147,052 Commits over 4,444 Days - 1.38cph!

55 Days Ago
main -> vendingmachine_ui_refresh
55 Days Ago
deployablesnapping_preview_fix -> main
55 Days Ago
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55 Days Ago
testlist
55 Days Ago
Fixed wallpaper not showing on wood, stone and armoured roof LOD1 models
55 Days Ago
Shutter A collision and LODs
55 Days Ago
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55 Days Ago
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55 Days Ago
New: StableObjectArray, a pending replacement for StableObjectCache - added basic tests, needs more Follows TransformAccessArray API, provides similar stability guarantees as StableObjectCache but requires to be interacted with differently. Tests: ran unit tests
55 Days Ago
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55 Days Ago
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55 Days Ago
windmill_fixes -> main
55 Days Ago
Rebase on /main
55 Days Ago
merge from tincanalarm_v2
55 Days Ago
Updated tin can alarm description
55 Days Ago
Added a minuscule Deployed collider to the tin can alarm so it can take fire and explosion damage
55 Days Ago
Reduced loaded molotov light range
55 Days Ago
Kiosk A - LODs, collision, shutter LODs, prefab setup
55 Days Ago
Added tin can alarm open/close sounds
56 Days Ago
Merge from workbench_upgrades
56 Days Ago
Tooltip repurpose.
56 Days Ago
merge from main
56 Days Ago
Roof structures progress
56 Days Ago
Fix windturbine gib scale
56 Days Ago
Fix Bandit Camp Wind Turbine - Remove animator from static wind turbine as well and run through code instead
56 Days Ago
merge from main
56 Days Ago
removed overhang from crypt window collider
56 Days Ago
added temporary oven model to apartment prefabs for preview
56 Days Ago
exported edited boombox 3p anims
56 Days Ago
Don't vary dye per hair type
56 Days Ago
Metabolism values should now immediately update to latest values upon spectating a player
56 Days Ago
Merge from main
56 Days Ago
- Fix sibling index issue when moving existing orders around - Set cost and sell amount input to 0 when clearing
56 Days Ago
Fix terrain.geometryclipmaps not persisting properly
56 Days Ago
Get Unity to shut up about CBuffer setup (Rust/Standard)
56 Days Ago
Fix empty tooltip for prototype cost. Set it to something useful while I'm at it.
56 Days Ago
merge from fix_forceaddtoteam
56 Days Ago
Fix another edge case with forceaddtoteam causing errors
56 Days Ago
Merge from main
56 Days Ago
Merge from viewmodel_early_disable_fix
56 Days Ago
Merge from main
56 Days Ago
3p mace deploy anim edited to match viewmodel
56 Days Ago
Swapped out cannon gibs for mortar
56 Days Ago
added MLRS bare (modding)
56 Days Ago
Picking up mortar gives back mortar.item instead of cannon.item
56 Days Ago
Fixed an issue with toggling shadow caching that would cause lights to attempt to use shadow caching when they weren't in the active lights list
56 Days Ago
bulky sofa mesh col
56 Days Ago
fix for l shaped sofa not culling
56 Days Ago
Wood shutters lods and prefab setup
56 Days Ago
Fixed LODs on female bone armour