198,677 Commits over 4,140 Days - 2.00cph!

4 Years Ago
Minor spelling edit
4 Years Ago
Editor-only convars for dev. WoundedFreeCamera and WoundedNeverEnds. Also in the Rust Editor window.
4 Years Ago
Underwater lab conditionals prefab tweaks
4 Years Ago
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4 Years Ago
Fixed WaterOverlay NRE on maps without water
4 Years Ago
merge from /voiceprops/dlc
4 Years Ago
Change crawl speed to 0.6m/s to correctly match the animation speed
4 Years Ago
Fixed cliff_medium_sloped_R broken mesh in cave_small_medium scene
4 Years Ago
DLC .item pass
4 Years Ago
Underwater lab conditionals prefab updates
4 Years Ago
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4 Years Ago
Recover chance difference for crawling vs. incapacitated. Added convars for each.
4 Years Ago
Reset wounded timer if player goes from crawling to incapacitated. Some refactoring.
4 Years Ago
Set speed thresholds in the crawling blendtree to 0.5 instead of 1.0, since we only crawl at 0.75 (currently)
4 Years Ago
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4 Years Ago
Animation: Give look look direction a 0 weight while crawling.
4 Years Ago
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4 Years Ago
Art source backup
4 Years Ago
Added util.MD5/SHA1/SHA256 - all take a single string, and return a hex string
4 Years Ago
Citizen Blendshape export test
4 Years Ago
Reenable material cache clearing
4 Years Ago
Display a console message when ServerDL fails to download something
4 Years Ago
Bootil: Do not use recursion when importing JSON Limited JSON import depth to 5000 ( should be more than enough for any legitimate uses ) to avoid stack overflows
4 Years Ago
Bootil: Do not use recursion when importing JSON Limited JSON import depth to 5000 ( should be more than enough for any legitimate uses ) to avoid stack overflows
4 Years Ago
Underwater lab autospawn prefabs
4 Years Ago
Unterwater lab prefab updates (socket adjustments)
4 Years Ago
Underwater lab test scene
4 Years Ago
Underwater lab generation baseline / proof of concept
4 Years Ago
merge from main
4 Years Ago
merge from save214
4 Years Ago
Fixed "DownloadingFile" javascript function not being fired for Fast/ServerDL due to changes in last update
4 Years Ago
▊▌▇▉▇▄▍▌█ ██ ▊▉█▊▌▆▌▊ ▍▌▄▄▆▌ ▍▊▋▍ ▌▋▆▉▉█▍ ▋▆▍▍▆▋ █▆ ▆▋▇▌▅▅▄▇ ▉▆ ▊▊▋ ▅▊▇ ▇▆ ▌▉▋▅▄▄ - ▍▊▄▄ ▌▋▋▅ ▉▋▄▅▊▌▊
4 Years Ago
merge from train_tunnels_new_content
4 Years Ago
Fixed serverside Lua errors when making 0 width ropes
4 Years Ago
art drop
4 Years Ago
Added missing bench collision to stairwell_bottom_360
4 Years Ago
Don't show health while wounded
4 Years Ago
Fix TimeSince
4 Years Ago
More progress
4 Years Ago
Splitting up the wounded states into separate methods
4 Years Ago
Allow for forced death after wounded timeout
4 Years Ago
Continuing setup for the two levels of wounding, crawling and incapacitated
4 Years Ago
Merge Main->NewWounding