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4,464 Commits over 3,014 Days - 0.06cph!

Today
compound S2P
Today
compound level
Today
residential buildings prefab include glue meshes road prefabs - some more overgrowth dressing glue for cemetery fence tweaked decals opacity fixed offset on town square collider
Today
fixed some holes left behind in residential buildings LOD2's
Today
cave_large_sewer S2P
Today
attempt to fix terrain trigger in cave_large_sewers chimney
Today
visual improvements around scientist mission giver npc (stands out better) made trees and signs harvestable in monument
Yesterday
compound s2p
Yesterday
updated slide decal graveyard walls - added a damaged segment for compound compound progress backup
Yesterday
caves s2p
Yesterday
cave segments S2P
Yesterday
cherry picking 78943
Yesterday
killed shadow proxies on cave segments - needs deep S2P
Yesterday
compound S2P
Yesterday
added some extra sentries to cover exits extra dressing
Yesterday
merge from main
3 Days Ago
compound s2p
3 Days Ago
biome splat fixes splats polish for paper map readability fixed some zfighting on rails scientists NPC patrols HLOD update
3 Days Ago
fixed a custom vertex normal glitch on road 27x15 disabled shadow casting on new road segments, fixed some floating decals
3 Days Ago
town square LODs/Cols/prefab distance tweaks to compound perimeter walls to get included in HLOD process
3 Days Ago
new road segments LODs and Colliders, prefabs
3 Days Ago
compound level progress
4 Days Ago
tweaking perimeter wall for flush placement around garages
4 Days Ago
Compound cover and flow polish, narrowed some areas down a notch for extra coziness static version of small planters for decor and misc
8 Days Ago
compound s2p
8 Days Ago
compound HLOD update
8 Days Ago
compound graffiti models/textures/prefabs
8 Days Ago
compound topologies painting
8 Days Ago
adding hurt volumes to compound walls barbed wire
8 Days Ago
compound early dressing
9 Days Ago
mirrored train tunnel entrance (entrance_c) some more set dressing/cover pass
9 Days Ago
compound progress backup
9 Days Ago
adding town square wip model and textures for sidewalk_c set compound progress backup
10 Days Ago
fixing out of grid snap layers in compound post move
10 Days Ago
cobblestone road models texturing removed old level and moved new in place static decor version of tombstones without cobwebs
14 Days Ago
cobblestone road models texturing level backup
15 Days Ago
cobblestone road models greybox
15 Days Ago
cobblestone road textures
15 Days Ago
redesign scene backup
17 Days Ago
redesign scene backup
17 Days Ago
merge from shipping container props update branch
17 Days Ago
shipping container models update rusty material color tweaks
18 Days Ago
cherry picking new SC textures
18 Days Ago
roof blocks polish, lod transition polish
18 Days Ago
fixed some left over offsets
18 Days Ago
shipping container skin wall frame / floor frames models and prefabs
18 Days Ago
Shipping container prefabs scripts setup for lod and gibs and colliders
24 Days Ago
incorrect prefab link fixes, fixed a gap on half wall
24 Days Ago
Construction grade scripts for skins redo - must have been lost in the previous merge
24 Days Ago
phrases