141,206 Commits over 4,505 Days - 1.31cph!

2 Months Ago
Normalizing the light direction when evaluating the BSDF for forward rendered objects to prevent crazy high emission values
2 Months Ago
Removed obselete ServerSubscriptions feature
2 Months Ago
Fixed the issue with point/spot light shadows not showing on RRP
2 Months Ago
paper zfighting floor2
2 Months Ago
fix for the gaps by subway entrance
2 Months Ago
apartment complex s2p
2 Months Ago
signage of rooms for rent on the marketplace side
2 Months Ago
If the regular step in the selected direction isn't suitable, try more steps in the same direction (thruster_extra_steps) if we have enough fuel - and cosume that amount of fuel
2 Months Ago
boosted hanging tarps draw distance 2x
2 Months Ago
binbags are more orderly
2 Months Ago
zipline dismount points
2 Months Ago
electric wires path update
2 Months Ago
Bunch of fixes for initial targetting. More robust, loop and retry if initial position not found first time (loop convar controlled). Cheap land check first.
2 Months Ago
bespoke collision pass on the foundation lip
2 Months Ago
- Hide interesecting balls rather than bumping the y height - Prevent clipping on the new model
2 Months Ago
ensure fake players queue is cleared on shutdown
2 Months Ago
increased prevent building radius
2 Months Ago
layout changes
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
Update crash remains entity with new art
2 Months Ago
Merge from satellite_art
2 Months Ago
Gameplay tweaks
2 Months Ago
resolved NRE when Server saves before Nav is ready, removed duplicate save before attempt restart
2 Months Ago
made clan map more like paper with the limited shader functionality
2 Months Ago
merge main -> rust_relay_server
2 Months Ago
merge from glowing_wallpapers
2 Months Ago
merge rust_relay_server -> main
2 Months Ago
added ping to socket to attempt to keep the socket connection alive during low load
2 Months Ago
exported 3p hit reaction animations
2 Months Ago
merge from glowing_wallpapers - fixes to neon carpets
2 Months Ago
slightly brightened emissive on neon carpets mats
2 Months Ago
tweaks to neonspace carpet bc and em
2 Months Ago
merge from glowing_wallpapes - fixed material offset on graffiti tags ceiling
2 Months Ago
fixed material offset
2 Months Ago
satallite crashed version WIP 🔧 materials and texture WIP 🔧
2 Months Ago
merge from glowing_wallpaper
Rin
2 Months Ago
merge from save286 - Staging wipe
2 Months Ago
merge from main
2 Months Ago
Glowing Wallpapers - fixed material offset in graffiti ceiling and some missing descriptions
2 Months Ago
texture settings tweaks on the glowing wallpapers
2 Months Ago
prep for lockdown changes
2 Months Ago
Merge from parent
Rin
2 Months Ago
network++ save++ persistance++
2 Months Ago
Merge from main
2 Months Ago
Merge from main
2 Months Ago
Merge from apartment_complex_monument
2 Months Ago
Fixed rentable shop vending machines still being drone accessible despite UI saying otherwise
2 Months Ago
Added master key to produce exchange vendor in bandit town 1000 scrap, affected by demand pricing so starts at 2000 (+100%) Only one available, restocks every 12 IRL hours VERY PLACEHOLDER values
2 Months Ago
Add frost effect to UberPostPass Add frost volume component Setup cold RRP effect and script Reduce some shader variants by using branching for low cost effects
2 Months Ago
Merge from projector_disable