233,527 Commits over 3,775 Days - 2.58cph!

45 Days Ago
merge from fakespeech_runtime
45 Days Ago
merge from arctic_trail_texture_artifact_fix
45 Days Ago
merge from viewmodel_arm_mask
45 Days Ago
merge from projectile_item_mod_penetration_fix
45 Days Ago
merge from selectionhistory_editortool
45 Days Ago
merge from rotorwash_fix2
45 Days Ago
Merge from parent
45 Days Ago
Merge from main
45 Days Ago
Fix stable buoyancy that I broke in 98860, revert some flag changes
45 Days Ago
merge monument_scenes -> aux2
45 Days Ago
Add scene prefabs to /remapped/ folder instead of /autospawn/ so they stop conflicting with terrain generation
45 Days Ago
Delete scene prefabs from autospawn directory
45 Days Ago
Default to monument_scenes enabled in editor because it messes with map gen
45 Days Ago
Actually include the "monuments only" mode when running in Scene2Scene mode
45 Days Ago
Refactor SceneToPrefab to use an options class instead of many parameters By default don't save each scene (since nothing changes about it) By default Scene2Prefab/Update All outputs normal prefabs - extra option to output monuments as scenes - extra option to only output scene prefabs
45 Days Ago
Disabled monument scene convar by default - better to opt-in than break aux2 Remap to a different directory (/remapped/ instead of /autospawn/) because map generation was picking up both versions of the prefab and causing issues Make sure output directory of prefab exists before outputting Ensure output path of asset has forward slashes
45 Days Ago
Force DPV lights off if player dismounts
45 Days Ago
Client tick now only runs while DPV is on or moving
45 Days Ago
Merge from techtree_panel_improvements
45 Days Ago
Fixed button listeners not getting cleared properly when recreating the tech tree, leading to some NRE's
45 Days Ago
Merge from monument_scenes -> aux2
45 Days Ago
Fix compile errors when putting editor in SERVER mode - only allow SceneToPrefab to work when in CLIENT + SERVER mode (it only required CLIENT before)
45 Days Ago
merge from monument_scenes -> aux2
45 Days Ago
Scene2Scene every monument
45 Days Ago
Don't show health info on the DPV if player is mounted
45 Days Ago
Store prefab's path inside ScenePrefab - used for PreProcess: not convinced it's critical but good to include Add ability to toggle the feature on and off (until it's stable) - convar `monument_scenes` turns it off (default enabled) - add '_scene' onto end of cut-down prefab - remap large monument prefab -> cut-down prefab when spawning & the convar is enabled
45 Days Ago
Added decay to the DPV, same settings and convars as submarines
45 Days Ago
Fix my timeSinceLastUsed not starting at zero
45 Days Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
45 Days Ago
Added auto-surfacing to the DPV - floats to the surface if unused for 10 minutes. Also don't allow up/down input if engine is off
45 Days Ago
Fixed all cases of the kitchen_cabinet_100 and kitchen_cooker prefab getting repositioned Affected some underwater labs, desert military bases and arctic research base
45 Days Ago
Merge main -> UWSkidoo
45 Days Ago
Fixed colours on static ore nodes at excavator
45 Days Ago
S2P arctic research base, seems to resolve some out of date models
45 Days Ago
Merge main -> Bikes
45 Days Ago
S2P + HLOD both oil rigs
45 Days Ago
Code comment edit only
45 Days Ago
Fixed pipe colours on small oil rig
45 Days Ago
Fixed all of the pipe colours on large oil rig
45 Days Ago
merge from main -> monument_scenes
45 Days Ago
Merge from snow_effects_roll_back_and_meshLOD_conversion
45 Days Ago
45 Days Ago
S2P bandit, fishing A, stables A, compound (no HLOD)
45 Days Ago
Removed all RendererBatch components from CargoShipTest and enabled IsDynamic on a few missed objects
45 Days Ago
Fixed pattern sofa incorrect material Fixed candle group fx positions now that the model has changed slightly
45 Days Ago
Fix build compile errors Fix loading scene by path instead of by name in standalone builds Scene2Prefab will output prefabs disabled so monuments can be moved to correct position before OnEnable() is called - enable the prefab once the monument scene is loaded Package all monument scenes into `monument_scenes.bundle`
45 Days Ago
Roll searchlight back to renderer lod, requires a 180 degree asset flip
45 Days Ago
Fixed powered water purifier error Fixed industrial crafter error Fixed powered water purifier, storage monitor deploy error
45 Days Ago
fixed bike NRE (no skinning on the bike yet)