130,549 Commits over 4,232 Days - 1.29cph!
    
    
    
        
        
            
            
            
                
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                When disabled, MLRS screens turn into blank glass screens instead of metal
 
                
                
                
                
                
             
         
        
            
            
            
                
                EnvVolume trigger inside the MLRS cabin, for dimmer ambient light
 
                
                
                
                
                
             
         
        
            
            
            
                
                MLRS UI frame tinted slightly red so that it fits better with the lit 3d model
Size polish on the UI canvas
 
                
                
                
                
                
             
         
        
            
            
            
                
                Trigger fixes.
Applied cabin prefab to MLRS
 
                
                
                
                
                
             
         
        
            
            
            
                
                MLRS texture polish / added some labels to interior control panels / reduced mirroring artifacts
 
                
                
                
                
                
             
         
        
            
            
            
                
                MLRS interior prefab with trigger states
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed MLRS breakdown FX not properly cycling back on after you've gone far away
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                Dressing fixes to account for new terrain
 
                
                
                
                
                
             
         
        
            
            
            
                
                Initial shift of 80m in X,Z 
Shift of relevant terrain data maps
 
                
                
                
                
                
             
         
        
            
            
            
                
                tweaked AI Obstacle volumes in dwelling single I
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                World models for tuna and bean cans
lods, collision and prefab setup
 
                
                
                
                
                
             
         
        
            
            
            
                
                Enlarge lootpanel.generic_resizable - fixes coffin lootpanel sizing
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Fixed mess hall tables mountable when flipped upside down
 
                
                
                
                
                
             
         
        
        
            
            
            
                
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                Removed the MLRS screen glass damage effect since it made super huge glass decals that extended past the edge of the monitor
 
                
                
                
                
                
             
         
        
            
            
            
                
                Allow a player in the MLRS to look further to the left/right, so they can shoot out of doorway
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed MLRS rockets in flight being invisible
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Fixed MLRS not setting the username correctly until it had an aiming module
 
                
                
                
                
                
             
         
        
            
            
            
                
                Don't IK the MLRS player's hands if they're holding something
 
                
                
                
                
                
             
         
        
            
            
            
                
                Changed MLRS mount pose from Sit Generic to Chair, so they can do head turning. Adjusted mount position.
 
                
                
                
                
                
             
         
        
            
            
            
                
                Fixed aiming module model not hiding - got unlinked again
 
                
                
                
                
                
             
         
        
        
        
            
            
            
                
                Longer gap between SAM volleys vs. MLRS rockets. Require 2-3 SAM sites to fully block a full 12-rocket volley
 
                
                
                
                
                
             
         
        
            
            
            
                
                SAM rockets now explode too when they blow up an MLRS rocket
 
                
                
                
                
                
             
         
        
            
            
            
                
                Updated MLRS rocket icon to the final rusted model
 
                
                
                
                
                
             
         
        
            
            
            
                
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                Add missing skull material to skin (not used since it's a redirect skin but this should stop any asserts)
Mark skull skin item as hidden so it doesn't appear in the admin item menu
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from save218 (Staging wipe)
 
                
                
                
                
                
             
         
        
            
            
            
                
                reduced mlrs brokendown time to 10 minutes
 
                
                
                
                
                
             
         
        
        
            
            
            
                
                fixed being able to load MLRS rockets into rocket launcher
 
                
                
                
                
                
             
         
        
            
            
            
                
                merge from Desert_Military_bases
 
                
                
                
                
                
             
         
        
            
            
            
                
                setup AI respawn triggers on all dwelling prefabs