 Year Ago
Fixed IO texts not being set as dynamic Also toggle the canvas when invisible
1 Year Ago
added wallpaperbase.sav craggy file to make wallpapering easier
1 Year Ago
boomerang anim updates
1 Year Ago
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1 Year Ago
Merge: from main Didn't refresh and missed the desired fixes
1 Year Ago
Merge: from main
1 Year Ago
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1 Year Ago
increased max acceleration
1 Year Ago
setup 3p rpg skin anims
1 Year Ago
removed boat<->boat separation forces because they did more harm than good, especially with more than 2 boats in the mix
1 Year Ago
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1 Year Ago
Community UI canvases are toggled off when they're empty
1 Year Ago
height based tropical shore
1 Year Ago
better control over max acceleration of the playerboats, needs tuning still
1 Year Ago
merge from twitchdrop_mipmaps_fix
1 Year Ago
Fixed twitch drop campaign image generating mip maps
1 Year Ago
fix workshop favourite paths save button sizing issue, lost file from merge
1 Year Ago
Fixed shockbyte texts not set as dynamic
1 Year Ago
merge from unpooled spiketrap fix
1 Year Ago
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1 Year Ago
merge from junglebarrel_collisionfix
1 Year Ago
merge from camera_waterlevel_optimize
1 Year Ago
merge from smallspiketrap_fixes
1 Year Ago
Match max PlayerBoat velocity with tugboat
1 Year Ago
merge from qa_island_v1
1 Year Ago
merge from optimize_outline_manager
1 Year Ago
merge from fix_deferred_decal_stripping
1 Year Ago
merge from phonebooth_lightlod
1 Year Ago
merge from hmlmg_improvements - hmlmg community skinnable
1 Year Ago
merge form fix_turret_list_pooling
1 Year Ago
merge from fix_httpimage_delete
1 Year Ago
merge from fix_lifestory_wipe