238,093 Commits over 3,837 Days - 2.59cph!

46 Days Ago
Added Warning to Publishing Wizard telling you which issues need to be resolved in order to upload. Don't allow upload if startup scene is not set or is set and does not exist. https://files.facepunch.com/CarsonKompon/2024/July/23_07-24-LovablePaintedladybutterfly.png
47 Days Ago
merge from tincan_alarm
47 Days Ago
Not deployable on harbor swing bridge and containers - Changed the swing bridge layer from 'World' to 'Vehicle Large' - Added a prevent building volume to the containers
47 Days Ago
Update: New CodeGenerator for Pool.FreeUnmanaged<MemoryStream> change * CodeGenerator built with a3cd77f3 from FreeList-Depr branch * This replaces all uses of Pool.FreeMemoryStream in Rust.Data/generated/ProtocolBuffers.Serializer.cs Tests: built all targets in editor.
47 Days Ago
Removed some spam now I've tracked down issues.
47 Days Ago
Added Apply TRS shader graph node https://files.facepunch.com/ziks/2024-07-23/sbox-dev_PnwMGMVjmc.mp4
47 Days Ago
Fixed depth issues, added depth falloff control, added a fade zone for AO Fixed depth bug apparent with rotating camera etc. added a depth falloff control so user can set distance to where AO ends. Then added a fade zone for AO which has a hardcoded small width so that when the camera depth to pixel approaches the cutoff the AO fades out to prevent any popping.
47 Days Ago
Found and fixed cause of repeat skin changes not working.
47 Days Ago
m9 bayonet texture changes
47 Days Ago
m700 magazine seperated mesh
47 Days Ago
Update branding
47 Days Ago
Update: Replacing Pool.FreeMemoryStream with FreeUnmanaged
47 Days Ago
Cherrypick 101377 + 101399. Cine material setups
47 Days Ago
47 Days Ago
Parent merge
47 Days Ago
m700 full and empty magazine bodygroups, and 7.62x51 bullet added https://files.facepunch.com/rickgreeve/3BMdK6fAD9.png https://files.facepunch.com/rickgreeve/Tpee1j7rpV.jpg
47 Days Ago
Added Frontier Hatchet Cinematic Materials and Textures
47 Days Ago
Removed double dismountPositions loop in gizmo method
47 Days Ago
exported wolf run hit 2 anim
47 Days Ago
Fixed camera distance issue + added fade out ditto
47 Days Ago
Wire not deployable on elevators
47 Days Ago
merge from main
47 Days Ago
merge from ragdoll_as_mountable
47 Days Ago
reworked ragdolling as a mountable
47 Days Ago
Fixed vehicles still colliding with the wire end collider
47 Days Ago
merge from motorbike_headlights
47 Days Ago
merge from patrolheli_fixes
47 Days Ago
merge from shipping_container_spraycan_fix
47 Days Ago
merge from homing_spectate_fix
47 Days Ago
merge from trainyard_wall_lod_fix
47 Days Ago
actually upload JUST the .meta file this time
47 Days Ago
Revert "cardboard_trim meta files" This reverts commit 9f8f285fef19b68a58c9b741fb4a2cc46f6e1f29.
47 Days Ago
cardboard_trim meta files
47 Days Ago
Added Boomerang low poly. Material and WIP Textures
47 Days Ago
tin can alarm cinematic material/textures
47 Days Ago
Fixed not being able to edit these advanced networking settings in prefab editor - working around NetworkAccessor ref struct
47 Days Ago
Added Croc to hunting trophy, modified corpe prefab, changed Item definition in croc prefab.
47 Days Ago
This should solve the uploader problems for games above 2.14 GB Fixed GameObjectHeader NRE in prefabs
47 Days Ago
Fix errors when trying to render dynamic cubemaps in editor
47 Days Ago
enabled ppd on brick piles
47 Days Ago
Fixed a wall with incorrect LOD values in trainyard culling too early
47 Days Ago
Leaderboard backup, run #12655
47 Days Ago
Fixed homing missile launcher UI staying on screen if player is being spectated and the spectator changes target/goes into free cam
47 Days Ago
Use dedicated `gameplay_analytics` convar instead of requiring the server to be official with stats enabled Start refactoring EventRecord.Submit() to static SubmitPoint() (so we can force use of uploader classes in future) Remove eventrecord blacklist (was used to stop uploading of frequent events) because it's not used and complicates code - if events are spammy we can remove them
47 Days Ago
Fix shipping container walls ColliderInfo component missing Opaque flag, preventing spray can sprays from working on them
47 Days Ago
Merge from zipliine_improvements
47 Days Ago
Increase max zipline length to 185m (was 175m)
47 Days Ago
Fix sidecar bike pulling slightly to the right again
47 Days Ago
Give all bikes a bit more air control power
47 Days Ago
Make sidecar bike control much more similarly to the standard bike