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135,277 Commits over 4,324 Days - 1.30cph!

4 Days Ago
Optimisations and refactoring
4 Days Ago
Started tools tab
4 Days Ago
Fix npc weapon parenting
4 Days Ago
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4 Days Ago
Updating outbreak scientist skinning
4 Days Ago
Optimised textures sizes for LNY horsearmour
4 Days Ago
guns box corpse
4 Days Ago
sulfur box corpse tweak
4 Days Ago
Updated LNY horse armour icon to match other armours
4 Days Ago
Silly horse mask lod burst cloth controller
4 Days Ago
gun box gibs appended to prefab
4 Days Ago
silly horse mask player neck lods
4 Days Ago
Potential NRE fix
4 Days Ago
merge from building_planner_viewmodel_perentity_toggle
4 Days Ago
Remove from ladder hatches as well
4 Days Ago
LNYHorsearmour WM and WM prefab
4 Days Ago
Allow us to define what entities we show the building planner viewmodel for: - Add 'hideBuildingPlannerViewmodel' to construction scripts - Enable on just the ladder for now
4 Days Ago
Temp fix for indirect instancing and proc instancing keywords causing a large shader memory overhead
4 Days Ago
Component box guns gibs Some texture tweaks
4 Days Ago
apartment complex layout refinement to street and ground surfaces
4 Days Ago
Adding m16 blockout rigs
4 Days Ago
append gun box to storage adaptor allow collision group
4 Days Ago
ran manifest, icon manifest, localization
4 Days Ago
guns box matrix model created, tweaked texture settings, prefab created, item created, icon created, general setup
4 Days Ago
Updated LNY horsearmour textures and icon
4 Days Ago
silly horse mask lods, neck lods still to do
4 Days Ago
Adding mortar rig fbx
4 Days Ago
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4 Days Ago
merge from bbs_divesite_fix
4 Days Ago
merge from SupplySignal_SloMoGuys
4 Days Ago
merge from naval_char_texture_optimizations
4 Days Ago
merge from naval_prop_texture_optimizations
4 Days Ago
merge from naval_env_texture_optimizations
4 Days Ago
merge from main
4 Days Ago
Fixed the supply signal parenting issues on the ghost ships, no more slow motion
4 Days Ago
Changing the zoom of the item list also updates the vehicle list and the other way around
4 Days Ago
Fix divesites spawning within boat building station area
4 Days Ago
Renamed the item and vehicles tab classes and prefabs
5 Days Ago
Added vehicle tab
5 Days Ago
Rentable kiosk E blockout
5 Days Ago
sulfur box corpse
5 Days Ago
downsample deepsea shorevectors and distances, bitshifted by 1
5 Days Ago
further texture optimizations + removal of unused textures
5 Days Ago
Deleted extra horse mask textures
5 Days Ago
Merge from naval_update
5 Days Ago
Format npcShootingComponent to remove weird spacing
5 Days Ago
sidewalk layouts doodling enabled rw on small pavement modular pieces for batching
5 Days Ago
fixed editor spawning of island shore vectors
5 Days Ago
texture optimization pass removed unused ramp_diff.tga
5 Days Ago
Artist overlay page video updated