224,004 Commits over 3,684 Days - 2.53cph!

3 Years Ago
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3 Years Ago
Fixed submarine water culling volume exterior visual issues
3 Years Ago
Fixed techtree progression after harpoon gun addition
3 Years Ago
Reliable network buffer supports split packets Don't change k_ESteamNetworkingConfig_SendRateMin, k_ESteamNetworkingConfig_SendRateMax Increase SendBufferSize, Make sure SendRateMin, SendRateMax are unlimited Increase network stringtable max data size Update version.h Merge branch 'master' of sbox
3 Years Ago
Merge from main
3 Years Ago
Collider info'd to 'Nothing' flag dweller and loot spawners sphere colliders used to trigger respawn of puzzles
3 Years Ago
Added improved experimental support for height map generation for flow fields, with automatic cliff / edge detection
3 Years Ago
Different sound for submarine seat swap + code fix
3 Years Ago
Fixed not being able to hot swap fishing rod (will only work on fishing rods created after this commit, had to modify the item container settings)
3 Years Ago
Move swapseats UI to the duo sub code
3 Years Ago
Let submarine headlights stay on for up to five minutes after the sub was last used, so you can get out and still use them to see nearby. Let lights run with engine off.
3 Years Ago
Play a sound when user presses the fire button but a torpedo can't be fired
3 Years Ago
torpedo sounds
3 Years Ago
Remove orphaned meta file: salmon_rig_exp 1.FBX.meta
3 Years Ago
Fix duo sub ammo flag flipping down only as the player mounts
3 Years Ago
Added chunky primitive colliders to moon pools, to help collisions on incoming vehicles
3 Years Ago
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3 Years Ago
Merge SubPerformance->Main
3 Years Ago
More performance work. Some in SubmarineAudio
3 Years Ago
Don't show external FX while subs are sleeping
3 Years Ago
Changing water quality via UI bypasses time cooldown
3 Years Ago
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3 Years Ago
Update items and translations
3 Years Ago
Update items and translations
3 Years Ago
Can use LMB as well as S to reel in fish
3 Years Ago
Subs can't fully sleep right away while floating - trying to disable as much as possible anyway. Eventually CheckSleepState in Buoyancy will sleep us though.
3 Years Ago
Refactored how / when sprites get loaded / unloaded from atlases
3 Years Ago
Fix the sonar missing blip zero-point crossing issue. Now never missing a blip
3 Years Ago
Minor light intensity tweak on underwater explosion fx.
3 Years Ago
Potential fix for eyes being in the wrong position (no repro so can't say for sure)
3 Years Ago
Temporarily re-enabled height check (slow) Merge branch 'master' of sbox-rts
3 Years Ago
Minor sonar blip bugfix
3 Years Ago
Fixed batteries not showing batter specific information in crafting menu
3 Years Ago
Fixed torpedo storage not linking up UID when server save is loaded (made torpedo ammo inaccessible)
3 Years Ago
Can no longer hold A and D while reeling in at the same time, only one input direction will be accepted at a time Line will now snap if player moves too far from their starting position when they threw out the lure
3 Years Ago
fix for errant environment fish protocol++
3 Years Ago
speargun balance speargun added to tech tree speargun ammo no longer has collision shark spawns shark ragdoll shark AI shark obstacle avoidance spawngroup chance to spawn nothing protocol++
3 Years Ago
Lit bollard base & top Merge branch 'master' of sbox-game
3 Years Ago
Added warning comment to GetMoveToSlotIndex. Will fix remaining problem entities with a refactor next month.
3 Years Ago
Hooked up sub dof effect
3 Years Ago
Fixed colour on the Ice particle
3 Years Ago
Update WalkN & CrouchWalkN
3 Years Ago
Fixed recycler items going into the wrong slots when hover looting on servers with high network latency
3 Years Ago
lit bollard-adjusted pivot point Merge branch 'master' of sbox-game
3 Years Ago
Initial compute shader API
3 Years Ago
Null check when removing brain
3 Years Ago
Shoreline
3 Years Ago
Fix incorrect assertion when building action runs out of resources
3 Years Ago
Create .editorconfig
3 Years Ago
Updated CrouchWalkN