198,704 Commits over 4,140 Days - 2.00cph!

4 Years Ago
More styling
4 Years Ago
Can collapse shot list Added counts to each folder widget
4 Years Ago
Fixed it better with particle play/stop instead of gameobject sillyness
4 Years Ago
Fixed the magnetcrane exhaust bind
4 Years Ago
Magnetcrane: Disabled the always-on reversing light for now
4 Years Ago
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4 Years Ago
Applied light prefabs to Crane, and broke its exhaust effect binding Fixed refract mat having a yellow tint Testing 3001 render queue on magnet crane greenhouse glass, might(!) work better PFX scene file
4 Years Ago
Show expandable folders in shot list Add folder button
4 Years Ago
magnet crane and shredder sound tweaks + polish
4 Years Ago
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4 Years Ago
shredded modular cars now produce resources associated with their attached modules increased magnet crane respawn time to 5-10 minutes (was 1 second)
4 Years Ago
PFX scene. Crane Lightgroups & FX prefabs.
4 Years Ago
perf improvement
4 Years Ago
fix for antihack issues
4 Years Ago
increased kill trigger damage on car shredder fuel system hand ik properly enable/disable damage triggers
4 Years Ago
Apply a circular target position offset when roaming and grouped. Fix for joining a group of a member, not a leader. Animal idle state now sets random facing direction. Set stag and wolf max group sizes.
4 Years Ago
crane driver now takes damage from bullets !can no longer push cars through terrain fixed tread/shock values of magnet crane
4 Years Ago
Postfx now use a context that contains more info.
4 Years Ago
merge from ai main
4 Years Ago
Better colliders for medium rock formations
4 Years Ago
rocket_crane lift is r/w enabled again
4 Years Ago
fixed a segments of cave_sewers_hard not being linked inside culling volumes
4 Years Ago
replaced static signs with harvestable ones in junkyard
4 Years Ago
relinked some broken nested prefabs
4 Years Ago
created a bespoke spicebush mat for temp overgrowth with wind params that dont clip walls
4 Years Ago
converted cargoship hdrpb prefab. added hdrpb test scene CraggyIsland_AI_Cargoship
4 Years Ago
Added hdrpb CraggyIsland_AI_Excavator test scene. Adde a separate prefab/ai design for excavator scientists.
4 Years Ago
supermarket - fixed some zfighting with pavement
4 Years Ago
fixed floating stone corner at water_well_a
4 Years Ago
sewer branch - painted some road topology to avoid cliffs spawns close to connection
4 Years Ago
adding file sources
4 Years Ago
added conveyor belt triggers to shredder fixed client/server mismatch on shredder added hurt trigger to shredder removed debug.logs fixed no client collision on mangetcrane arms added proper gibs/explosion effect to magnetcrane fixed magnetcrane auto-despawning after server was up for 4 hours
4 Years Ago
Do not disable collisions when parenting brushes to one another (Experimental)
4 Years Ago
Fixed some issues with native scaling
4 Years Ago
Prevent weld constraint assigning a global variable with the last created weld (Community Contrib)
4 Years Ago
extra terrain anchor for cliff_double_height_d
4 Years Ago
Cliffs use a collider for shooting one and for walking/thrown objects - solves a large amount of conundrums one collider alone cannot solve
4 Years Ago
Merge from main
4 Years Ago
Map icons for new CSGO maps
4 Years Ago
Increased junkpile_g AIZ bounds to 15 to match a.
4 Years Ago
Fixed bounds on junkpile scientist, which was causing LOS check issues. Added CraggyIsland_AI_Junk test scene.
4 Years Ago
Citizen V2: changed hold_X bones in the bindPose to be rotated forwards (FLU/XYZ) *relative* to the hand as opposed to relative to world space
4 Years Ago
Added "menu_cleanupgmas", "mat_specular 0" and "Addon missing file, nothing to mount" issues to Problems panel
4 Years Ago
committing some missing metas
4 Years Ago
Arid cliffs - more accurate colliders
4 Years Ago
Added UseCalculatedCoverDistances toggle to AIInformationZone. Updated backport junkpile prefabs to use new AI. AI test scene folder rework, started porting test scenes to new hdrpb craggy.
4 Years Ago
updates to magnet crane animator & anim clips
4 Years Ago
merge from main
4 Years Ago
merge from main
4 Years Ago
Fixed file.Find not working for some addons