158,732 Commits over 4,566 Days - 1.45cph!

52 Days Ago
More WIP
52 Days Ago
merge from texturecompression_pass_aug26
52 Days Ago
merge from hair_pass
52 Days Ago
ponytail textures resize
52 Days Ago
Can press E to configure test generators and change the power amount they output
52 Days Ago
merge vehicle pooling to main
52 Days Ago
fix container ui: remove restore child transforms, manually reset battering ram visuals
52 Days Ago
Trees additions support multiple prefabs instead of just one
52 Days Ago
█ ▌▉▍▅ ▉▍▇▆▍▍▅ ▌▍▅▊▊█▍▉ ▇▆▍ ▌▅▌▄ ▇▄▌ █▇▅▌ ▉█▆ ▅▋▇ ▍▇▅▉▉▅▌▊▉ ▇▍ █▌▊ ▉▅▌▋ ▌▇ █▉▇ █▉▉▍▄█ ▋▇ ▉▊▉▉▄▅█▆ ▍▍█ ▋▊▌▍█▉▇▇ ▉█▇█▌ ▇▄▊▍ ▄▅ ▌▅▌▍█ ▋▆▄
52 Days Ago
update base_occlusion/optimize_building_blocks
52 Days Ago
Update testlist
52 Days Ago
Update FP.Nexus (prefer AssignedZoneKey over ConnectZoneKey for player client)
52 Days Ago
leaderboard fix v2 and streamermode for real on leaderboard and on score cards
52 Days Ago
Fix desks blocker not rendering due to unassigned LOD component Reduce health on the chonkier blockers
52 Days Ago
Darts fixes - remove control in UI for zoom - add streamer mod compat for leaderboard - attempt leaderboard fix after server restart
52 Days Ago
▊ ▉▌▉▅▌ ▄▌▌▍▋▉▆▆█▋▄ ▊▊▆ ▍▉▄▍▄▋ ▉▉▍ ▍▇█▋▉▊ ▍▅▊ ▍▅▉▆▌▆▋█ ▄█▉▍▋█▌ ▇▇▄▉▍▉ █ ▇█▌▍▉▇▌ ▋▉▉▊ ▇▋▉ ▋▊▋▋▅▉▊▅ ▄▄▆▌▉ ▇▆▉ █▅▅█▋ ▄█ ▌▊█▊▇ ▌▄▆ ▇▋▇ ▊▊▇▋▋▍▋▆ █▋▊▋ ▋██▍▄ █▆▆▋▊ ▆▌▅▋▍▇ ▆▄ ▋▌▅▆▊ ▉▆▊█▆▋▉ ▊▊▅▍▊▅ ▌▍▍▌▅ █▉▍██▊▍▍█▍ █▍▌▊▉▌▌▊█▄▍▉▆▄▉▊▅ ▅▌█▇▅ ▍▋▊▊▋▅▌▄█ ▆▆▉▆ ▊▇▇▄▇ ▍▆▉▋▅▍▇ ▍▌▋█▌▅▄▊▆ ▄▄▍▍▄ ▋▌ ▇▉▋ ▆▊ ▌▍▆▌▄▉█▄▊
52 Days Ago
merge from main
52 Days Ago
Ignore the inventoryPlayerQuality convar in editor, it keeps changing the RT and it shows up in plastic
53 Days Ago
Elevator Power In input set as main power slot
53 Days Ago
Converted ChargeUpIOEntity, set the second inputs as non main power slots
53 Days Ago
merge from automated_testing
53 Days Ago
merge from main -> base_occlusion
53 Days Ago
Fix the 20 cases where flags are colliding by reassigning to a free one RidableHorse had 1 left, lucky me
53 Days Ago
▍ ▇▆▆▅▆ ▄▇▉▌ ▊▍▋█▋▌█ ▌▇ ▄█▌▆▅▍▊ ▅▋▍▄▆▉ ▇▆▌█▍▆▄▌ ▄▆▉▄▍▋▇ ▆███ ▉▍▅▅▄ ▅▄ ▆▉▅▇▇
53 Days Ago
fix colourpicker not accepting pasted hexcode inputs
53 Days Ago
Converted Elevator and PowegridIOAccessPoint
53 Days Ago
TickBatteries refactor
53 Days Ago
merge from fix_incompatible_paint_colour
53 Days Ago
Fix colour cookie being passed between painting menus with different colour pallettes Remove colour picker from pumpkin carving
53 Days Ago
Also catch flags declared inside static helper classes like VendingMachine.VendingMachineFlags, finds one more case The existing PrintDefinedFlags tool also didn't account for this, works now
53 Days Ago
New automated test that looks for flag collisions between entity types Finds 19 cases (most harmless, e.g. reusing DemolishFlag on entities that don't support demolishing, but still good practice to clean them up)
53 Days Ago
merge from main
53 Days Ago
merge from paintbrush_visualizer
53 Days Ago
medium wavy resize/compressed
53 Days Ago
add convar toggle to painting ui for the brush projection
53 Days Ago
crew cut texture resizes
53 Days Ago
midlengthstraight texture resizes
53 Days Ago
merge vehicle pooling fixes
53 Days Ago
long beard texture resizes
53 Days Ago
merge from flamethrower flame offset fix
53 Days Ago
fixed flamethrower 3p flame offset
53 Days Ago
some early returns and caching for performance
53 Days Ago
Initial Main Menu UI WIP
53 Days Ago
fix pumpkin carving double projections and alpha cutoff issue
53 Days Ago
Fix npcs getting stuck when navmesh tile rebuilds while they are in it or crossing it
53 Days Ago
Fixed error with monument toggle switches
53 Days Ago
Merge from medical_honey_bandage
53 Days Ago
Adjusted network range: honey bandage 256 > 128 berry-blue-collectable 256 > 128 Automated testing no longer failing in editor
53 Days Ago
add files missed in previous commit
53 Days Ago
First pass on showing brush outline while painting