reporust_rebootcancel

98,468 Commits over 3,683 Days - 1.11cph!

25 Days Ago
merge from electricity_power_fixes/2/doorcontroller - this is merge hell, Flavien to reapply some changes post merge
25 Days Ago
Fix storage adapters not able to be picked up when holding hammer
25 Days Ago
Way less liberal with the no go zone nearest edge calculation
25 Days Ago
Zone danger is now calculated with a concrete potential damage amount rather than the previous fixed amount for weakspot damage
25 Days Ago
merge from patrol_heli_floor_clip
25 Days Ago
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25 Days Ago
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25 Days Ago
merge from RF_craftingcosts
25 Days Ago
Reduced no go zone size Ensure all targets in zones are looked at before choosing the best one (should ensure heli definetly targets the worst offenders)
25 Days Ago
Increase RF frequency range from 4 to 6 digits
25 Days Ago
Swapped heli death detection to an overlap sphere centered on its transform
25 Days Ago
Updated RF items crafting costs: RF Broadcaster: Metal Fragments 100 -> 150 Tech Trash 1 -> 0 RF Receiver: Metal Fragments 100 -> 150 Tech Trash 1 - 0 RF Transmitter: HQM 5 → Metal Fragments 100 Tech Trash 1 → 0 RF Pager: Metal Fragments 50 → 100 Tech Trash 1 → 0
25 Days Ago
Merge monument crash
25 Days Ago
Merge main
25 Days Ago
Added console command to spawn vendor near road Wheel colliders rotated Collision detection moved to continuous
25 Days Ago
Fixed animator hasAmmo param not getting populated
25 Days Ago
Cherry picking various changes from client_server_fields (fixes various serialization layout compile errors)
25 Days Ago
Merge from gate_serialisation_fix
25 Days Ago
Stomp gates.external.high.stone and gates.external.high.wood with the versions from 96185 and manually apply the change from 96208
25 Days Ago
Compile fix
25 Days Ago
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25 Days Ago
player update. edited 3p ak47 anims
25 Days Ago
Forgot to remove a codelock in the fence gate prefab...
25 Days Ago
Added an exception for garage doors IO wire parenting
25 Days Ago
packages-lock merge fix
25 Days Ago
Code cleanup, pairing & loading fixes
25 Days Ago
Added door controller sockets to all door and gate prefabs, also flagging colliders as potential IO wire parents
25 Days Ago
Some cleanup
25 Days Ago
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25 Days Ago
Can set chase ability based on weapon range. Chase state fix for when no move point found.
25 Days Ago
merge from 95921
25 Days Ago
merge from #95921 main
25 Days Ago
merge from branch
25 Days Ago
merge from main
25 Days Ago
Adding weekly skins - April 18 2024
25 Days Ago
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25 Days Ago
Cherry picking Unity.AI.Navigation 2022 changeset
25 Days Ago
Unity 2022 part 1
25 Days Ago
Heavy loot tweak
25 Days Ago
Delete now un-used prefabs
25 Days Ago
Merge from external_holdtobuild
25 Days Ago
Server compile fix
25 Days Ago
merge from qol_demolish_high_walls
25 Days Ago
Client compile fix
25 Days Ago
merge from qol_drag_into_backpack
25 Days Ago
merge from workbench_tax
25 Days Ago
merge from fix_foundation_debris
25 Days Ago
merge from MLRSTimer
25 Days Ago
merge from qol_c4_stuck_block_upgrade
25 Days Ago
merge from qol_demolish_high_walls